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Slightly mapped out the structure more. The function should now be compatible with earlier game dll's. CStudioHWDataRef::SetFlags has to be rebuild as these are declared inline for earlier game dll's.
12 lines
353 B
C
12 lines
353 B
C
#ifndef IDATACACHE_H
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#define IDATACACHE_H
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//---------------------------------------------------------
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// Cache-defined handle for a cache item
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//---------------------------------------------------------
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FORWARD_DECLARE_HANDLE(memhandle_t);
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typedef memhandle_t DataCacheHandle_t;
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#define DC_INVALID_HANDLE ((DataCacheHandle_t)0)
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#endif // IDATACACHE_H
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