mirror of
https://github.com/Mauler125/r5sdk.git
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144 lines
5.5 KiB
CMake
144 lines
5.5 KiB
CMake
# -----------------------------------------------------------------------------
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# Setup each build configuration
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# -----------------------------------------------------------------------------
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macro( apply_project_settings )
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# Set common settings for all configurations
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add_compile_options(
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$<$<CXX_COMPILER_ID:MSVC>:/permissive->
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$<$<CXX_COMPILER_ID:MSVC>:/MP>
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$<$<CXX_COMPILER_ID:MSVC>:/Zf>
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$<$<CXX_COMPILER_ID:MSVC>:/Zi>
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$<$<CXX_COMPILER_ID:MSVC>:/W4>
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$<$<CXX_COMPILER_ID:MSVC>:/GR>
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)
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# Suppress certain compiler warnings
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# ( !don't suppress warnings here that are specific to a project! )
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add_compile_options(
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$<$<CXX_COMPILER_ID:MSVC>:/wd4996> # 'The POSIX name for this item is deprecated'
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$<$<CXX_COMPILER_ID:MSVC>:/wd4127> # 'Consider using 'if constexpr' statement instead'
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)
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# Some thirdparty code have Warnings as Errors disabled; this option won't override those.
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option( OPTION_WARNINGS_AS_ERRORS "Treat compiler warnings as errors" ON )
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option( OPTION_LTCG "Enable link-time code generation (significantly increases compile times)" OFF )
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option( OPTION_CERTAIN "This build is certain; debug statements (such as DevMsg(...)) will NOT be compiled" OFF )
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option( OPTION_RETAIL "This build is retail; enable this among with 'OPTION_CERTAIN' to form a release build" OFF )
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set( OPTION_GAMEDLL "GAMEDLL_S3" CACHE STRING "Game DLL version" )
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set_property( CACHE OPTION_GAMEDLL PROPERTY STRINGS
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"GAMEDLL_S0"
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"GAMEDLL_S1"
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"GAMEDLL_S2"
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"GAMEDLL_S3"
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)
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# Set common defines
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add_compile_definitions(
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"_CRT_SECURE_NO_WARNINGS"
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"SPDLOG_COMPILED_LIB"
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"SPDLOG_NO_EXCEPTIONS"
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"CURL_STATICLIB"
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# Must be explicitly defined to toggle SIMD optimizations for RapidJSON.
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# Don't set this to anything higher than SSE2, as the game supports from
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# SSE3 and higher, and the next level of optimizations in RapidJSON is SSE4.2.
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"RAPIDJSON_SSE2"
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# Target is 64bits only.
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"PLATFORM_64BITS"
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"${OPTION_GAMEDLL}"
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)
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if( ${OPTION_CERTAIN} )
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add_compile_definitions(
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"_CERT"
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)
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endif()
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if( ${OPTION_RETAIL} )
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add_compile_definitions(
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"_RETAIL"
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)
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endif()
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# Set settings for Debug configuration
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add_compile_options(
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Debug>>:/MTd>
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)
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# Set settings for Profile configuration
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add_compile_options(
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/Ox>
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/GF>
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/MT>
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)
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set( CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_PROFILE} /PROFILE" )
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# Set settings for Release configuration
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add_compile_options(
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/GF>
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/MT>
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/EHsc>
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)
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if( ${OPTION_LTCG} )
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add_compile_options(
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Profile>>:/GL>
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$<$<AND:$<CXX_COMPILER_ID:MSVC>,$<CONFIG:Release>>:/GL>
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)
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endif()
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE
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"${CMAKE_EXE_LINKER_FLAGS_RELEASE}
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/OPT:REF
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/OPT:ICF
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/RELEASE
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/SAFESEH:NO
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/DEBUG"
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)
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# Commonly used directories across libraries
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include_directories(
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"${ENGINE_SOURCE_DIR}/"
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"${ENGINE_SOURCE_DIR}/public/"
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"${ENGINE_SOURCE_DIR}/thirdparty/"
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"${ENGINE_SOURCE_DIR}/thirdparty/imgui/"
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"${ENGINE_SOURCE_DIR}/thirdparty/recast/"
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)
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endmacro()
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# -----------------------------------------------------------------------------
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# Setup build output directories for target
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# -----------------------------------------------------------------------------
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macro( set_target_output_dirs TARGET RUNTIME_DIR )
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# Set output directories
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set_target_properties( ${TARGET} PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
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RUNTIME_OUTPUT_DIRECTORY_PROFILE "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib/${TARGET}"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/lib/${TARGET}"
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)
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# Set output directories for each configuration
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foreach( CONFIG_TYPE ${CMAKE_CONFIGURATION_TYPES} )
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set_target_properties( ${TARGET} PROPERTIES
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"RUNTIME_OUTPUT_DIRECTORY_${CONFIG_TYPE}" "${CMAKE_SOURCE_DIR}/${RUNTIME_DIR}"
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"ARCHIVE_OUTPUT_DIRECTORY_${CONFIG_TYPE}" "${CMAKE_SOURCE_DIR}/lib/${TARGET}/${CONFIG_TYPE}"
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"LIBRARY_OUTPUT_DIRECTORY_${CONFIG_TYPE}" "${CMAKE_SOURCE_DIR}/lib/${TARGET}/${CONFIG_TYPE}"
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"LINK_FLAGS_${CONFIG_TYPE}" "/PDB:${PDB_FULL_PATH}"
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)
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endforeach()
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# Set PDB properties for release builds ( should be created )
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set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi" )
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set( PDB_OUTPUT_DIRECTORY "RUNTIME_OUTPUT_DIRECTORY_${CONFIG_TYPE}" )
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# Set linker properties
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set( CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /DEBUG /OPT:REF /OPT:ICF" )
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set( CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_PROFILE} /DEBUG /PROFILE" )
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endmacro()
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