r5sdk/r5dev/common/global.h
Kawe Mazidjatari f2783ae93f Make use of 'CConnectedNetConsoleData::m_bInputOnly' properly
This member was in the class when RCON was added to the r5sdk, but it was never utilized. Now, each netconsole can toggle whether they are input only or not, the server only sends logs to netconsoles that are not input only. This patch also contains a fix in which the listen server sends logs to the client of its own process, causing an infinite recursive call to DevMsg.
2023-08-04 17:28:01 +02:00

258 lines
8.3 KiB
C

#ifndef GLOBAL_H
#define GLOBAL_H
//-------------------------------------------------------------------------
// ENGINE |
extern ConVar* sdk_fixedframe_tickinterval;
extern ConVar* single_frame_shutdown_for_reload;
extern ConVar* old_gather_props;
extern ConVar* enable_debug_overlays;
extern ConVar* debug_draw_box_depth_test;
extern ConVar* developer;
extern ConVar* fps_max;
// taken from S15:
extern ConVar* usercmd_frametime_max;
extern ConVar* usercmd_frametime_min;
extern ConVar* usercmd_dualwield_enable;
extern ConVar* staticProp_no_fade_scalar;
extern ConVar* staticProp_gather_size_weight;
extern ConVar* model_defaultFadeDistScale;
extern ConVar* model_defaultFadeDistMin;
extern ConVar* ip_cvar;
extern ConVar* hostname;
extern ConVar* hostdesc;
extern ConVar* hostip;
extern ConVar* hostport;
extern ConVar* host_hasIrreversibleShutdown;
extern ConVar* host_timescale;
extern ConVar* mp_gamemode;
extern ConVar* rcon_address;
extern ConVar* rcon_password;
extern ConVar* r_debug_overlay_nodecay;
extern ConVar* r_debug_overlay_invisible;
extern ConVar* r_debug_overlay_wireframe;
extern ConVar* r_debug_draw_depth_test;
extern ConVar* r_drawWorldMeshes;
extern ConVar* r_drawWorldMeshesDepthOnly;
extern ConVar* r_drawWorldMeshesDepthAtTheEnd;
#ifndef DEDICATED
extern ConVar* r_visualizetraces;
extern ConVar* r_visualizetraces_duration;
#endif // !DEDICATED
extern ConVar* stream_overlay;
extern ConVar* stream_overlay_mode;
//-------------------------------------------------------------------------
// SHARED |
extern ConVar* modsystem_enable;
extern ConVar* modsystem_debug;
//-------------------------------------------------------------------------
// SERVER |
#ifndef CLIENT_DLL
extern ConVar* ai_ainDumpOnLoad;
extern ConVar* ai_ainDebugConnect;
extern ConVar* ai_script_nodes_draw;
extern ConVar* ai_script_nodes_draw_range;
extern ConVar* ai_script_nodes_draw_nearest;
extern ConVar* navmesh_always_reachable;
extern ConVar* navmesh_debug_type;
extern ConVar* navmesh_debug_tile_range;
extern ConVar* navmesh_debug_camera_range;
#ifndef DEDICATED
extern ConVar* navmesh_draw_bvtree;
extern ConVar* navmesh_draw_portal;
extern ConVar* navmesh_draw_polys;
extern ConVar* navmesh_draw_poly_bounds;
extern ConVar* navmesh_draw_poly_bounds_inner;
#endif // DEDICATED
extern ConVar* sv_language;
extern ConVar* sv_showconnecting;
extern ConVar* sv_globalBanlist;
extern ConVar* sv_pylonVisibility;
extern ConVar* sv_pylonRefreshRate;
extern ConVar* sv_banlistRefreshRate;
extern ConVar* sv_statusRefreshRate;
extern ConVar* sv_forceChatToTeamOnly;
extern ConVar* sv_single_core_dedi;
extern ConVar* sv_updaterate_mp;
extern ConVar* sv_updaterate_sp;
extern ConVar* sv_autoReloadRate;
extern ConVar* sv_simulateBots;
extern ConVar* sv_showhitboxes;
extern ConVar* sv_stats;
extern ConVar* sv_quota_stringCmdsPerSecond;
extern ConVar* sv_validatePersonaName;
extern ConVar* sv_minPersonaNameLength;
extern ConVar* sv_maxPersonaNameLength;
extern ConVar* sv_voiceEcho;
extern ConVar* sv_voiceenable;
extern ConVar* sv_alltalk;
extern ConVar* player_userCmdsQueueWarning;
//#ifdef DEDICATED
extern ConVar* sv_rcon_debug;
extern ConVar* sv_rcon_sendlogs;
extern ConVar* sv_rcon_banpenalty;
extern ConVar* sv_rcon_maxfailures;
extern ConVar* sv_rcon_maxignores;
extern ConVar* sv_rcon_maxsockets;
extern ConVar* sv_rcon_maxconnections;
extern ConVar* sv_rcon_maxpacketsize;
extern ConVar* sv_rcon_whitelist_address;
//#endif // DEDICATED
#endif // CLIENT_DLL
extern ConVar* sv_cheats;
extern ConVar* sv_visualizetraces;
extern ConVar* sv_visualizetraces_duration;
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
