r5sdk/r5dev/pluginsdk/CMakeLists.txt
Kawe Mazidjatari b57eb0c0c3 Set runtime directories for projects
Adjust the runtime directories, so they are identical to pre-cmake port.
2023-05-14 01:27:51 +02:00

28 lines
550 B
CMake

cmake_minimum_required( VERSION 3.16 )
add_module( "shared_lib" "PluginSDK" "vpc" ${FOLDER_CONTEXT} )
start_sources()
add_sources( SOURCE_GROUP "Core"
"dllmain.cpp"
"ifactory.h"
"pluginsdk.cpp"
"pluginsdk.h"
)
end_sources( "game/bin/x64_retail/plugins/" )
target_link_libraries( ${PROJECT_NAME} PRIVATE
"tier0"
"libdetours"
"libprotobuf"
"liblzham"
"libspdlog"
"protocol_pb"
"Rpcrt4.lib"
)
target_link_options( ${PROJECT_NAME} PRIVATE
"/STACK:8000000" # Match game executable stack reserve size
)