mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
1211 lines
51 KiB
Plaintext
1211 lines
51 KiB
Plaintext
playlists
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{
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version stable
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versionNum 229
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Gamemodes
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{
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defaults
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{
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vars
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{
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///////////////////////////////////////////////////////////////////////////////////
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//// Code Required Vars
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///////////////////////////////////////////////////////////////////////////////////
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max_players 60
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max_teams 20
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bsp_build_warnings_off 0
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cmdlineMapLoad 1
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faq_community_count 1
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faq_community_url_00 ""
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faq_community_version 0
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faq_patchnotes_count 1
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faq_patchnotes_version 0
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idleKickTime_minutes 0
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mixtape_onboarding "survival"
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observer_mode_check_same_team 1
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hover_tank_revive_fix 1
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player_freefall_job_enable 1
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enable_report 2
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enable_three_weapons 0
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charselect_intro_countdown_duration 5
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wait_for_players_forever 0
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///////////////////////////////////////////////////////////////////////////////////
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//// Script Required Vars
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///////////////////////////////////////////////////////////////////////////////////
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canyonlands_hovertanks_circle_index 1
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loot_main_weapon_energy_ar_edition 20
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loot_main_weapon_lstar_edition 30
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waiting_for_players_countdown_seconds 5
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waiting_for_players_min_wait 0
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waiting_for_players_timeout_seconds 60
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waiting_for_players_has_black_screen 1
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survival_enable_gladiator_intros 0
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character_select_time_max 6
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character_select_time_min 6
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///////////////////////////////////////////////////////////////////////////////////
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//// Character Configurations
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///////////////////////////////////////////////////////////////////////////////////
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//character_wattson lock
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//character_crypto lock
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//============= Hide from Normal Use ============//
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///////////////////////////////////////////////////////////////////////////////////
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//// Custom Weapons
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///////////////////////////////////////////////////////////////////////////////////
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custom_weapon_list "mp_weapon_volt_smg mp_weapon_sentinel"
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mp_weapon_volt_smg_class "smg"
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mp_weapon_sentinel_class "sniper"
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mp_weapon_sentinel_attachments "mag sight grip"
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///////////////////////////////////////////////////////////////////////////////////
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//// Character Damage Balances
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///////////////////////////////////////////////////////////////////////////////////
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leg_hitbox_override_character_wraith "20 21"
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leg_hitbox_override_character_lifeline "20 21"
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leg_hitbox_override_character_wattson "20 21"
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leg_hitbox_override_character_pathfinder "16 26 25 12"
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///////////////////////////////////////////////////////////////////////////////////
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//// Deathfield
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///////////////////////////////////////////////////////////////////////////////////
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deathfield_damagePercent_0 0.02
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deathfield_damagePercent_1 0.10
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deathfield_damagePercent_2 0.15
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deathfield_damagePercent_3 0.20
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deathfield_damagePercent_4 0.20
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deathfield_damagePercent_5 0.25
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deathfield_damagePercent_6 0.25
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deathfield_damagePercent_7 0.25
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deathfield_preShrinkDuration_0 180
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deathfield_preShrinkDuration_1 145
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deathfield_preShrinkDuration_2 135
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deathfield_preShrinkDuration_3 120
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deathfield_preShrinkDuration_4 90
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deathfield_preShrinkDuration_5 60
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deathfield_preShrinkDuration_6 20
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deathfield_preShrinkDuration_7 20
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deathfield_radius_0 22000
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deathfield_radius_1 13000
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deathfield_radius_2 8000
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deathfield_radius_3 4000