extern ConVar* bhit_enable;
extern ConVar* bhit_depth_test;
extern ConVar* bhit_abs_origin;
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
//-------------------------------------------------------------------------
// CLIENT |
#ifndef DEDICATED
extern ConVar* cl_rcon_inputonly;
extern ConVar* cl_quota_stringCmdsPerSecond;
extern ConVar* cl_cmdrate;
extern ConVar* cl_move_use_dt;
extern ConVar* cl_notify_invert_x;
extern ConVar* cl_notify_invert_y;
extern ConVar* cl_notify_offset_x;
extern ConVar* cl_notify_offset_y;
extern ConVar* cl_showsimstats;
extern ConVar* cl_simstats_invert_x;
extern ConVar* cl_simstats_invert_y;
extern ConVar* cl_simstats_offset_x;
extern ConVar* cl_simstats_offset_y;
extern ConVar* cl_showgpustats;
extern ConVar* cl_gpustats_invert_x;
extern ConVar* cl_gpustats_invert_y;
extern ConVar* cl_gpustats_offset_x;
extern ConVar* cl_gpustats_offset_y;
extern ConVar* cl_showmaterialinfo;
extern ConVar* cl_materialinfo_offset_x;
extern ConVar* cl_materialinfo_offset_y;
extern ConVar* cl_threaded_bone_setup;
extern ConVar* con_drawnotify;
extern ConVar* con_notifylines;
extern ConVar* con_notifytime;
extern ConVar* con_notify_invert_x;
extern ConVar* con_notify_invert_y;
extern ConVar* con_notify_offset_x;
extern ConVar* con_notify_offset_y;
extern ConVar* con_notify_script_server_clr;
extern ConVar* con_notify_script_client_clr;
extern ConVar* con_notify_script_ui_clr;
extern ConVar* con_notify_native_server_clr;
extern ConVar* con_notify_native_client_clr;
extern ConVar* con_notify_native_ui_clr;
extern ConVar* con_notify_native_engine_clr;
extern ConVar* con_notify_native_fs_clr;
extern ConVar* con_notify_native_rtech_clr;
extern ConVar* con_notify_native_ms_clr;
extern ConVar* con_notify_native_audio_clr;
extern ConVar* con_notify_native_video_clr;
extern ConVar* con_notify_netcon_clr;
extern ConVar* con_notify_common_clr;
extern ConVar* con_notify_warning_clr;
extern ConVar* con_notify_error_clr;
extern ConVar* con_max_lines;
extern ConVar* con_max_history;
extern ConVar* con_suggest_limit;
extern ConVar* con_suggest_showhelptext;
extern ConVar* con_suggest_showflags;
extern ConVar* origin_disconnectWhenOffline;
#endif // !DEDICATED
//-------------------------------------------------------------------------
// FILESYSTEM |
extern ConVar* fs_showWarnings;
extern ConVar* fs_showAllReads;
extern ConVar* fs_packedstore_entryblock_stats;
extern ConVar* fs_packedstore_workspace;
extern ConVar* fs_packedstore_compression_level;
extern ConVar* fs_packedstore_max_helper_threads;
//-------------------------------------------------------------------------
// MATERIALSYSTEM |
#ifndef DEDICATED
extern ConVar* mat_alwaysComplain;
#endif // !DEDICATED
//-------------------------------------------------------------------------
// SQUIRREL |
extern ConVar* script_show_output;
extern ConVar* script_show_warning;
//-------------------------------------------------------------------------
// NETCHANNEL |
extern ConVar* net_tracePayload;
extern ConVar* net_encryptionEnable;
extern ConVar* net_useRandomKey;
extern ConVar* net_usesocketsforloopback;
extern ConVar* net_processTimeBudget;
extern ConVar* net_datablock_networkLossForSlowSpeed;
extern ConVar* pylon_matchmaking_hostname;
extern ConVar* pylon_host_update_interval;
extern ConVar* pylon_showdebuginfo;
extern ConVar* ssl_verify_peer;
extern ConVar* curl_timeout;
extern ConVar* curl_debug;
//-------------------------------------------------------------------------
// RTECH API |
extern ConVar* rtech_debug;
//-------------------------------------------------------------------------
// RUI |
#ifndef DEDICATED
extern ConVar* rui_drawEnable;
extern ConVar* rui_defaultDebugFontFace;
#endif // !DEDICATED
//-------------------------------------------------------------------------
// MILES |
#ifndef DEDICATED
extern ConVar* miles_debug;
extern ConVar* miles_language;
#endif
void ConVar_StaticInit(void);
void ConVar_InitShipped(void);
void ConVar_PurgeShipped(void);
void ConVar_PurgeHostNames(void);
void ConCommand_StaticInit(void);
void ConCommand_InitShipped(void);
void ConCommand_PurgeShipped(void);
#endif // GLOBAL_H