r5sdk/r5dev/sdklauncher/sdklauncher_const.h
Kawe Mazidjatari df5a8bdd68 SDK launcher defines cleanup
Some of its defines were located in the 'launcher' library directory, but it only contained defines for the SDK launcher, this has been moved to 'sdklauncher_const.h'. Also renamed the 'launcher_pch.h' PCH to 'sdklauncher_pch.h' to avoid confusion with 'launcher' and 'sdklauncher'.
2023-07-15 18:43:25 +02:00

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C

#pragma once
// Change this each time the settings format has changed.
#define SDK_LAUNCHER_VERSION 1
// Uncomment this line to compile the launcher for dedicated server builds.
//#define DEDI_LAUNCHER
#define GAME_CFG_PATH "platform\\cfg\\system\\"
#define DEFAULT_WINDOW_CLASS_NAME "Respawn001"
#define LAUNCHER_SETTING_FILE "launcher.vdf"
//-----------------------------------------------------------------------------
// Launch and inject specified dll based on launch mode
//-----------------------------------------------------------------------------
enum class eLaunchMode : int
{
LM_NONE = -1,
LM_GAME_DEV,
LM_GAME,
LM_SERVER_DEV,
LM_SERVER,
LM_CLIENT_DEV,
LM_CLIENT,
};