r5sdk/r5dev/launcher/IApplication.h
Kawe Mazidjatari e3429705eb Fix crash caused by CAppSystemGroup changes
* Moved 'm_pFileSystem' to 'CSourceAppSystemGroup' (actually belongs there, CAppSystemGroup has to be 0xA8 in size in order for 'm_bDedicated' to line up in 'CModAppSystemGroup').
* Prefixed all static functions with 'Static' to avoid name collisions.
2023-04-01 01:27:04 +02:00

110 lines
5.3 KiB
C++

#pragma once
#include "public/appframework/IAppSystem.h"
#include "public/appframework/IAppSystemGroup.h"
//-------------------------------------------------------------------------
//
//-------------------------------------------------------------------------
class CSourceAppSystemGroup : public CAppSystemGroup
{
public:
static bool StaticPreInit(CSourceAppSystemGroup* pSourceAppSystemGroup);
static bool StaticCreate(CSourceAppSystemGroup* pSourceAppSystemGroup);
private:
CFileSystem_Stdio* m_pFileSystem;
};
//-------------------------------------------------------------------------
//
//-------------------------------------------------------------------------
class CModAppSystemGroup : public CAppSystemGroup
{
public:
static int StaticMain(CModAppSystemGroup* pModAppSystemGroup);
static bool StaticCreate(CModAppSystemGroup* pModAppSystemGroup);
static void InitPluginSystem(CModAppSystemGroup* pModAppSystemGroup);
bool IsServerOnly(void) const
{
return m_bServerOnly;
}
void SetServerOnly(void)
{
m_bServerOnly = true;
}
private:
bool m_bServerOnly;
};
//-------------------------------------------------------------------------
// Methods of IApplication
//-------------------------------------------------------------------------
/* ==== CAPPSYSTEMGROUP ================================================================================================================================================= */
inline CMemory p_CModAppSystemGroup_Main;
inline auto CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast<int(*)(CModAppSystemGroup* pModAppSystemGroup)>();
inline CMemory p_CModAppSystemGroup_Create;
inline auto CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast<bool(*)(CModAppSystemGroup* pModAppSystemGroup)>();
inline CMemory p_CSourceAppSystemGroup__PreInit;
inline auto CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast<bool(*)(CSourceAppSystemGroup* pModAppSystemGroup)>();
inline CMemory p_CSourceAppSystemGroup__Create;
inline auto CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast<bool(*)(CSourceAppSystemGroup* pModAppSystemGroup)>();
inline bool g_bAppSystemInit = false;
///////////////////////////////////////////////////////////////////////////////
class VApplication : public IDetour
{
virtual void GetAdr(void) const
{
LogFunAdr("CModAppSystemGroup::Main", p_CModAppSystemGroup_Main.GetPtr());
LogFunAdr("CModAppSystemGroup::Create", p_CModAppSystemGroup_Create.GetPtr());
LogFunAdr("CSourceAppSystemGroup::PreInit", p_CSourceAppSystemGroup__PreInit.GetPtr());
LogFunAdr("CSourceAppSystemGroup::Create", p_CSourceAppSystemGroup__Create.GetPtr());
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_CModAppSystemGroup_Main = g_GameDll.FindPatternSIMD("48 83 EC 28 80 B9 ?? ?? ?? ?? ?? 48 8B 15 ?? ?? ?? ??");
p_CModAppSystemGroup_Create = g_GameDll.FindPatternSIMD("48 8B C4 57 41 54 41 55 41 56 41 57 48 83 EC 60 48 C7 40 ?? ?? ?? ?? ?? 48 89 58 08");
p_CSourceAppSystemGroup__Create = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9");
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_CModAppSystemGroup_Main = g_GameDll.FindPatternSIMD("40 53 48 83 EC 20 80 B9 ?? ?? ?? ?? ?? BB ?? ?? ?? ??");
p_CModAppSystemGroup_Create = g_GameDll.FindPatternSIMD("48 8B C4 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60");
p_CSourceAppSystemGroup__Create = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9");
#endif
p_CSourceAppSystemGroup__PreInit = g_GameDll.FindPatternSIMD("48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??");
CModAppSystemGroup_Main = p_CModAppSystemGroup_Main.RCast<int(*)(CModAppSystemGroup*)>(); /*40 53 48 83 EC 20 80 B9 ?? ?? ?? ?? ?? BB ?? ?? ?? ??*/
CModAppSystemGroup_Create = p_CModAppSystemGroup_Create.RCast<bool(*)(CModAppSystemGroup*)>(); /*48 8B C4 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60*/
CSourceAppSystemGroup__PreInit = p_CSourceAppSystemGroup__PreInit.RCast<bool(*)(CSourceAppSystemGroup*)>(); /*48 89 74 24 ?? 55 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ??*/
CSourceAppSystemGroup__Create = p_CSourceAppSystemGroup__Create.RCast<bool(*)(CSourceAppSystemGroup*)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 E8 ?? ?? ?? ?? 33 C9*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const
{
DetourAttach((LPVOID*)&CSourceAppSystemGroup__PreInit, &CSourceAppSystemGroup::StaticPreInit);
DetourAttach((LPVOID*)&CSourceAppSystemGroup__Create, &CSourceAppSystemGroup::StaticCreate);
DetourAttach((LPVOID*)&CModAppSystemGroup_Main, &CModAppSystemGroup::StaticMain);
DetourAttach((LPVOID*)&CModAppSystemGroup_Create, &CModAppSystemGroup::StaticCreate);
}
virtual void Detach(void) const
{
DetourDetach((LPVOID*)&CSourceAppSystemGroup__PreInit, &CSourceAppSystemGroup::StaticPreInit);
DetourDetach((LPVOID*)&CSourceAppSystemGroup__Create, &CSourceAppSystemGroup::StaticCreate);
DetourDetach((LPVOID*)&CModAppSystemGroup_Main, &CModAppSystemGroup::StaticMain);
DetourDetach((LPVOID*)&CModAppSystemGroup_Create, &CModAppSystemGroup::StaticCreate);
}
};
///////////////////////////////////////////////////////////////////////////////