mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
* Ban list added * Playlist parser added * Kick functions added * Connect uses encryption keys now * Fixed restricted server commands
423 lines
13 KiB
C
423 lines
13 KiB
C
#pragma once
|
|
|
|
/* Enumerations */
|
|
enum class D3D11DeviceVTbl : short
|
|
{
|
|
// IUnknown
|
|
QueryInterface = 0,
|
|
AddRef = 1,
|
|
Release = 2,
|
|
|
|
// ID3D11Device
|
|
CreateBuffer = 3,
|
|
CreateTexture1D = 4,
|
|
CreateTexture2D = 5,
|
|
CreateTexture3D = 6,
|
|
CreateShaderResourceView = 7,
|
|
CreateUnorderedAccessView = 8,
|
|
CreateRenderTargetView = 9,
|
|
CreateDepthStencilView = 10,
|
|
CreateInputLayout = 11,
|
|
CreateVertexShader = 12,
|
|
CreateGeometryShader = 13,
|
|
CreateGeometryShaderWithStreamOutput = 14,
|
|
CreatePixelShader = 15,
|
|
CreateHullShader = 16,
|
|
CreateDomainShader = 17,
|
|
CreateComputeShader = 18,
|
|
CreateClassLinkage = 19,
|
|
CreateBlendState = 20,
|
|
CreateDepthStencilState = 21,
|
|
CreateRasterizerState = 22,
|
|
CreateSamplerState = 23,
|
|
CreateQuery = 24,
|
|
CreatePredicate = 25,
|
|
CreateCounter = 26,
|
|
CreateDeferredContext = 27,
|
|
OpenSharedResource = 28,
|
|
CheckFormatSupport = 29,
|
|
CheckMultisampleQualityLevels = 30,
|
|
CheckCounterInfo = 31,
|
|
CheckCounter = 32,
|
|
CheckFeatureSupport = 33,
|
|
GetPrivateData = 34,
|
|
SetPrivateData = 35,
|
|
SetPrivateDataInterface = 36,
|
|
GetFeatureLevel = 37,
|
|
GetCreationFlags = 38,
|
|
GetDeviceRemovedReason = 39,
|
|
GetImmediateContext = 40,
|
|
SetExceptionMode = 41,
|
|
GetExceptionMode = 42,
|
|
};
|
|
|
|
enum class DXGISwapChainVTbl : short
|
|
{
|
|
// IUnknown
|
|
QueryInterface = 0,
|
|
AddRef = 1,
|
|
Release = 2,
|
|
|
|
// IDXGIObject
|
|
SetPrivateData = 3,
|
|
SetPrivateDataInterface = 4,
|
|
GetPrivateData = 5,
|
|
GetParent = 6,
|
|
|
|
// IDXGIDeviceSubObject
|
|
GetDevice = 7,
|
|
|
|
// IDXGISwapChain
|
|
Present = 8,
|
|
GetBuffer = 9,
|
|
SetFullscreenState = 10,
|
|
GetFullscreenState = 11,
|
|
GetDesc = 12,
|
|
ResizeBuffers = 13,
|
|
ResizeTarget = 14,
|
|
GetContainingOutput = 15,
|
|
GetFrameStatistics = 16,
|
|
GetLastPresentCount = 17,
|
|
};
|
|
|
|
#define MAX_SPLITSCREEN_CLIENT_BITS 2
|
|
#define MAX_SPLITSCREEN_CLIENTS ( 1 << MAX_SPLITSCREEN_CLIENT_BITS ) // 4
|
|
|
|
enum
|
|
{
|
|
MAX_JOYSTICKS = MAX_SPLITSCREEN_CLIENTS,
|
|
MOUSE_BUTTON_COUNT = 5,
|
|
};
|
|
|
|
enum JoystickAxis_t
