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https://github.com/Mauler125/r5sdk.git
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90 lines
3.3 KiB
C++
90 lines
3.3 KiB
C++
#pragma once
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#include "core/stdafx.h"
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#include "mathlib/color.h"
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enum class LogType_t : int
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{
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SCRIPT_SERVER,
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SCRIPT_CLIENT,
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SCRIPT_UI,
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NATIVE_SERVER,
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NATIVE_CLIENT,
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NATIVE_UI,
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NATIVE_ENGINE,
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NATIVE_FS,
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NATIVE_RTECH,
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NATIVE_MS,
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NETCON_S,
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WARNING_C,
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ERROR_C,
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NONE
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};
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struct Log
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{
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Log(const std::string Message, const int Ticks, const LogType_t Type)
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{
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this->Message = Message;
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this->Ticks = Ticks;
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this->Type = Type;
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}
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std::string Message = "";
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int Ticks = 1024;
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LogType_t Type = LogType_t::NONE;
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};
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class CLogSystem
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{
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public:
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void Update(void);
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void AddLog(LogType_t type, std::string text);
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void DrawLog(void);
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void DrawSimStats(void) const;
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void DrawGPUStats(void) const;
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private:
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Color GetLogColorForType(LogType_t type);
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std::vector<Log> m_vLogs{};
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int fontHeight = 16;
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};
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namespace
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{
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/* ==== CENGINEVGUI ===================================================================================================================================================== */
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
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ADDRESS p_CEngineVGui_Paint = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x89\x54\x24\x10\x55\x56\x41\x55\x48\x81\xEC\x00\x00\x00\x00", "xxxxxxxxxxx????");
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int (*CEngineVGui_Paint)(void* thisptr, int mode) = (int (*)(void*, int))p_CEngineVGui_Paint.GetPtr(); /*41 55 41 56 48 83 EC 78 44 8B EA*/
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ADDRESS p_CEngineVGui_Unknown = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x4C\x8B\x81\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x4C\x3B\xC0\x74\x1F", "xxx????xxx????xxxxx");
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void** (*CEngineVGui_Unknown)(std::int64_t a1) = (void** (*)(std::int64_t))p_CEngineVGui_Unknown.GetPtr(); /*4C 8B 81 ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 4C 3B C0 74 1F*/
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#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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ADDRESS p_CEngineVGui_Paint = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x41\x55\x41\x56\x48\x83\xEC\x78\x44\x8B\xEA", "xxxxxxxxxxx");
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int (*CEngineVGui_Paint)(void* thisptr, int mode) = (int (*)(void*, int))p_CEngineVGui_Paint.GetPtr(); /*41 55 41 56 48 83 EC 78 44 8B EA*/
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ADDRESS p_CEngineVGui_Unknown = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x53\x48\x83\xEC\x20\x48\x8D\x05\x00\x00\x00\x00\x48\x8B\xD9\x48\x39\x81\x00\x00\x00\x00\x74\x29", "xxxxxxxxx????xxxxxx????xx");
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void** (*CEngineVGui_Unknown)(std::int64_t a1) = (void** (*)(std::int64_t))p_CEngineVGui_Unknown.GetPtr(); /*40 53 48 83 EC 20 48 8D 05 ?? ?? ?? ?? 48 8B D9 48 39 81 ?? ?? ?? ?? 74 29*/
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#endif
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}
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///////////////////////////////////////////////////////////////////////////////
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int HCEngineVGui_Paint(void* thisptr, int mode);
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void CEngineVGui_Attach();
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void CEngineVGui_Detach();
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///////////////////////////////////////////////////////////////////////////////
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extern CLogSystem g_pLogSystem;
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///////////////////////////////////////////////////////////////////////////////
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class HEngineVGui : public IDetour
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{
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virtual void debugp()
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{
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std::cout << "| FUN: CEngineVGui::Paint : 0x" << std::hex << std::uppercase << p_CEngineVGui_Paint.GetPtr() << std::setw(npad) << " |" << std::endl;
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std::cout << "| FUN: CEngineVGui::Unknown : 0x" << std::hex << std::uppercase << p_CEngineVGui_Unknown.GetPtr() << std::setw(npad) << " |" << std::endl;
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std::cout << "+----------------------------------------------------------------+" << std::endl;
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(HEngineVGui);
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