r5sdk/r5dev/engine/sys_utils.h
Kawe Mazidjatari 3144227ec8 Update GetAdr implementations to feature spdlog
Fixed all alignments and reduced code verbosity
2022-05-13 14:53:25 +02:00

98 lines
4.7 KiB
C++

#pragma once
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
inline CMemory p_Sys_Error;
inline auto Sys_Error = p_Sys_Error.RCast<void (*)(char* fmt, ...)>();
inline CMemory p_Warning;
inline auto Sys_Warning = p_Warning.RCast<void* (*)(int, char* fmt, ...)>();
inline CMemory p_Sys_LoadAssetHelper;
inline auto Sys_LoadAssetHelper = p_Sys_LoadAssetHelper.RCast<void* (*)(const CHAR* lpFileName, int64_t a2, LARGE_INTEGER* a3)>();
inline CMemory p_Con_NPrintf;
inline auto Con_NPrintf = p_Con_NPrintf.RCast<void (*)(int pos, const char* fmt, ...)>();
inline std::mutex s_LogMutex;
/* ==== ------- ========================================================================================================================================================= */
enum class eDLL_T : int
{
SERVER = 0, // Game DLL
CLIENT = 1, // Game DLL
UI = 2, // Game DLL
ENGINE = 3, // Wrapper
FS = 4, // File System
RTECH = 5, // RTech API
MS = 6, // Material System
NETCON = 7, // Net Console
NONE = 8
};
const string sDLL_T[9] =
{
"Native(S):",
"Native(C):",
"Native(U):",
"Native(E):",
"Native(F):",
"Native(R):",
"Native(M):",
"Netcon(X):",
""
};
const static string sANSI_DLL_T[9] =
{
"\033[38;2;059;120;218mNative(S):",
"\033[38;2;118;118;118mNative(C):",
"\033[38;2;151;090;118mNative(U):",
"\033[38;2;204;204;204mNative(E):",
"\033[38;2;097;214;214mNative(F):",
"\033[38;2;092;181;089mNative(R):",
"\033[38;2;192;105;173mNative(M):",
"\033[38;2;204;204;204mNetcon(X):",
""
};
///////////////////////////////////////////////////////////////////////////////
void HSys_Error(char* fmt, ...);
void DevMsg(eDLL_T idx, const char* fmt, ...);
void Warning(eDLL_T idx, const char* fmt, ...);
void Error(eDLL_T idx, const char* fmt, ...);
void SysUtils_Attach();
void SysUtils_Detach();
///////////////////////////////////////////////////////////////////////////////
class VSys_Utils : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| FUN: Sys_Error : {:#18X} |\n", p_Sys_Error.GetPtr());
spdlog::debug("| FUN: Sys_Warning : {:#18X} |\n", p_Warning.GetPtr());
spdlog::debug("| FUN: Sys_LoadAssetHelper : {:#18X} |\n", p_Sys_LoadAssetHelper.GetPtr());
spdlog::debug("| FUN: Con_NPrintf : {:#18X} |\n", p_Con_NPrintf.GetPtr());
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const
{
p_Sys_Error = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x4C\x24\x08\x48\x89\x54\x24\x10\x4C\x89\x44\x24\x18\x4C\x89\x4C\x24\x20\x53\x55\x41\x54\x41\x56\xB8\x58\x10\x00\x00\xE8"), "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
p_Warning = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x54\x24\x00\x4C\x89\x44\x24\x00\x4C\x89\x4C\x24\x00\x48\x83\xEC\x28\x4C\x8D\x44\x24\x00\xE8\x00\x00\x00\x00\x48\x83\xC4\x28\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x8B\x05\x00\x00\x00\x00"), "xxxx?xxxx?xxxx?xxxxxxxx?x????xxxxxxxxxxxxxxxxxxxxxxx?xxxx?xxxx?xx????");
p_Sys_LoadAssetHelper = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x74\x24\x10\x48\x89\x7C\x24\x18\x41\x56\x48\x83\xEC\x40\x33"), "xxxxxxxxxxxxxxxxx");
p_Con_NPrintf = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x4C\x24\x00\x48\x89\x54\x24\x00\x4C\x89\x44\x24\x00\x4C\x89\x4C\x24\x00\xC3"), "xxxx?xxxx?xxxx?xxxx?x");
Sys_Error = p_Sys_Error.RCast<void (*)(char*, ...)>(); /*48 89 4C 24 08 48 89 54 24 10 4C 89 44 24 18 4C 89 4C 24 20 53 55 41 54 41 56 B8 58 10 00 00 E8*/
Sys_Warning = p_Warning.RCast<void* (*)(int, char*, ...)>(); /*48 89 54 24 ?? 4C 89 44 24 ?? 4C 89 4C 24 ?? 48 83 EC 28 4C 8D 44 24 ?? E8 ?? ?? ?? ?? 48 83 C4 28 C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 89 5C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 8B 05 ?? ?? ?? ??*/
Sys_LoadAssetHelper = p_Sys_LoadAssetHelper.RCast<void* (*)(const CHAR*, int64_t, LARGE_INTEGER*)>();/*48 89 74 24 10 48 89 7C 24 18 41 56 48 83 EC 40 33*/
Con_NPrintf = p_Con_NPrintf.RCast<void (*)(int, const char*, ...)>(); /*48 89 4C 24 ?? 48 89 54 24 ?? 4C 89 44 24 ?? 4C 89 4C 24 ?? C3*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(VSys_Utils);