|
|
{
|
|
JOY_AXIS_X = 0,
|
|
JOY_AXIS_Y,
|
|
JOY_AXIS_Z,
|
|
JOY_AXIS_R,
|
|
JOY_AXIS_U,
|
|
JOY_AXIS_V,
|
|
MAX_JOYSTICK_AXES,
|
|
};
|
|
|
|
enum
|
|
{
|
|
JOYSTICK_MAX_BUTTON_COUNT = 32,
|
|
JOYSTICK_POV_BUTTON_COUNT = 4,
|
|
JOYSTICK_AXIS_BUTTON_COUNT = MAX_JOYSTICK_AXES * 2,
|
|
};
|
|
|
|
#define JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_BUTTON + ((_joystick) * JOYSTICK_MAX_BUTTON_COUNT) + (_button) )
|
|
#define JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_POV_BUTTON + ((_joystick) * JOYSTICK_POV_BUTTON_COUNT) + (_button) )
|
|
#define JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_AXIS_BUTTON + ((_joystick) * JOYSTICK_AXIS_BUTTON_COUNT) + (_button) )
|
|
|
|
#define JOYSTICK_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) )
|
|
#define JOYSTICK_POV_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) )
|
|
#define JOYSTICK_AXIS_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) )
|
|
|
|
enum ButtonCode_t
|
|
{
|
|
BUTTON_CODE_INVALID = -1,
|
|
BUTTON_CODE_NONE = 0,
|
|
|
|
KEY_FIRST = 0,
|
|
|
|
KEY_NONE = KEY_FIRST,
|
|
KEY_0,
|
|
KEY_1,
|
|
KEY_2,
|
|
KEY_3,
|
|
KEY_4,
|
|
KEY_5,
|
|
KEY_6,
|
|
KEY_7,
|
|
KEY_8,
|
|
KEY_9,
|
|
KEY_A,
|
|
KEY_B,
|
|
KEY_C,
|
|
KEY_D,
|
|
KEY_E,
|
|
KEY_F,
|
|
KEY_G,
|
|
KEY_H,
|
|
KEY_I,
|
|
KEY_J,
|
|
KEY_K,
|
|
KEY_L,
|
|
KEY_M,
|
|
KEY_N,
|
|
KEY_O,
|
|
KEY_P,
|
|
KEY_Q,
|
|
KEY_R,
|
|
KEY_S,
|
|
KEY_T,
|
|
KEY_U,
|
|
KEY_V,
|
|
KEY_W,
|
|
KEY_X,
|
|
KEY_Y,
|
|
KEY_Z,
|
|
KEY_PAD_0,
|
|
KEY_PAD_1,
|
|
KEY_PAD_2,
|
|
KEY_PAD_3,
|
|
KEY_PAD_4,
|
|
KEY_PAD_5,
|
|
KEY_PAD_6,
|
|
KEY_PAD_7,
|
|
KEY_PAD_8,
|
|
KEY_PAD_9,
|
|
KEY_PAD_DIVIDE,
|
|
KEY_PAD_MULTIPLY,
|
|
KEY_PAD_MINUS,
|
|
KEY_PAD_PLUS,
|
|
KEY_PAD_ENTER,
|
|
KEY_PAD_DECIMAL,
|
|
KEY_LBRACKET,
|
|
KEY_RBRACKET,
|
|
KEY_SEMICOLON,
|
|
KEY_APOSTROPHE,
|
|
KEY_BACKQUOTE,
|
|
KEY_COMMA,
|
|
KEY_PERIOD,
|
|
KEY_SLASH,
|
|
KEY_BACKSLASH,
|
|
KEY_MINUS,
|
|
KEY_EQUAL,
|
|
KEY_ENTER,
|
|
KEY_SPACE,
|
|
KEY_BACKSPACE,
|
|
KEY_TAB,
|
|
KEY_CAPSLOCK,
|
|
KEY_NUMLOCK,
|
|
KEY_ESCAPE,
|
|
KEY_SCROLLLOCK,
|
|
KEY_INSERT,
|
|
KEY_DELETE,
|
|
KEY_HOME,
|
|
KEY_END,
|
|
KEY_PAGEUP,
|
|
KEY_PAGEDOWN,
|
|
KEY_BREAK,
|
|
KEY_LSHIFT,
|
|
KEY_RSHIFT,
|
|
KEY_LALT,
|
|
KEY_RALT,
|
|
KEY_LCONTROL,
|
|
KEY_RCONTROL,
|
|
KEY_LWIN,
|
|
KEY_RWIN,
|
|
KEY_APP,
|
|
KEY_UP,
|
|
KEY_LEFT,
|
|
KEY_DOWN,
|
|
KEY_RIGHT,
|
|
KEY_F1,
|
|
KEY_F2,