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deathfield_radius_4 1500
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deathfield_radius_5 750
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deathfield_radius_6 100
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deathfield_radius_7 1
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deathfield_shrinkSpeed_0 160
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deathfield_shrinkSpeed_1 130
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deathfield_shrinkSpeed_2 120
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deathfield_shrinkSpeed_3 100
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deathfield_shrinkSpeed_4 80
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deathfield_shrinkSpeed_5 80
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deathfield_shrinkSpeed_6 100
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deathfield_shrinkSpeed_7 100
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///////////////////////////////////////////////////////////////////////////////////
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//// Airdrops
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///////////////////////////////////////////////////////////////////////////////////
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//"type:dropCount:preWait:contentsLeft:contentsRight:contentsCenter"
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// contents can be expanded with: "contentsL1,contentsL2,contentsL3 ...:contentsR1:contentsC1" using "," as a delimiter
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// multiple airdrops can be added per round using " " as a delimiter
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//=====================================================================================================================
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airdrop_data_round_0 "2:30:care_package_1_L:care_package_1_R:care_package_1_C"
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airdrop_data_round_1 "1:15:care_package_2_L:care_package_2_R:care_package_2_C"
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airdrop_data_round_2 "1:0:care_package_3_L:care_package_3_R:care_package_3_C"
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///////////////////////////////////////////////////////////////////////////////////
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//// MTX and Progression
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///////////////////////////////////////////////////////////////////////////////////
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xp_first_game_amount 0
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xp_champion_amount 500
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xp_damage_dealt_amount 0.25
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xp_friend_amount 3.0
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xp_friend_frac 0.05
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xp_kill_amount 50
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xp_kill_champion_amount 500
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xp_kill_leader_amount 50
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xp_loot_master_amount 50
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xp_respawn_ally_amount 200
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xp_revive_ally_amount 25
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xp_survival_duration_amount 3.0
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xp_top_five_amount 300
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xp_win_match_amount 900
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xp_first_kill_amount 500
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xp_challenge_completed_amount 1
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grx_currency_bundle_crafting_common_count 15
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grx_currency_bundle_crafting_epic_count 200
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grx_currency_bundle_crafting_legendary_count 600
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grx_currency_bundle_crafting_rare_count 30
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///////////////////////////////////////////////////////////////////////////////////
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//// Dialogs
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///////////////////////////////////////////////////////////////////////////////////
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generic_dialog_header_30 "#MATCHMAKING_PENALTY_ACTIVE"
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generic_dialog_message_31 "#MATCHMAKING_PENALTY_1"
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generic_dialog_message_32 "#MATCHMAKING_PENALTY_2"
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generic_dialog_message_33 "#MATCHMAKING_PENALTY_3"
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generic_dialog_message_34 "#MATCHMAKING_PENALTY_4"
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generic_dialog_message_35 "#MATCHMAKING_PENALTY_5"
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generic_dialog_message_36 "#MATCHMAKING_PENALTY_GE_5"
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///////////////////////////////////////////////////////////////////////////////////
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//// Hovertanks
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///////////////////////////////////////////////////////////////////////////////////
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hovertanks_count_intro 1
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hovertanks_count_mid 1
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hovertanks_chance_intro 1.00
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hovertanks_chance_mid 0.33
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///////////////////////////////////////////////////////////////////////////////////
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//// Gamemodes
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///////////////////////////////////////////////////////////////////////////////////
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mode_fall_ltm 0
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///////////////////////////////////////////////////////////////////////////////////
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//// Events
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///////////////////////////////////////////////////////////////////////////////////
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valentines_event 0
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halloween_event 0
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///////////////////////////////////////////////////////////////////////////////////
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//// Aim Assist
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///////////////////////////////////////////////////////////////////////////////////
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aimassist_adspull_disabled 1
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aimassist_magnet_pc 0.40
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aimassist_magnet 0.60
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///////////////////////////////////////////////////////////////////////////////////
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//// Battlepass
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///////////////////////////////////////////////////////////////////////////////////
