r5sdk/r5dev/vstdlib/completion.h
Kawe Mazidjatari b753295a49 SDK improvements
* Dedicated SDK now supports ASLR enabled executables.
* Complete removal of CEngineClient on the dedicated server.
* Complete removal of gHLClient and g_pHLClient on the dedicated server.
* Performance improvements for the dedicated server frame loop.
* ConVar 'CVCallback_t' structure rebuild.
* Reduced overhead throughout SDK.
2022-04-14 19:18:59 +02:00

65 lines
3.8 KiB
C++

#pragma once
#include "tier1/IConVar.h"
/* ==== CONCOMMANDCALLBACK ============================================================================================================================================== */
#if defined (GAMEDLL_S1)
inline CMemory p_Host_Map_f_CompletionFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x18\x55\x41\x56\x41\x00\x00\x00\x00\x40\x02"), "xxxxxxxxx????xx");
inline auto _Host_Map_f_CompletionFunc = p_Host_Map_f_CompletionFunc.RCast<void (*)(CCommand* pCommand, char a2)>(); /*48 89 5C 24 18 55 41 56 41 ?? ?? ?? ?? 40 02*/
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
inline CMemory p_Host_Map_f_CompletionFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x55\x41\x56\x41\x57\x48\x81\xEC\x00\x00\x00\x00\x83\x3D"), "xxxxxxxxx????xx");
inline auto _Host_Map_f_CompletionFunc = p_Host_Map_f_CompletionFunc.RCast<void (*)(CCommand* pCommand, char a2)>(); /*40 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 83 3D*/
#endif
inline CMemory p_DownloadPlaylists_f_CompletionFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x33\xC9\xC6\x05\x00\x00\x00\x00\x00\xE9\x00\x00\x00\x00"), "xxxx?????x????");
inline auto _DownloadPlaylists_f_CompletionFunc = p_DownloadPlaylists_f_CompletionFunc.RCast<void(*)(void)>(); /*33 C9 C6 05 ?? ?? ?? ?? ?? E9 ?? ?? ?? ??*/
///////////////////////////////////////////////////////////////////////////////
#ifndef DEDICATED
void _CGameConsole_f_CompletionFunc(const CCommand& args);
void _CCompanion_f_CompletionFunc(const CCommand& args);
#endif // !DEDICATED
void _Kick_f_CompletionFunc(const CCommand& args);
void _KickID_f_CompletionFunc(const CCommand& args);
void _Ban_f_CompletionFunc(const CCommand& args);
void _BanID_f_CompletionFunc(const CCommand& args);
void _Unban_f_CompletionFunc(const CCommand& args);
void _ReloadBanList_f_CompletionFunc(const CCommand& args);
void _Pak_ListPaks_f_CompletionFunc(const CCommand& args);
void _Pak_RequestUnload_f_CompletionFunc(const CCommand& args);
void _Pak_RequestLoad_f_CompletionFunc(const CCommand& args);
void _RTech_StringToGUID_f_CompletionFunc(const CCommand& args);
void _RTech_Decompress_f_CompletionFunc(const CCommand& args);
void _VPK_Unpack_f_CompletionFunc(const CCommand& args);
void _VPK_Mount_f_CompletionFunc(const CCommand& args);
void _NET_TraceNetChan_f_CompletionFunc(const CCommand& args);
void _NET_SetKey_f_CompletionFunc(const CCommand& args);
void _NET_GenerateKey_f_CompletionFunc(const CCommand& args);
#ifndef DEDICATED
void _RCON_CmdQuery_f_CompletionFunc(const CCommand& args);
void _RCON_Disconnect_f_CompletionFunc(const CCommand& args);
#endif // !DEDICATED
void _SQVM_ServerScript_f_CompletionFunc(const CCommand& args);
#ifndef DEDICATED
void _SQVM_ClientScript_f_CompletionFunc(const CCommand& args);
void _SQVM_UIScript_f_CompletionFunc(const CCommand& args);
void _CMaterial_GetMaterialAtCrossHair_f_ComplectionFunc(const CCommand& args);
#endif // !DEDICATED
///////////////////////////////////////////////////////////////////////////////
class HCompletion : public IDetour
{
virtual void GetAdr(void) const
{
std::cout << "| FUN: Host_Map_f_CompletionFunc : 0x" << std::hex << std::uppercase << p_Host_Map_f_CompletionFunc.GetPtr() << std::setw(nPad) << " |" << std::endl;
std::cout << "| FUN: DownloadPlaylist_f_CompletionFunc : 0x" << std::hex << std::uppercase << p_DownloadPlaylists_f_CompletionFunc.GetPtr() << std::setw(nPad) << " |" << std::endl;
std::cout << "+----------------------------------------------------------------+" << std::endl;
}
virtual void GetFun(void) const { }
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HCompletion);