mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
* Fix null pointer dereference crash in server hitbox drawing code; implemented a proper getter for CStudioHdr. * Moved 'baseentity.h/cpp' to 'game/server/' instead. * Overall light cleanup.
9 lines
263 B
C++
9 lines
263 B
C++
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//===========================================================================//
|
|
#include "core/stdafx.h"
|
|
#include "entitylist.h"
|
|
|
|
CEntInfo* g_pEntityList = nullptr; |