mirror of
https://github.com/Mauler125/r5sdk.git
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268 lines
12 KiB
C++
268 lines
12 KiB
C++
#pragma once
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#include "serverlisting.h"
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/////////////////////////////////////////////////////////////////////////////
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// Initialization
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void PrintDXAddress();
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void InstallDXHooks();
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void RemoveDXHooks();
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void DrawConsole();
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void DrawBrowser();
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/////////////////////////////////////////////////////////////////////////////
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// Internals
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int Stricmp(const char* s1, const char* s2);
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int Strnicmp(const char* s1, const char* s2, int n);
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char* Strdup(const char* s);
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void Strtrim(char* s);
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/////////////////////////////////////////////////////////////////////////////
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// Globals
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inline ImVector<char*> Items;
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inline std::string OriginUID = "1010417302770";
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class CGameConsole
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{
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private:
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///////////////////////////////////////////////////////////////////////////
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char InputBuf[256] = { 0 };
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ImVector<const char*> Commands;
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ImVector<char*> History;
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int HistoryPos = -1;
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ImGuiTextFilter Filter;
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bool AutoScroll = true;
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bool ScrollToBottom = false;
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bool ThemeSet = false;
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public:
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///////////////////////////////////////////////////////////////////////////
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CGameConsole();
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~CGameConsole();
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void Draw(const char* title);
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void ProcessCommand(const char* command_line);
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void ExecCommand(const char* command_line);
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int TextEditCallback(ImGuiInputTextCallbackData* data);
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///////////////////////////////////////////////////////////////////////////
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// History
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static int TextEditCallbackStub(ImGuiInputTextCallbackData* data)
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{
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CGameConsole* console = (CGameConsole*)data->UserData;
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return console->TextEditCallback(data);
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}
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///////////////////////////////////////////////////////////////////////////
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// Utility
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void ClearLog()
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{
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for (int i = 0; i < Items.Size; i++) { free(Items[i]); }
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Items.clear();
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}
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void AddLog(const char* fmt, ...) IM_FMTARGS(2)
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{
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char buf[1024];
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va_list args;
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va_start(args, fmt);
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vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
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buf[IM_ARRAYSIZE(buf) - 1] = 0;
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va_end(args);
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Items.push_back(Strdup(buf));
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}
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///////////////////////////////////////////////////////////////////////
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// Style
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void SetStyleVar()
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{
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ImGuiStyle& style = ImGui::GetStyle();
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ImVec4* colors = style.Colors;
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colors[ImGuiCol_Text] = ImVec4(0.81f, 0.81f, 0.81f, 1.00f);
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colors[ImGuiCol_TextDisabled] = ImVec4(0.56f, 0.56f, 0.56f, 1.00f);
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colors[ImGuiCol_WindowBg] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f);
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colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
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colors[ImGuiCol_PopupBg] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f);
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colors[ImGuiCol_Border] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_BorderShadow] = ImVec4(0.04f, 0.04f, 0.04f, 0.64f);
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colors[ImGuiCol_FrameBg] = ImVec4(0.13f, 0.13f, 0.13f, 1.00f);
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colors[ImGuiCol_FrameBgHovered] = ImVec4(0.19f, 0.19f, 0.19f, 1.00f);
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colors[ImGuiCol_FrameBgActive] = ImVec4(0.24f, 0.24f, 0.24f, 1.00f);
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colors[ImGuiCol_TitleBg] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f);
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colors[ImGuiCol_TitleBgActive] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f);
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colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
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colors[ImGuiCol_MenuBarBg] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f);
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colors[ImGuiCol_ScrollbarBg] = ImVec4(0.10f, 0.10f, 0.10f, 1.00f);
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colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f);
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colors[ImGuiCol_CheckMark] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
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colors[ImGuiCol_SliderGrab] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_SliderGrabActive] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_Button] = ImVec4(0.35f, 0.35f, 0.35f, 1.00f);
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colors[ImGuiCol_ButtonHovered] = ImVec4(0.45f, 0.45f, 0.45f, 1.00f);
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colors[ImGuiCol_ButtonActive] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f);
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colors[ImGuiCol_Header] = ImVec4(0.35f, 0.35f, 0.35f, 1.00f);
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colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.45f, 1.00f);
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colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_Separator] = ImVec4(0.53f, 0.53f, 0.57f, 1.00f);
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colors[ImGuiCol_SeparatorHovered] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_SeparatorActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f);
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colors[ImGuiCol_ResizeGrip] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f);
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colors[ImGuiCol_ResizeGripActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f);
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colors[ImGuiCol_Tab] = ImVec4(0.18f, 0.18f, 0.18f, 1.00f);
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colors[ImGuiCol_TabHovered] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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colors[ImGuiCol_TabActive] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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style.WindowBorderSize = 0.0f;
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style.FrameBorderSize = 1.0f;
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style.ChildBorderSize = 1.0f;
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style.PopupBorderSize = 1.0f;
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style.TabBorderSize = 1.0f;
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style.WindowRounding = 2.5f;
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style.FrameRounding = 0.0f;
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style.ChildRounding = 0.0f;
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style.PopupRounding = 0.0f;
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style.TabRounding = 1.0f;
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style.ScrollbarRounding = 1.0f;
