mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
|
||
//
|
||
// Purpose:
|
||
//
|
||
//===========================================================================//
|
||
#ifndef UTIL_SHARED_H
|
||
#define UTIL_SHARED_H
|
||
#ifndef CLIENT_DLL
|
||
#include "game/server/player.h"
|
||
#endif
|
||
#include "public/engine/IEngineTrace.h"
|
||
|
||
class CTraceFilterSimple;
|
||
|
||
#ifndef CLIENT_DLL
|
||
CPlayer* UTIL_PlayerByIndex(int nIndex);
|
||
#endif // CLIENT_DLL
|
||
|
||
inline CTraceFilterSimple* g_pTraceFilterSimpleVFTable = nullptr;
|
||
typedef bool (*ShouldHitFunc_t)(IHandleEntity* pHandleEntity, int contentsMask);
|
||
|
||
//-----------------------------------------------------------------------------
|
||
// traceline methods
|
||
//-----------------------------------------------------------------------------
|
||
class CTraceFilterSimple : public CTraceFilter
|
||
{
|
||
public:
|
||
// It does have a base, but we'll never network anything below here..
|
||
//DECLARE_CLASS_NOBASE(CTraceFilterSimple);
|
||
|
||
CTraceFilterSimple(const IHandleEntity* pPassEntity, int collisionGroup, ShouldHitFunc_t pExtraShouldHitCheckFn = NULL);
|
||
virtual void SetPassEntity(const IHandleEntity* pPassEntity) { m_pPassEntity = pPassEntity; }
|
||
virtual void SetCollisionGroup(int iCollisionGroup) { m_collisionGroup = iCollisionGroup; }
|
||
|
||
const IHandleEntity* GetPassEntity(void) { return m_pPassEntity; }
|
||
int GetCollisionGroup(void) const { return m_collisionGroup; }
|
||
|
||
private:
|
||
int m_collisionGroup;
|
||
const IHandleEntity* m_pPassEntity;
|
||
ShouldHitFunc_t m_pExtraShouldHitCheckFunction;
|
||
int m_traceType;
|
||
};
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
class VUtil_Shared : public IDetour
|
||
{
|
||
virtual void GetAdr(void) const
|
||
{
|
||
LogConAdr("CTraceFilterSimple::`vftable'", reinterpret_cast<uintptr_t>(g_pTraceFilterSimpleVFTable));
|
||
}
|
||
virtual void GetFun(void) const { }
|
||
virtual void GetVar(void) const { }
|
||
virtual void GetCon(void) const
|
||
{
|
||
g_pTraceFilterSimpleVFTable = g_GameDll.GetVirtualMethodTable(".?AVCTraceFilterSimple@@").RCast<CTraceFilterSimple*>();
|
||
}
|
||
virtual void Attach(void) const { }
|
||
virtual void Detach(void) const { }
|
||
};
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
#endif // !UTIL_SHARED_H
|