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//battlepass_character_max_xp 25000
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//battlepass_character_max_weekly_xp 25000
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///////////////////////////////////////////////////////////////////////////////////
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//// Misc Configuration
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///////////////////////////////////////////////////////////////////////////////////
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timelimit 30
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enable_grx 1
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enable_battlepass 1
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enable_wraith_alert_effect 1
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disable_hud_score_display 0
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ranked_in_match_check_party 0
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ranked_in_match_check_party_force_team 0
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quick_melee_enabled 1
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require_training 0
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octane_preview 0
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player_revive_enabled 1
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match_ending_enabled 1
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battlechatter_enabled 1
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survival_shields 1
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survival_jumpkit_enabled 0
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survival_wallrun_enabled 0
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survival_drop_item 1
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survival_pickup_item 1
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survival_swap_item 1
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survival_equip_attachment 1
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survival_unequip_attachment 1
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survival_transfer_attachment 1
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survival_drop_equipment 1
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///////////////////////////////////////////////////////////////////////////////////
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//// Player Reporting
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///////////////////////////////////////////////////////////////////////////////////
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report_player_reason_pc_friendly_count 4
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report_player_reason_pc_friendly_1 "#REPORT_PLAYER_REASON_LOS"
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report_player_reason_pc_friendly_2 "#REPORT_PLAYER_REASON_AIMSNAP"
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report_player_reason_pc_friendly_3 "#REPORT_PLAYER_REASON_WEIRDMOVING"
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report_player_reason_pc_friendly_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL"
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report_player_reason_pc_enemy_count 4
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report_player_reason_pc_enemy_1 "#REPORT_PLAYER_REASON_LOS"
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report_player_reason_pc_enemy_2 "#REPORT_PLAYER_REASON_AIMSNAP"
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report_player_reason_pc_enemy_3 "#REPORT_PLAYER_REASON_WEIRDMOVING"
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report_player_reason_pc_enemy_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL"
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report_player_reason_console_friendly_count 5
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report_player_reason_console_friendly_1 "#REPORT_PLAYER_REASON_OFFENSIVE"
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report_player_reason_console_friendly_2 "#REPORT_PLAYER_REASON_SPAWN"
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report_player_reason_console_friendly_3 "#REPORT_PLAYER_REASON_HARRASMENT"
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report_player_reason_console_friendly_4 "#REPORT_PLAYER_REASON_HATE"
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report_player_reason_console_friendly_5 "#REPORT_PLAYER_REASON_SUICIDE"
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report_player_reason_console_enemy_count 4
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report_player_reason_console_enemy_1 "#REPORT_PLAYER_REASON_LOS"
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report_player_reason_console_enemy_2 "#REPORT_PLAYER_REASON_AIMSNAP"
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report_player_reason_console_enemy_3 "#REPORT_PLAYER_REASON_WEIRDMOVING"
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report_player_reason_console_enemy_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL"
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///////////////////////////////////////////////////////////////////////////////////
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//// Unknown
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///////////////////////////////////////////////////////////////////////////////////
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color "254 184 0 255"
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///////////////////////////////////////////////////////////////////////////////////
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//// Season start/end datetimes (don't delete these)
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///////////////////////////////////////////////////////////////////////////////////
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season01_start_unixtime 2145916800
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season02_start_unixtime 2145916800
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season03_reveal_unixtime 1626656230
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season03_start_unixtime 1626656230
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season03_finish_unixtime 1637272618
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season03_hide_unixtime 1637272618
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ranked_period_02_start_unixtime 1630749435
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s03e01_start_unixtime 1630749435
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///////////////////////////////////////////////////////////////////////////////////
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//// Dev Playlist Vars
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///////////////////////////////////////////////////////////////////////////////////
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gamemode_select_v2_enable 1 // Enable gamemode select version 2 over 1
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beta_watermark 1 // Enable Beta Watermark
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survival_quick_chat_enabled 1 // Quips
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desertlands_script_train_enable 1 // World's Edge Train
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thirdperson_match 0 // Third Person Mode
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enable_nessies 1 // Kings Canyon Easter Egg
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///////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////
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}
