mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Full rebuild of assembled function "CEngineAPI::SetStartupInfo". The assembly seems to match original function after rebuild. Does NOT support S1 yet, because TRACEINIT is inline in S1.
123 lines
7.8 KiB
C++
123 lines
7.8 KiB
C++
#pragma once
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#include "vpc/interfaces.h"
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#include "appframework/engine_launcher_api.h"
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class CEngineAPI : public IEngineAPI
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{
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public:
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virtual bool Connect(CreateInterfaceFn factory) = 0;
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virtual void Disconnect() = 0;
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virtual void* QueryInterface(const char* pInterfaceName) = 0;
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virtual InitReturnVal_t Init() = 0;
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virtual void Shutdown() = 0;
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virtual AppSystemTier_t GetTier() = 0;
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virtual void Reconnect(CreateInterfaceFn factory, const char* pInterfaceName) = 0;
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// This function must be called before init
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virtual bool SetStartupInfo(StartupInfo_t& info) = 0;
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virtual int Run() = 0;
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// Posts a console command
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virtual void PostConsoleCommand(const char* pConsoleCommand) = 0;
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// Are we running the simulation?
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virtual bool IsRunningSimulation() const = 0;
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// Start/stop running the simulation
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virtual void ActivateSimulation(bool bActive) = 0;
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// Reset the map we're on
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virtual void SetMap(const char* pMapName) = 0;
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static bool VModInit(CEngineAPI* pEngineAPI, const char* pModName, const char* pGameDir);
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static void VSetStartupInfo(CEngineAPI* pEngineAPI, StartupInfo_t* pStartupInfo);
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//private:
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void* m_hEditorHWnd;
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bool m_bRunningSimulation;
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StartupInfo_t m_StartupInfo;
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};
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inline CMemory p_CEngineAPI_Connect;
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inline auto CEngineAPI_Connect = p_CEngineAPI_Connect.RCast<bool (*)(CEngineAPI* thisptr, CreateInterfaceFn factory)>();
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inline CMemory p_CEngineAPI_ModInit;
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inline auto CEngineAPI_ModInit = p_CEngineAPI_ModInit.RCast<bool (*)(CEngineAPI* pEngineAPI, const char* pModName, const char* pGameDir)>();
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inline CMemory p_CEngineAPI_MainLoop;
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inline auto CEngineAPI_MainLoop = p_CEngineAPI_MainLoop.RCast<bool(*)(void)>();
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inline CMemory p_CEngineAPI_SetStartupInfo;
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inline auto v_CEngineAPI_SetStartupInfo = p_CEngineAPI_SetStartupInfo.RCast<void (*)(CEngineAPI* pEngineAPI, StartupInfo_t* pStartupInfo)>();
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inline CMemory p_ResetMTVFTaskItem;
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inline auto v_ResetMTVFTaskItem = p_ResetMTVFTaskItem.RCast<void*(*)(void)>();
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inline CMemory p_PakFile_Init;
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inline auto PakFile_Init = p_PakFile_Init.RCast<void (*)(char* buffer, char* source, char vpk_file)>();
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inline bool* g_bTextMode = nullptr;
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inline char* g_szBaseDir = nullptr; // static size = 260
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inline int64_t* g_pMTVFTaskItem = nullptr; // struct.
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inline char* g_szMTVFItemName = nullptr;
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void SysDll2_Attach();
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void SysDll2_Detach();
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///////////////////////////////////////////////////////////////////////////////
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class VSys_Dll2 : public IDetour
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{
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virtual void GetAdr(void) const
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{
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spdlog::debug("| FUN: CEngineAPI::Connect : {:#18x} |\n", p_CEngineAPI_Connect.GetPtr());
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spdlog::debug("| FUN: CEngineAPI::ModInit : {:#18x} |\n", p_CEngineAPI_ModInit.GetPtr());
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spdlog::debug("| FUN: CEngineAPI::MainLoop : {:#18x} |\n", p_CEngineAPI_MainLoop.GetPtr());
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#if defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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spdlog::debug("| FUN: CEngineAPI::SetStartupInfo : {:#18x} |\n", p_CEngineAPI_SetStartupInfo.GetPtr());
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#endif