|
|
KEY_F3,
|
|
KEY_F4,
|
|
KEY_F5,
|
|
KEY_F6,
|
|
KEY_F7,
|
|
KEY_F8,
|
|
KEY_F9,
|
|
KEY_F10,
|
|
KEY_F11,
|
|
KEY_F12,
|
|
KEY_CAPSLOCKTOGGLE,
|
|
KEY_NUMLOCKTOGGLE,
|
|
KEY_SCROLLLOCKTOGGLE,
|
|
|
|
KEY_LAST = KEY_SCROLLLOCKTOGGLE,
|
|
KEY_COUNT = KEY_LAST - KEY_FIRST + 1,
|
|
|
|
// Mouse
|
|
MOUSE_FIRST = KEY_LAST + 1,
|
|
|
|
MOUSE_LEFT = MOUSE_FIRST,
|
|
MOUSE_RIGHT,
|
|
MOUSE_MIDDLE,
|
|
MOUSE_4,
|
|
MOUSE_5,
|
|
MOUSE_WHEEL_UP, // A fake button which is 'pressed' and 'released' when the wheel is moved up
|
|
MOUSE_WHEEL_DOWN, // A fake button which is 'pressed' and 'released' when the wheel is moved down
|
|
|
|
MOUSE_LAST = MOUSE_WHEEL_DOWN,
|
|
MOUSE_COUNT = MOUSE_LAST - MOUSE_FIRST + 1,
|
|
|
|
// Joystick
|
|
JOYSTICK_FIRST = MOUSE_LAST + 1,
|
|
|
|
JOYSTICK_FIRST_BUTTON = JOYSTICK_FIRST,
|
|
JOYSTICK_LAST_BUTTON = JOYSTICK_BUTTON_INTERNAL(MAX_JOYSTICKS - 1, JOYSTICK_MAX_BUTTON_COUNT - 1),
|
|
JOYSTICK_FIRST_POV_BUTTON,
|
|
JOYSTICK_LAST_POV_BUTTON = JOYSTICK_POV_BUTTON_INTERNAL(MAX_JOYSTICKS - 1, JOYSTICK_POV_BUTTON_COUNT - 1),
|
|
JOYSTICK_FIRST_AXIS_BUTTON,
|
|
JOYSTICK_LAST_AXIS_BUTTON = JOYSTICK_AXIS_BUTTON_INTERNAL(MAX_JOYSTICKS - 1, JOYSTICK_AXIS_BUTTON_COUNT - 1),
|
|
|
|
JOYSTICK_LAST = JOYSTICK_LAST_AXIS_BUTTON,
|
|
|
|
BUTTON_CODE_LAST,
|
|
BUTTON_CODE_COUNT = BUTTON_CODE_LAST - KEY_FIRST + 1,
|
|
|
|
// Helpers for XBox 360
|
|
KEY_XBUTTON_UP = JOYSTICK_FIRST_POV_BUTTON, // POV buttons
|
|
KEY_XBUTTON_RIGHT,
|
|
KEY_XBUTTON_DOWN,
|
|
KEY_XBUTTON_LEFT,
|
|
|
|
KEY_XBUTTON_A = JOYSTICK_FIRST_BUTTON, // Buttons
|
|
KEY_XBUTTON_B,
|
|
KEY_XBUTTON_X,
|
|
KEY_XBUTTON_Y,
|
|
KEY_XBUTTON_LEFT_SHOULDER,
|
|
KEY_XBUTTON_RIGHT_SHOULDER,
|
|
KEY_XBUTTON_BACK,
|
|
KEY_XBUTTON_START,
|
|
KEY_XBUTTON_STICK1,
|
|
KEY_XBUTTON_STICK2,
|
|
KEY_XBUTTON_INACTIVE_START,
|
|
|
|
KEY_XSTICK1_RIGHT = JOYSTICK_FIRST_AXIS_BUTTON, // XAXIS POSITIVE
|
|
KEY_XSTICK1_LEFT, // XAXIS NEGATIVE
|
|
KEY_XSTICK1_DOWN, // YAXIS POSITIVE
|
|
KEY_XSTICK1_UP, // YAXIS NEGATIVE
|
|
KEY_XBUTTON_LTRIGGER, // ZAXIS POSITIVE
|
|
KEY_XBUTTON_RTRIGGER, // ZAXIS NEGATIVE
|
|
KEY_XSTICK2_RIGHT, // UAXIS POSITIVE
|
|
KEY_XSTICK2_LEFT, // UAXIS NEGATIVE
|
|
KEY_XSTICK2_DOWN, // VAXIS POSITIVE
|
|
KEY_XSTICK2_UP, // VAXIS NEGATIVE
|
|
};
|
|
|
|
// Buttons are not confirmed to be the same. They have been always the same throughout the source engine. Lets hope they did not change them.