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maps
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{
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}
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}
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survival
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{
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inherit defaults
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}
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menufall
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{
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inherit defaults
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}
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custom_aimtrainer
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{
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inherit defaults
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}
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custom_ctf
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{
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inherit defaults
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}
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custom_tdm
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{
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inherit defaults
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}
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}
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// START OF MP GAMEMODES LINE --------------------------------------------------
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Playlists
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{
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survival_staging_baseline
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{
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inherit survival
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vars
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{
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name "survival_staging_baseline"
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visible 0
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max_teams 20
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max_players 20
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min_players 1
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num_squads_in_staging 1
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waiting_for_players_spawning_enabled 1
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jump_from_plane_enabled 0
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wait_for_players_forever 1
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scorebar_hide_squads_remaining 1
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scorebar_hide_waiting_for_players 1
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airdrop_enabled 0
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num_static_loot_ticks_to_spawn 0
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loot_preprocessing_should_be_skipped 1
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// Skip intros:
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waiting_for_players_spawning_enabled 1
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waiting_for_players_countdown_seconds 0
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waiting_for_players_timeout_seconds 1
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character_select_time_max 0.0
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character_select_time_min 0.0
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survival_enable_gladiator_intros 0
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jump_from_plane_enabled 0
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// No circle:
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sur_circle_start_paused 1
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charge_pylons_raise_time_override 15 //Shorter time in training
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survival_staging_area_enabled 1
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battlechatter_enabled 1
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make_room_for_new_players 1
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}
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gamemodes { survival { maps {
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mp_rr_canyonlands_staging 1
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} } }
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}
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survival_training
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{
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inherit survival_staging_baseline
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vars
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{
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visible 0
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ui_slot training
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video _temp
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name "Training"
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description #PL_TRAINING_DESC
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image training
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//
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survival_training 1
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survival_firingrange 0
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pin_match_type training
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}
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}
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survival_firingrange
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{
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inherit survival_staging_baseline
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vars
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{
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visible 1
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ui_slot firing_range
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image firing_range
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name "Firing Range"
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description #PL_FIRINGRANGE_DESC
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video _temp
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// match teams will not fill with more than one party, up to max_teams of size max_team_size (or less) -- not exceeding max_players
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visible 1
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// Skip intros:
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waiting_for_players_spawning_enabled 1
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waiting_for_players_countdown_seconds 0
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waiting_for_players_timeout_seconds 1
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character_select_time_max 0.0
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character_select_time_min 0.0
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survival_enable_gladiator_intros 0
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jump_from_plane_enabled 0
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// No circle:
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sur_circle_start_paused 1
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// Can change loadouts:
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sur_dev_unrestricted_character_changes 1