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spdlog::debug("| FUN: ResetMTVFTaskItem : {:#18x} |\n", p_ResetMTVFTaskItem.GetPtr());
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spdlog::debug("| FUN: PakFile_Init : {:#18x} |\n", p_PakFile_Init.GetPtr());
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spdlog::debug("| VAR: g_bTextMode : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_bTextMode));
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spdlog::debug("| VAR: g_szBaseDir : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_szBaseDir));
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spdlog::debug("| VAR: g_pMTVFTaskItem : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pMTVFTaskItem));
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spdlog::debug("| VAR: g_szMTVFItemName : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_szMTVFItemName));
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spdlog::debug("+----------------------------------------------------------------+\n");
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}
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virtual void GetFun(void) const
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{
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p_CEngineAPI_Connect = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x48\x8B\x05\x00\x00\x00\x00\x48\x8D\x0D\x00\x00\x00\x00\x48\x85\xC0\x48\x89\x15"), "xxxxxxx????xxx????xxxxxx");
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
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p_CEngineAPI_ModInit = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x81\xEC\x00\x00\x00\x00\x4D\x8B\xF0"), "xxxx?xxxx?xxxx?xxxxxxxxxxxx????xxx");
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p_CEngineAPI_MainLoop = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x55\x48\x81\xEC\x00\x00\x00\x00\x45\x33\xC9"), "xxxx?xxxx????xxx");
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p_PakFile_Init = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x44\x88\x44\x24\x00\x56\x57\x41\x54\x41\x56\x41\x57\x48\x83\xEC\x20"), "xxxx?xxxx?xxxx?xxxxxxxxxxxx");
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#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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p_CEngineAPI_ModInit = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x4C\x24\x00\x55\x56\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x81\xEC\x00\x00\x00\x00\x4D\x8B\xF8"), "xxxx?xxxx?xxxxxxxxxxxxxx????xxx");
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p_CEngineAPI_MainLoop = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\xE8\x00\x00\x00\x00\x48\x8B\x15\x00\x00\x00\x00\x84\xC0\xB9\x00\x00\x00\x00"), "x????xxx????xxx????").FollowNearCallSelf();
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p_PakFile_Init = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x44\x88\x44\x24\x00\x53\x55\x56\x57"), "xxxx?xxxx");
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#endif
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p_CEngineAPI_SetStartupInfo = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x00\x48\x81\xEC\x00\x00\x00\x00\x80\x3D\x00\x00\x00\x00\x00\x48\x8B\xDA"), "xxxx??xxx????xx?????xxx");
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p_ResetMTVFTaskItem = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x48\x8B\x15\x00\x00\x00\x00\x48\x85\xD2\x0F\x84\x00\x00\x00\x00\x48\x8B\x0D\x00\x00\x00\x00\x48\x8B\x01\xFF\x90\x00\x00\x00\x00\x33\xC9\xE8\x00\x00\x00\x00\x0F\x28\x05\x00\x00\x00\x00\x0F\x28\x0D\x00\x00\x00\x00\x0F\x11\x05\x00\x00\x00\x00\x0F\x28\x05\x00\x00\x00\x00\x0F\x11\x0D\x00\x00\x00\x00\x0F\x28\x0D\x00\x00\x00\x00\x0F\x11\x05\x00\x00\x00\x00\x0F\x11\x0D\x00\x00\x00\x00\x48\xC7\x05\x00\x00\x00\x00\x00\x00\x00\x00\xFF\x15\x00\x00\x00\x00"),
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"xxxxxxx????xxxxx????xxx????xxxxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????????xx????");
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CEngineAPI_Connect = p_CEngineAPI_Connect.RCast<bool (*)(CEngineAPI*, CreateInterfaceFn)>(); /*48 83 EC 28 48 8B 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 85 C0 48 89 15 ?? ?? ?? ??*/
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CEngineAPI_ModInit = p_CEngineAPI_ModInit.RCast<bool (*)(CEngineAPI*, const char*, const char*)>(); /*48 89 5C 24 ?? 48 89 4C 24 ?? 55 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 4D 8B F8*/
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CEngineAPI_MainLoop = p_CEngineAPI_MainLoop.RCast<bool(*)(void)>(); /*E8 ?? ?? ?? ?? 48 8B 15 ?? ?? ?? ?? 84 C0 B9 ?? ?? ?? ??*/
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v_CEngineAPI_SetStartupInfo = p_CEngineAPI_SetStartupInfo.RCast<void (*)(CEngineAPI*, StartupInfo_t*)>(); /*48 89 5C 24 ?? 57 48 81 EC ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B DA*/
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PakFile_Init = p_PakFile_Init.RCast<void (*)(char*, char*, char)>(); /*44 88 44 24 ?? 53 55 56 57*/
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}
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virtual void GetVar(void) const
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{
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g_bTextMode = p_CEngineAPI_SetStartupInfo.FindPattern("80 3D", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x2, 0x7).RCast<bool*>();
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g_szBaseDir = p_CEngineAPI_SetStartupInfo.FindPattern("48 8D", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x3, 0x7).RCast<char*>();
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g_pMTVFTaskItem = p_ResetMTVFTaskItem.FindPattern("48 8B", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x3, 0x7).RCast<int64_t*>();
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g_szMTVFItemName = p_ResetMTVFTaskItem.FindPattern("C6 05", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x2, 0x7).RCast<char*>();
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}
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virtual void GetCon(void) const { }
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virtual void Attach(void) const { }
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virtual void Detach(void) const { }
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(VSys_Dll2); |