r5sdk/r5dev/game/server/detour_impl.h
Kawe Mazidjatari 59dd3e2228 NavMesh system improvements
* Confirmed DT_MAX_AREAS size being 32 (originally 64).
* header->offMeshEnds to -1.
* Added pointer to 'g_pHullMask'.
2022-07-19 22:00:40 +02:00

80 lines
4.3 KiB
C++

#pragma once
#include "thirdparty/recast/detour/include/detourstatus.h"
#include "thirdparty/recast/detour/include/detournavmesh.h"
#include "thirdparty/recast/Detour/Include/DetourNavMeshQuery.h"
//-------------------------------------------------------------------------
// RUNTIME: DETOUR
//-------------------------------------------------------------------------
inline CMemory p_dtNavMesh__Init;
inline auto v_dtNavMesh__Init = p_dtNavMesh__Init.RCast<dtStatus(*)(dtNavMesh* thisptr, unsigned char* data, int flags)>();
inline CMemory p_dtNavMesh__addTile;
inline auto v_dtNavMesh__addTile = p_dtNavMesh__addTile.RCast<dtStatus(*)(dtNavMesh* thisptr, unsigned char* data, dtMeshHeader* header, int dataSize, int flags, dtTileRef lastRef)>();
inline CMemory p_dtNavMesh__isPolyReachable;
inline auto v_dtNavMesh__isPolyReachable = p_dtNavMesh__isPolyReachable.RCast<bool(*)(dtNavMesh* thisptr, dtPolyRef poly_1, dtPolyRef poly_2, int hull_type)>();
const string SHULL_SIZE[5] =
{
"small",
"med_short",
"medium",
"large",
"extra_large"
};
enum EHULL_SIZE
{
SMALL = 0,
MED_SHORT,
MEDIUM,
LARGE,
EXTRA_LARGE
};
inline dtPolyRef** g_pHullMask = nullptr;
inline dtNavMesh** g_pNavMesh = nullptr;
inline dtNavMeshQuery* g_pNavMeshQuery = nullptr;
dtNavMesh* GetNavMeshForHull(int hull);
///////////////////////////////////////////////////////////////////////////////
class VRecast : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| FUN: dtNavMesh::Init : {:#18x} |\n", p_dtNavMesh__Init.GetPtr());
spdlog::debug("| FUN: dtNavMesh::addTile : {:#18x} |\n", p_dtNavMesh__addTile.GetPtr());
spdlog::debug("| FUN: dtNavMesh::isPolyReachable : {:#18x} |\n", p_dtNavMesh__isPolyReachable.GetPtr());
spdlog::debug("| VAR: g_pHullMask[10] : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pHullMask));
spdlog::debug("| VAR: g_pNavMesh[5] : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pNavMesh));
spdlog::debug("| VAR: g_pNavMeshQuery : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pNavMeshQuery));
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const
{
p_dtNavMesh__Init = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x4C\x89\x44\x24\x00\x53\x41\x56\x48\x81\xEC\x00\x00\x00\x00\x0F\x10\x11"), "xxxx?xxxxxx????xxx");
p_dtNavMesh__addTile = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x44\x89\x4C\x24\x00\x41\x55"), "xxxx?xx");
p_dtNavMesh__isPolyReachable = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x41\x56\x49\x63\xF1"), "xxxx?xxxx?xxxx?xxxxx");
v_dtNavMesh__Init = p_dtNavMesh__Init.RCast<dtStatus(*)(dtNavMesh*, unsigned char*, int)>(); /*4C 89 44 24 ?? 53 41 56 48 81 EC ?? ?? ?? ?? 0F 10 11*/
v_dtNavMesh__addTile = p_dtNavMesh__addTile.RCast<dtStatus(*)(dtNavMesh*, unsigned char*, dtMeshHeader*, int, int, dtTileRef)>(); /*44 89 4C 24 ?? 41 55*/
v_dtNavMesh__isPolyReachable = p_dtNavMesh__isPolyReachable.RCast<bool(*)(dtNavMesh*, dtPolyRef, dtPolyRef, int)>(); /*48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 49 63 F1*/
}
virtual void GetVar(void) const
{
g_pNavMesh = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x54\x24\x00\x48\x89\x4C\x24\x00\x55\x53\x56\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8D\x6C\x24\x00\x48\x81\xEC\x00\x00\x00\x00\x48\x8B\x02"), "xxxx?xxxx?xxxxxxxxxxxxxxxx?xxx????xxx")
.FindPatternSelf("48 8D 3D").ResolveRelativeAddressSelf(0x3, 0x7).RCast<dtNavMesh**>();
g_pNavMeshQuery = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x56\x57\x41\x56\x48\x81\xEC\x00\x00\x00\x00\x48\x63\xD9"), "xxxx?xxxx?xxxxxxx????xxx")
.FindPatternSelf("48 89 0D").ResolveRelativeAddressSelf(0x3, 0x7).RCast<dtNavMeshQuery*>();
g_pHullMask = p_dtNavMesh__isPolyReachable.FindPattern("48 8D 0D", CMemory::Direction::DOWN).ResolveRelativeAddressSelf(0x3, 0x7).RCast<dtPolyRef**>();
}
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(VRecast);