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character_reselect_enabled 1
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charselect_enabled 1
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// Bots:
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sur_bots_spawn_with_random_weapons 1
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//General Gamemode Settings
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match_ending_enabled 0
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max_teams 1
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max_players 3
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min_players 1
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// Firing Range:
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survival_firingrange 1
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staging_ultimates_enabled 1
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survival_staging_area_enabled 0
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//survival_infinite_ammo 1
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pin_match_type firing_range
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}
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}
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///////////////////////////////////
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/////////// SURVIVAL ///////////
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///////////////////////////////////
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survival
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{
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inherit defaults
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vars
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{
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visible 1
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battlechatter_enabled 1
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name "Survival"
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description #PL_SURVIVAL_SQUADS_DESC
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abbreviation #PL_PLAY_APEX
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pin_match_type survival
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enable_nessies 1
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max_teams 20
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max_players 60
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min_players 60
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survival_shields 1
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is_ranked_game 0
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player_revive_enabled 1
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enable_apex_screens 1
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skydive_ziplines_enabled 1
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}
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gamemodes { survival { maps {
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mp_rr_desertlands_64k_x_64k 1
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mp_rr_desertlands_64k_x_64k_nx 1
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mp_rr_desertlands_64k_x_64k_tt 1
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mp_rr_canyonlands_64k_x_64k 1
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mp_rr_canyonlands_mu1 1
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mp_rr_canyonlands_mu1_night 1
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} } }
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}
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///////////////////////////////////
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////////////// RANKED /////////////
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///////////////////////////////////
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defaults
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{
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vars
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{
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visible 0
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}
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}
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ranked
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{
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inherit defaults
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vars
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{
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panel_image panel_worlds_edge
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visible 0
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battlechatter_enabled 1
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name "Ranked"
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description #PL_survival_ranked_desc
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abbreviation #PL_Ranked_Leagues
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map_name #MP_RR_DESERTLANDS_64K_X_64K
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visible_schedule_block_0 "2021-06-15 10:00:00 -07:00 | 2021-12-03 10:00:00 -07:00"
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image ranked_2
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video ranked_2
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max_teams 20
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max_players 60
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min_players 60
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survival_shields 1
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freelance_enabled 1
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is_ranked_game 1
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ui_slot regular_2
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pin_match_type survival
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player_revive_enabled 1
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enable_apex_screens 1
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skydive_ziplines_enabled 1
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}
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gamemodes { survival { maps {
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mp_rr_desertlands_64k_x_64k 1
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} } }
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}
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///////////////////////////////////
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///////////// LTMs //////////////
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///////////////////////////////////
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FallLTM
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{
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inherit defaults
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vars
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{
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name "ShadowFall"
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description #SHADOW_SQUAD_MODE_DESC
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abbreviation #SHADOW_SQUAD_MODE_ABOUT
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image shadow_squad
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video shadow_squad
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visible 1
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show_ltm_about_button 1
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max_teams 60
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max_players 60
