mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
- Set character set to multi-byte (this is because the game is also build with it). - Utility function 'FileExists' now takes a raw string pointer, this avoids having to construct a fs::path each time its getting called (which is quite a lot!). - Performed overall cleanup to code containing logic to override load paths. Mostly removing unnecessary copy constructions.