|
|
|
|
enum KeyValuesTypes
|
|
{
|
|
TYPE_NONE = 0x0,
|
|
TYPE_STRING = 0x1,
|
|
TYPE_INT = 0x2,
|
|
TYPE_FLOAT = 0x3,
|
|
TYPE_PTR = 0x4,
|
|
TYPE_WSTRING = 0x5,
|
|
TYPE_COLOR = 0x6,
|
|
TYPE_UINT64 = 0x7,
|
|
TYPE_COMPILED_INT_BYTE = 0x8,
|
|
TYPE_COMPILED_INT_0 = 0x9,
|
|
TYPE_COMPILED_INT_1 = 0xA,
|
|
TYPE_NUMTYPES = 0xB,
|
|
};
|
|
|
|
enum ClientFrameStage_t
|
|
{
|
|
FRAME_UNDEFINED = -1, // (haven't run any frames yet)
|
|
FRAME_START,
|
|
|
|
// A network packet is being recieved
|
|
FRAME_NET_UPDATE_START,
|
|
// Data has been received and we're going to start calling PostDataUpdate
|
|
FRAME_NET_UPDATE_POSTDATAUPDATE_START,
|
|
// Data has been received and we've called PostDataUpdate on all data recipients
|
|
FRAME_NET_UPDATE_POSTDATAUPDATE_END,
|
|
// We've received all packets, we can now do interpolation, prediction, etc..
|
|
FRAME_NET_UPDATE_END,
|
|
|
|
// We're about to start rendering the scene
|
|
FRAME_RENDER_START,
|
|
// We've finished rendering the scene.
|
|
FRAME_RENDER_END,
|
|
|
|
FRAME_NET_FULL_FRAME_UPDATE_ON_REMOVE
|
|
};
|
|
|
|
enum HostStates_t
|
|
{
|
|
HS_NEW_GAME = 0x0,
|
|
HS_LOAD_GAME = 0x1,
|
|
HS_CHANGE_LEVEL_SP = 0x2,
|
|
HS_CHANGE_LEVEL_MP = 0x3,
|
|
HS_RUN = 0x4,
|
|
HS_GAME_SHUTDOWN = 0x5,
|
|
HS_SHUTDOWN = 0x6,
|
|
HS_RESTART = 0x7,
|
|
};
|
|
|
|
enum SIGNONSTATE
|
|
{
|
|
SIGNONSTATE_NONE = 0, // no state yet; about to connect
|
|
SIGNONSTATE_CHALLENGE = 1, // client challenging server; all OOB packets
|
|
SIGNONSTATE_CONNECTED = 2, // client is connected to server; netchans ready
|
|
SIGNONSTATE_NEW = 3, // just got serverinfo and string tables
|
|
SIGNONSTATE_PRESPAWN = 4, // received signon buffers
|
|
SIGNONSTATE_GETTING_DATA = 5, // getting persistence data I assume?
|
|
SIGNONSTATE_SPAWN = 6, // ready to receive entity packets
|
|
SIGNONSTATE_FIRST_SNAP = 7, // ???
|
|
SIGNONSTATE_FULL = 8, // we are fully connected; first non-delta packet received
|
|
SIGNONSTATE_CHANGELEVEL = 9, // server is changing level; please wait
|
|
};
|
|
|
|
enum FileWarningLevel_t
|
|
{
|
|
FILESYSTEM_WARNING = -1,
|
|
FILESYSTEM_WARNING_QUIET = 0,
|
|
FILESYSTEM_WARNING_REPORTUNCLOSED,
|
|
FILESYSTEM_WARNING_REPORTUSAGE,
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES,
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES_READ,
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES_READWRITE,
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES_ASYNC
|
|
};
|
|
|
|
#define FCVAR_NONE 0
|
|
|
|
// Command to ConVars and ConCommands
|
|
// ConVar Systems
|
|
#define FCVAR_UNREGISTERED (1<<0) // If this is set, don't add to linked list, etc.