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min_players 60
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survival_shields 1
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freelance_enabled 1
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is_ranked_game 0
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//ui_slot ltm
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mode_fall_ltm 1
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evil_leviathans 1
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player_revive_enabled 0
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battlechatter_enabled 1
|
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showLTMAboutButton 1
|
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lootbin_spiders_chance 50
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lootbin_infected_chance 50
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character_select_time_max 4.0
|
|
character_select_time_min 4.0
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_canyonlands_mu1_night 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
} } }
|
|
}
|
|
|
|
duos
|
|
{
|
|
inherit defaults
|
|
vars
|
|
{
|
|
name "Survival Duos"
|
|
description #PL_DES_DUO_SHORT
|
|
abbreviation #PL_DES_DUO_LONG
|
|
image duos
|
|
video duos
|
|
sur_bots_spawn_with_random_weapons 1
|
|
enable_nessies 1
|
|
max_teams 30
|
|
max_players 60
|
|
min_players 60
|
|
survival_shields 1
|
|
freelance_enabled 1
|
|
visible 1
|
|
is_ranked_game 0
|
|
player_revive_enabled 1
|
|
enable_apex_screens 1
|
|
showLTMAboutButton 1
|
|
//ui_slot ltm
|
|
|
|
character_select_time_max 6.0
|
|
character_select_time_min 6.0
|
|
|
|
pin_match_type duo
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
mp_rr_canyonlands_mu1 1
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_desertlands_64k_x_64k_tt 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
} } }
|
|
}
|
|
|
|
iron_crown
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
name "Iron Crown"
|
|
description #PL_CAN_SOLO_SHORT
|
|
abbreviation #PL_CAN_SOLO_LONG
|
|
image solo_iron_crown
|
|
video solo_iron_crown
|
|
enable_nessies 1
|
|
max_teams 60
|
|
max_players 60
|
|
min_players 55
|
|
visible 0
|
|
solo_mode 1
|
|
solo_mode_intro_presentation 1
|
|
solo_mode_ingame_presentation 1
|
|
solo_mode_postgame_presentation 1
|
|
showLTMAboutButton 1
|
|
ui_slot ltm
|
|
waiting_for_players_timeout_seconds 120
|
|
|
|
waiting_for_players_has_black_screen 0
|
|
|
|
character_select_time_max 4.0
|
|
character_select_time_min 4.0
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_canyonlands_mu1 1
|
|
} } }
|
|
}
|
|
|
|
elite
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
name "Elite"
|
|
description #PL_survival_elite_desc
|
|
abbreviation #PL_survival_elite_desc
|
|
image apex_elite
|
|
video apex_elite
|
|
enable_nessies 1
|
|
elite_enabled 1
|
|
visible 0
|
|
showLTMAboutButton 1
|
|
//ui_slot ltm
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
} } }
|
|
}
|
|
|
|
armed_and_dangerous
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
name "Shotguns And Snipers"
|
|
description #SHOTGUNS_AND_SNIPERS_DESC
|
|
abbreviation #SHOTGUNS_AND_SNIPERS_DESC
|
|
image shotguns_and_snipers
|
|
video shotguns_and_snipers
|
|
enable_nessies 1
|
|
shotguns_and_snipers_mode 1
|
|
visible 0
|
|
showLTMAboutButton 1
|
|
|
|
//ui_slot ltm
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
} } }
|
|
}
|
|
|
|
wead
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
visible 0
|
|
name "Worlds Edge After Dark"
|
|
description #WORLDS_EDGE_NIGHT_DESC
|
|
abbreviation #WORLDS_EDGE_NIGHT_DESC
|
|
image worlds_edge_after_dark
|
|
video worlds_edge_after_dark
|
|
//ui_slot ltm
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
} } }
|
|
}
|
|
|
|
voyage
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
visible 0
|
|
name #PL_PLAY_APEX
|
|
description #PL_SURVIVAL_SQUADS_DESC
|
|
abbreviation #PL_PLAY_APEX
|
|
//ui_slot ltm
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_desertlands_64k_x_64k_tt 1
|
|
} } }
|
|
}
|
|
|
|
///////////////////////////////////
|
|
//////////// CUSTOM /////////////
|
|
///////////////////////////////////
|
|
|
|
custom_aimtrainer
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
r5reloaded_aimtrainer 1
|
|
solo_mode 1
|
|
|
|
visible 1
|
|
name "Aim Trainer"
|
|
description "Aim Trainer"
|
|
|
|
waiting_for_players_spawning_enabled 1
|
|
jump_from_plane_enabled 0
|
|
wait_for_players_forever 1
|
|
scorebar_hide_squads_remaining 1
|
|
scorebar_hide_waiting_for_players 1
|
|
airdrop_enabled 0
|
|
num_static_loot_ticks_to_spawn 0
|
|
loot_preprocessing_should_be_skipped 1
|
|
survival_staging_area_enabled 1
|
|
make_room_for_new_players 1
|
|
|
|
// match teams will not fill with more than one party, up to max_teams of size max_team_size (or less) -- not exceeding max_players
|
|
visible 1
|
|
|
|
// Skip intros:
|
|
waiting_for_players_spawning_enabled 1
|
|
waiting_for_players_countdown_seconds 0
|
|
waiting_for_players_timeout_seconds 1
|
|
character_select_time_max 0.0
|
|
character_select_time_min 0.0
|
|
survival_enable_gladiator_intros 0
|
|
jump_from_plane_enabled 0
|
|
|
|
// No circle:
|
|
sur_circle_start_paused 1
|
|
|
|
// Can change loadouts:
|
|
dev_loadout_changeable_at_any_time 1
|
|
sur_dev_unrestricted_character_changes 1
|
|
character_reselect_enabled 1
|
|
charselect_enabled 1
|
|
|
|
// Bots:
|
|
sur_bots_spawn_with_random_weapons 1
|
|
|
|
//General Gamemode Settings
|
|
match_ending_enabled 0
|
|
max_teams 1
|
|
max_players 3
|
|
min_players 1
|
|
|
|
// Firing Range:
|
|
survival_firingrange 1
|
|
staging_ultimates_enabled 1
|
|
survival_staging_area_enabled 0
|
|
}
|
|
gamemodes { custom_aimtrainer { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
mp_rr_canyonlands_mu1 1
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_desertlands_64k_x_64k_tt 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
} } }
|
|
}
|
|
|
|
custom_ctf
|
|
{
|
|
inherit defaults
|
|
vars
|
|
{
|
|
//ui_slot regular_2
|
|
image worlds_edge
|
|
video worlds_edge
|
|
panel_image panel_worlds_edge
|
|
visible 1
|
|
battlechatter_enabled 1
|
|
name "Capture The Flag"
|
|
description "Two teams each have their own color flag placed in their home base. The objective is to steal the other team's flag and take it to their own base"
|
|
abbreviation "Capture The Flag"
|
|
lobbytitle "Capture The Flag"
|
|
|
|
pin_match_type survival
|
|
enable_nessies 0
|
|
max_teams 2
|
|
max_players 18
|
|
min_players 1
|
|
|
|
// General Settings:
|
|
survival_shields 1
|
|
skydive_ziplines_enabled 0
|
|
survival_infinite_ammo 1
|
|
survival_custom_deploy 1
|
|
ground_loot_enable 0
|
|
lootbin_loot_enable 0
|
|
loot_ticks_enabled 0
|
|
waiting_for_players_has_black_screen 0
|
|
waiting_for_players_countdown_seconds 0
|
|
survival_commentary_kill_leader_enabled 0
|
|
survival_commentary_first_blood_enabled 0
|
|
bloodhound_bird_cluster 0
|
|
survival_force_sliding_doors 1
|
|
enableFlyers 0
|
|
|
|
// Intro Settings:
|
|
character_select_time_min 0
|
|
character_select_time_max 0
|
|
charselect_picking_delay_after_all 0
|
|
survival_enable_squad_intro 0
|
|
survival_enable_gladiator_intros 0
|
|
|
|
survival_jumpkit_enabled 1
|
|
survival_wallrun_enabled 1
|
|
|
|
jump_from_plane_enabled 0
|
|
match_ending_enabled 0
|
|
sur_circle_start_paused 1
|
|
|
|
// CTF Settings:
|
|
//// General CTF Settings:
|
|
global_chat_enabled 1 //Enables Global chat
|
|
teammate_huds_enabled 0 //Enables teammate huds
|
|
survival_jumpkit_enabled 1 //Enables double jump
|
|
survival_wallrun_enabled 1 //Enables wallrun
|
|
default_shield_hp 75 //Sets Sheilds
|
|
give_ult_after_capture 1 //Fills up ult after capture
|
|