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style.ItemSpacing = ImVec2(4, 4);
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style.WindowPadding = ImVec2(5, 5);
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}
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};
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extern CGameConsole* g_GameConsole;
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/////////////////////////////////////////////////////////////////////////////
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// ServerBrowser
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class CCompanion
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{
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private:
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bool ThemeSet = false;
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public:
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CCompanion();
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////////////////////
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// Enums //
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////////////////////
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enum class ESection {
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ServerBrowser,
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HostServer,
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Settings
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} CurrentSection = ESection::ServerBrowser;
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enum class EHostStatus {
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NotHosting,
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WaitingForStateChange,
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Hosting,
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ConnectedToSomeoneElse
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} HostingStatus = EHostStatus::NotHosting;
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////////////////////
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// Server Browser //
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////////////////////
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ImVector<ServerListing*> ServerList;
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ServerListing* SelectedServer;
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ImGuiTextFilter ServerBrowserFilter;
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char ServerConnStringBuffer[256] = { 0 };
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////////////////////
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// Settings //
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////////////////////
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char MatchmakingServerStringBuffer[256] = { 0 };
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////////////////////
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// Host Server //
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////////////////////
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std::vector<std::string> MapsList;
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std::string* SelectedMap = nullptr;
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std::string HostRequestMessage = "";
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ImVec4 HostRequestMessageColor = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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char ServerNameBuffer[64] = { 0 };
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bool StartAsDedi = false;
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bool BroadCastServer = false;
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void SetSection(ESection section)
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{
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CurrentSection = section;
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}
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////////////////////
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// Style //
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////////////////////
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void SetStyleVar()
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{
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ImGuiStyle& style = ImGui::GetStyle();
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ImVec4* colors = style.Colors;
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colors[ImGuiCol_Text] = ImVec4(0.81f, 0.81f, 0.81f, 1.00f);
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colors[ImGuiCol_TextDisabled] = ImVec4(0.56f, 0.56f, 0.56f, 1.00f);
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colors[ImGuiCol_WindowBg] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f);
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colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
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colors[ImGuiCol_PopupBg] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f);
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colors[ImGuiCol_Border] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_BorderShadow] = ImVec4(0.04f, 0.04f, 0.04f, 0.64f);
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colors[ImGuiCol_FrameBg] = ImVec4(0.13f, 0.13f, 0.13f, 1.00f);
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colors[ImGuiCol_FrameBgHovered] = ImVec4(0.19f, 0.19f, 0.19f, 1.00f);
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colors[ImGuiCol_FrameBgActive] = ImVec4(0.24f, 0.24f, 0.24f, 1.00f);
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colors[ImGuiCol_TitleBg] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f);
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colors[ImGuiCol_TitleBgActive] = ImVec4(0.27f, 0.27f, 0.27f, 1.00f);
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colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
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colors[ImGuiCol_MenuBarBg] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f);
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colors[ImGuiCol_ScrollbarBg] = ImVec4(0.10f, 0.10f, 0.10f, 1.00f);
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colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f);
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colors[ImGuiCol_CheckMark] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
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colors[ImGuiCol_SliderGrab] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_SliderGrabActive] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_Button] = ImVec4(0.35f, 0.35f, 0.35f, 1.00f);
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colors[ImGuiCol_ButtonHovered] = ImVec4(0.45f, 0.45f, 0.45f, 1.00f);
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colors[ImGuiCol_ButtonActive] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f);
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colors[ImGuiCol_Header] = ImVec4(0.35f, 0.35f, 0.35f, 1.00f);
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colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.45f, 1.00f);
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colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_Separator] = ImVec4(0.53f, 0.53f, 0.57f, 1.00f);
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colors[ImGuiCol_SeparatorHovered] = ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
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colors[ImGuiCol_SeparatorActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f);
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colors[ImGuiCol_ResizeGrip] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f);
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colors[ImGuiCol_ResizeGripActive] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f);
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colors[ImGuiCol_Tab] = ImVec4(0.18f, 0.18f, 0.18f, 1.00f);
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colors[ImGuiCol_TabHovered] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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colors[ImGuiCol_TabActive] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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style.WindowBorderSize = 0.0f;
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style.FrameBorderSize = 1.0f;
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style.ChildBorderSize = 1.0f;
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style.PopupBorderSize = 1.0f;
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style.TabBorderSize = 1.0f;
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style.WindowRounding = 2.5f;
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style.FrameRounding = 0.0f;
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style.ChildRounding = 0.0f;
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style.PopupRounding = 0.0f;
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style.TabRounding = 1.0f;
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style.ScrollbarRounding = 1.0f;
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style.ItemSpacing = ImVec2(4, 4);
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style.WindowPadding = ImVec2(5, 5);
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}
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void RefreshServerList();
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void SendHostingPostRequest(char* mapName);
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void CompMenu();
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void ServerBrowserSection();
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void SettingsSection();
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void HostServerSection();
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void Draw(const char* title);
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void UpdateHostingStatus();
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void ProcessCommand(const char* command_line);
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void ExecCommand(const char* command_line);
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};
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extern CCompanion* g_ServerBrowser; |