|
|
#define FCVAR_DEVELOPMENTONLY (1<<1) // Hidden in released products. Flag is removed automatically if ALLOW_DEVELOPMENT_CVARS is defined.
|
|
#define FCVAR_GAMEDLL (1<<2) // defined by the game DLL
|
|
#define FCVAR_CLIENTDLL (1<<3) // defined by the client DLL
|
|
#define FCVAR_HIDDEN (1<<4) // Hidden. Doesn't appear in find or auto complete. Like DEVELOPMENTONLY, but can't be compiled out.
|
|
|
|
// ConVar only
|
|
#define FCVAR_PROTECTED (1<<5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
|
|
#define FCVAR_SPONLY (1<<6) // This cvar cannot be changed by clients connected to a multiplayer server.
|
|
#define FCVAR_ARCHIVE (1<<7) // set to cause it to be saved to vars.rc
|
|
#define FCVAR_NOTIFY (1<<8) // notifies players when changed
|
|
#define FCVAR_USERINFO (1<<9) // changes the client's info string
|
|
|
|
#define FCVAR_PRINTABLEONLY (1<<10) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
|
|
|
|
#define FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS (1<<10) // When on concommands this allows remote clients to execute this cmd on the server.
|
|
// We are changing the default behavior of concommands to disallow execution by remote clients without
|
|
// this flag due to the number existing concommands that can lag or crash the server when clients abuse them.
|
|
|
|
#define FCVAR_UNLOGGED (1<<11) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
|
|
#define FCVAR_NEVER_AS_STRING (1<<12) // never try to print that cvar
|
|
|
|
// It's a ConVar that's shared between the client and the server.
|
|
// At signon, the values of all such ConVars are sent from the server to the client (skipped for local
|
|
// client, of course )
|
|
// If a change is requested it must come from the console (i.e., no remote client changes)
|
|
// If a value is changed while a server is active, it's replicated to all connected clients
|
|
#define FCVAR_REPLICATED (1<<13) // server setting enforced on clients, TODO rename to FCAR_SERVER at some time
|
|
#define FCVAR_CHEAT (1<<14) // Only useable in singleplayer / debug / multiplayer & sv_cheats
|
|
#define FCVAR_SS (1<<15) // causes varnameN where N == 2 through max splitscreen slots for mod to be autogenerated
|
|
#define FCVAR_DEMO (1<<16) // record this cvar when starting a demo file
|
|
#define FCVAR_DONTRECORD (1<<17) // don't record these command in demofiles
|
|
#define FCVAR_SS_ADDED (1<<18) // This is one of the "added" FCVAR_SS variables for the splitscreen players
|
|
#define FCVAR_RELEASE (1<<19) // Cvars tagged with this are the only cvars avaliable to customers
|
|
#define FCVAR_RELOAD_MATERIALS (1<<20) // If this cvar changes, it forces a material reload
|
|
#define FCVAR_RELOAD_TEXTURES (1<<21) // If this cvar changes, if forces a texture reload
|
|
|
|
#define FCVAR_NOT_CONNECTED (1<<22) // cvar cannot be changed by a client that is connected to a server
|
|
#define FCVAR_MATERIAL_SYSTEM_THREAD (1<<23) // Indicates this cvar is read from the material system thread
|
|
#define FCVAR_ARCHIVE_GAMECONSOLE (1<<24) // cvar written to config.cfg on the Xbox
|
|
|
|
#define FCVAR_SERVER_CAN_EXECUTE (1<<28)// the server is allowed to execute this command on clients via ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd.
|
|
#define FCVAR_SERVER_CANNOT_QUERY (1<<29)// If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue).
|
|
#define FCVAR_CLIENTCMD_CAN_EXECUTE (1<<30) // IVEngineClient::ClientCmd is allowed to execute this command.
|
|
|
|
#define MAX_PLAYERS 128 // Max R5 players.
|