use_legend_abilitys 0 //Uses Legends defualt abilitys instead of classes
|
|
respawn_timer 10 //Amount of seconds it takes to repsawn
|
|
take_weapons_from_flag_carrier 0 //Takes weapons from flag carrier and gives a dataknife that does 75 damage
|
|
give_flag_carrier_speed_boost 0 //Gives the flag carrier a speed boost when holding the flag
|
|
|
|
////CTF Score And Round time:
|
|
max_score 5 //Set max amount of flag captures
|
|
round_time 30 //Sets time limit for rounds in minutes
|
|
|
|
////Respawn Classes: Weapons and Abilitys use the exact same format as custom_tdm
|
|
//Class 1
|
|
ctf_respawn_class1_name "Close-Quarters"
|
|
ctf_respawn_class1_primary "mp_weapon_r97 optic_cq_hcog_classic barrel_stabilizer_l4_flash_hider stock_tactical_l3 bullets_mag_l3"
|
|
ctf_respawn_class1_secondary "mp_weapon_autopistol optic_cq_hcog_classic barrel_stabilizer_l4_flash_hider bullets_mag_l3"
|
|
ctf_respawn_class1_tactical "mp_ability_area_sonar_scan"
|
|
ctf_respawn_class1_ultimate "mp_weapon_jump_pad"
|
|
//Class 2
|
|
ctf_respawn_class2_name "Heavy"
|
|
ctf_respawn_class2_primary "mp_weapon_lmg optic_cq_hcog_classic barrel_stabilizer_l4_flash_hider stock_tactical_l3 highcal_mag_l3"
|
|
ctf_respawn_class2_secondary "mp_weapon_energy_shotgun shotgun_bolt_l3"
|
|
ctf_respawn_class2_tactical "mp_weapon_bubble_bunker"
|
|
ctf_respawn_class2_ultimate "mp_weapon_grenade_gas"
|
|
//Class 3
|
|
ctf_respawn_class3_name "Assault"
|
|
ctf_respawn_class3_primary "mp_weapon_vinson optic_cq_hcog_classic stock_tactical_l3 highcal_mag_l3"
|
|
ctf_respawn_class3_secondary "mp_weapon_wingman optic_cq_hcog_classic highcal_mag_l3"
|
|
ctf_respawn_class3_tactical "mp_ability_area_sonar_scan"
|
|
ctf_respawn_class3_ultimate "mp_weapon_jump_pad"
|
|
//Class 4
|
|
ctf_respawn_class4_name "Marksman"
|
|
ctf_respawn_class4_primary "mp_weapon_g2 optic_ranged_aog_variable barrel_stabilizer_l4_flash_hider stock_sniper_l3 bullets_mag_l3"
|
|
ctf_respawn_class4_secondary "mp_weapon_alternator_smg optic_cq_hcog_classic bullets_mag_l3 barrel_stabilizer_l4_flash_hider stock_tactical_l3"
|
|
ctf_respawn_class4_tactical "mp_weapon_dirty_bomb"
|
|
ctf_respawn_class4_ultimate "mp_weapon_grenade_defensive_bombardment"
|
|
//Class 5
|
|
ctf_respawn_class5_name "Sniper"
|
|
ctf_respawn_class5_primary "mp_weapon_doubletake optic_ranged_aog_variable stock_sniper_l3 energy_mag_l3"
|
|
ctf_respawn_class5_secondary "mp_weapon_shotgun optic_cq_hcog_classic shotgun_bolt_l3"
|
|
ctf_respawn_class5_tactical "mp_ability_grapple"
|
|
ctf_respawn_class5_ultimate "mp_weapon_jump_pad"
|
|
//End of CTF Settings
|
|
}
|
|
gamemodes { custom_ctf { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
mp_rr_canyonlands_mu1 1
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
mp_rr_canyonlands_staging 1
|
|
mp_rr_aqueduct 1
|
|
mp_rr_aqueduct_night 1
|
|
mp_rr_ashs_redemption 1
|
|
mp_rr_arena_composite 1
|
|
} } }
|
|
}
|
|
|
|
custom_tdm
|
|
{
|
|
inherit defaults
|
|
vars
|
|
{
|
|
//ui_slot regular_2
|
|
image worlds_edge
|
|
video worlds_edge
|
|
panel_image panel_worlds_edge
|
|
visible 1
|
|
battlechatter_enabled 1
|
|
name "Team Deathmatch"
|
|
description "You, against them, in a variety of gamemodes"
|
|
abbreviation "Team Deathmatch"
|
|
lobbytitle "Team Deathmatch"
|
|
|
|
pin_match_type survival
|
|
enable_nessies 0
|
|
max_teams 18
|
|
max_players 18
|
|
min_players 1
|
|
wait_for_players_forever 0
|
|
survival_shields 1
|
|
skydive_ziplines_enabled 0
|
|
|
|
dev_loadout_changeable_at_any_time 1
|
|
sur_dev_unrestricted_character_changes 1
|
|
character_reselect_enabled 1
|
|
charselect_enabled 1
|
|
solo_mode 1
|
|
solo_mode_intro_presentation 1
|
|
solo_mode_ingame_presentation 1
|
|
solo_mode_postgame_presentation 1
|
|
respawn_kit_enabled 1
|
|
respawn_kit_primary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider optic_cq_hcog_bruiser"
|
|
respawn_kit_secondary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider"
|
|
respawn_kit_tactical "mp_ability_3dash"
|
|
respawn_kit_ultimate "mp_ability_phase_walk"
|
|
|
|
survival_jumpkit_enabled 1
|
|
survival_wallrun_enabled 1
|
|
survival_infinite_ammo 1
|
|
survival_custom_deploy 1
|
|
|
|
ground_loot_enable 0
|
|
lootbin_loot_enable 0
|
|
|
|
character_select_time_max 4.0
|
|
character_select_time_min 4.0
|
|
|
|
charselect_picking_delay_after_all 0
|
|
|
|
survival_enable_squad_intro 0
|
|
survival_enable_gladiator_intros 0
|
|
minified_unitframes_enabled 1
|
|
jump_from_plane_enabled 0
|
|
enabled_killstreak_obituary 0
|
|
|
|
replay_enabled 1
|
|
replay_delay 2
|
|
replay_new_ui 0
|
|
|
|
match_ending_enabled 0
|
|
sur_circle_start_paused 1
|
|
}
|
|
gamemodes { custom_tdm { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
mp_rr_canyonlands_mu1 1
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_desertlands_64k_x_64k_tt 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
mp_rr_canyonlands_staging 1
|
|
mp_rr_aqueduct 1
|
|
mp_rr_aqueduct_night 1
|
|
mp_rr_ashs_redemption 1
|
|
mp_rr_arena_composite 1
|
|
} } }
|
|
}
|
|
|
|
tdm_gg
|
|
{
|
|
inherit custom_tdm
|
|
vars
|
|
{
|
|
name "Gun Game"
|
|
visible 1
|
|
|
|
tdm_gungame 1
|
|
respawn_delay 1
|
|
replay_enabled 0
|
|
intro_cutscene_num_spawns 2
|
|
GG_Drop_Guns 1
|
|
respawn_kit_enabled 1
|
|
respawn_kit_primary_weapon ""
|
|
respawn_kit_secondary_weapon ""
|
|
respawn_kit_tactical "mp_ability_3dash"
|
|
respawn_kit_ultimate "mp_ability_phase_walk"
|
|
tgive_enabled 0
|
|
}
|
|
}
|
|
|
|
tdm_gg_double
|
|
{
|
|
inherit tdm_gg
|
|
vars
|
|
{
|
|
name "Gun Game Doubles"
|
|
visible 1
|
|
|
|
tdm_gungame 1
|
|
respawn_delay 1
|
|
replay_enabled 0
|
|
intro_cutscene_num_spawns 2
|
|
GG_Drop_Guns 1
|
|
double_weapon 1
|
|
respawn_kit_enabled 1
|
|
respawn_kit_tactical "mp_ability_3dash"
|
|
respawn_kit_ultimate "mp_ability_phase_walk"
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////
|
|
////////////// DEV //////////////
|
|
///////////////////////////////////
|
|
|
|
survival_dev
|
|
{
|
|
inherit survival
|
|
vars
|
|
{
|
|
name "Survival Dev"
|
|
visible 1
|
|
|
|
// Skip intros:
|
|
waiting_for_players_spawning_enabled 1
|
|
waiting_for_players_countdown_seconds 0
|
|
waiting_for_players_timeout_seconds 1
|
|
character_select_time_max 0.0
|
|
character_select_time_min 0.0
|
|
survival_enable_gladiator_intros 0
|
|
jump_from_plane_enabled 0
|
|
|
|
// No circle:
|
|
sur_circle_start_paused 1
|
|
|
|
// Can change loadouts:
|
|
dev_loadout_changeable_at_any_time 1
|
|
sur_dev_unrestricted_character_changes 1
|
|
|
|
// Bots:
|
|
sur_bots_spawn_with_random_weapons 1
|
|
match_ending_enabled 0
|
|
max_teams 1
|
|
max_players 120
|
|
min_players 1
|
|
enable_nessies 1
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
mp_rr_canyonlands_mu1 1
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_desertlands_64k_x_64k_tt 1
|
|
mp_rr_arena_skygarden 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
mp_rr_canyonlands_staging 1
|
|
mp_rr_aqueduct 1
|
|
mp_rr_aqueduct_night 1
|
|
mp_rr_ashs_redemption 1
|
|
mp_rr_arena_composite 1
|
|
} } }
|
|
}
|
|
|
|
shadowfall_dev
|
|
{
|
|
inherit survival_dev
|
|
vars
|
|
{
|
|
name "ShadowFall Dev"
|
|
// Bots:
|
|
character_select_time_max 4.0
|
|
character_select_time_min 4.0
|
|
survival_enable_gladiator_intros 1
|
|
match_ending_enabled 0
|
|
player_revive_enabled 0
|
|
max_teams 2
|
|
max_players 2
|
|
min_players 1
|
|
enable_nessies 0
|
|
evil_leviathans 1
|
|
evil_flyers 1
|
|
battlechatter_enabled 0
|
|
showLTMAboutButton 0
|
|
lootbin_spiders_chance 50
|
|
lootbin_infected_chance 50
|
|
mode_fall_ltm 1
|
|
force_custom_musicpack 1
|
|
solo_mode 1
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
} } }
|
|
}
|
|
|
|
menufall
|
|
{
|
|
vars
|
|
{
|
|
name "menufall"
|
|
visible 0
|
|
menu_fall_ltm 1
|
|
|
|
// Sets the legend in the lobby.
|
|
set_legend "character_wraith"
|
|
}
|
|
|
|
gamemodes { survival { maps {
|
|
mp_lobby 1
|
|
} } }
|
|
}
|
|
|
|
// END OF MP GAMEMODES LINE ----------------------------------------------------
|
|
|
|
///////////////////////////////////
|
|
////////////// DEV //////////////
|
|
///////////////////////////////////
|
|
dev_default
|
|
{
|
|
inherit survival_dev
|
|
vars
|
|
{
|
|
visible 0
|
|
// The "cmdlineMapLoad" var here makes this playlist be the default in dev:
|
|
cmdlineMapLoad 1
|
|
// R5DEV-196963
|
|
reconnect_disabled 1
|
|
|
|
survival_jumpkit_enabled 1
|
|
survival_wallrun_enabled 1
|
|
survival_circle_spawn 0
|
|
}
|
|
gamemodes { survival { maps {
|
|
mp_rr_canyonlands_64k_x_64k 1
|
|
mp_rr_canyonlands_mu1 1
|
|
mp_rr_desertlands_64k_x_64k 1
|
|
mp_rr_desertlands_64k_x_64k_nx 1
|
|
mp_rr_canyonlands_mu1_night 1
|
|
mp_rr_canyonlands_staging 1
|
|
mp_rr_aqueduct 1
|
|
mp_rr_aqueduct_night 1
|
|
mp_rr_ashs_redemption 1
|
|
mp_rr_arena_composite 1
|
|
} } }
|
|
}
|
|
}
|
|
"LocalizedStrings"
|
|
{
|
|
"lang"
|
|
{
|
|
"Language" "english"
|
|
"Tokens"
|
|
{
|
|
"MP_RR_DESERTLANDS_64K_X_64K_NX" "World's Edge After Dark"
|
|
"MP_RR_DESERTLANDS_64K_X_64K_TT" "World's Edge Mirage Voyage"
|
|
"MP_RR_ASHS_REDEMPTION" "Ash's Redemption"
|
|
"MP_RR_AQUEDUCT" "Overflow"
|
|
"MP_RR_AQUEDUCT_NIGHT" "Overflow After Dark"
|
|
"MP_RR_ARENA_COMPOSITE" "Drop-Off"
|
|
"MP_RR_ARENA_SKYGARDEN" "Encore"
|
|
|
|
"WORLDS_EDGE_NIGHT" "SHADOWFALL WORLD'S EDGE"
|
|
"WORLDS_EDGE_NIGHT_DESC" "Dead Legends respawn as Shadows.\nSurvive and escape with final 10 Legends."
|
|
"Kings_Canyon_OG" "Kings Canyon"
|
|
"KC_MU1" "Kings Canyon Season 2"
|
|
"KCAD" "Kings Canyon After Dark"
|
|
"Playtest" "Playtest"
|
|
"Playtest_Only" "Playtest"
|
|
"BETA_BUILD_WATERMARK" "R5Reloaded [v2.2]"
|
|
|
|
"MOTD" "R5Reloaded is a mod for Apex Legends that allows you to create custom gamemodes, loadouts, servers and more!"
|
|
|
|
"PROMO_LARGE_TITLE" "Welcome To R5Reloaded!"
|
|
"PROMO_LARGE_DESCRIPTION" "Make sure to join the discord! discord.gg/r5reloaded"
|
|
"PROMO_LEFT_TITLE" "Yes"
|
|
"PROMO_LEFT_DESCRIPTION" "Your ad could be here"
|
|
"PROMO_RIGHT_TITLE" "Yes2"
|
|
"PROMO_RIGHT_DESCRIPTION" "Yes3"
|
|
"PROMO_SDK_ERROR" "You should not see this."
|
|
|
|
"PLAYER_KILLSTREAK" "`1%s1`0 is on a `1%s2`0 player killstreak"
|
|
"PLAYER_ENDED_KILLSTREAK" "`1%s1`0 ended `1%s2`0's killstreak"
|
|
"PLAYER_ENDED_OWN_KILLSTREAK" "`1%s1`0 ended their own killstreak"
|
|
|
|
"DISCONNECT_BANNED" "The client's game account has been banned."
|
|
"VALVE_REJECT_BANNED" "You have been banned from this server."
|
|
"VALVE_REJECT_INVALID_NAME" "The client's game account has an invalid name."
|
|
|
|
"DISCONNECT_SEND_RELIABLEOVERFLOW" "Connection to server overflowed (code:river)."
|
|
"DISCONNECT_SEND_OVERFLOW" "Connection to server overflowed (code:dam)."
|
|
"DISCONNECT_NETCHAN_OVERFLOW" "Connection to server overflowed (code:vulkan)."
|
|
"DISCONNECT_STRINGCMD_OVERFLOW" "Connection to server overflowed (code:mountain)."
|
|
|
|
"DISCONNECT_INVALID_STRINGCMD" "Invalid string command."
|
|
}
|
|
}
|
|
}
|
|
"KVFileOverrides"
|
|
{
|
|
}
|
|
}
|