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https://github.com/Mauler125/r5sdk.git
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* split rtech_game and rtech_utils cpp files into multiple files * rebuilt several large pak load routines for debugging and custom implementations * moved rson code to rtech_game * reworked and improved engine and sdk pak precache system * reversed more of the jobthreads system
89 lines
3.8 KiB
C++
89 lines
3.8 KiB
C++
#ifndef JOBTHREAD_H
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#define JOBTHREAD_H
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typedef uint32_t JobID_t;
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typedef uint8_t JobTypeID_t;
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struct JobFifoLock_s
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{
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};
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struct JobContext_s
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{
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void* callbackArg; // Argument to job callback function.
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void* callbackFunc; // Job callback function.
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JobTypeID_t jobTypeId;
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bool field_11;
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__int16 field_12;
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int field_14;
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JobID_t jobId;
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int field_1C;
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int field_20;
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int field_24; // Bit fields?
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__int64 field_28;
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__int64 unknownMask;
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__int64 unknownInt;
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};
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// Array size = 2048*sizeof(JobContext_s)
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inline JobContext_s* job_JT_Context = nullptr;
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extern bool JT_IsJobDone(const JobID_t jobId);
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extern JobID_t JTGuts_AddJob(JobTypeID_t jobTypeId, JobID_t jobId, void* callbackFunc, void* callbackArg);
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inline void(*JT_ParallelCall)(void);
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inline void*(*JT_HelpWithAnything)(bool bShouldLoadPak);
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inline bool(*JT_HelpWithJobTypes)(__int64(__fastcall* callback)(__int64, _DWORD*, __int64, _QWORD*), JobFifoLock_s* pFifoLock, __int64 a3, __int64 a4);
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inline __int64(*JT_HelpWithJobTypesOrSleep)(unsigned __int8(__fastcall* a1)(_QWORD), JobFifoLock_s* pFifoLock, __int64 a3, __int64 a4, volatile signed __int64* a5, char a6);
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inline bool(*JT_AcquireFifoLockOrHelp)(struct JobFifoLock_s* pFifo);
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inline void(*JT_ReleaseFifoLock)(struct JobFifoLock_s* pFifo);
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inline void(*JT_EndJobGroup)(const JobID_t jobId);
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inline unsigned int (*JT_AllocateJob)(); // Returns an index to the 'job_JT_Context' array
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inline JobID_t(*JTGuts_AddJob_Internal)(JobTypeID_t jobTypeId, JobID_t jobId, void* callbackfunc, void* callbackArg, int jobIndex, JobContext_s* context);
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///////////////////////////////////////////////////////////////////////////////
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class VJobThread : public IDetour
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{
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virtual void GetAdr(void) const
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{
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LogFunAdr("JT_ParallelCall", JT_ParallelCall);
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LogFunAdr("JT_HelpWithAnything", JT_HelpWithAnything);
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LogFunAdr("JT_HelpWithJobTypes", JT_HelpWithJobTypes);
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LogFunAdr("JT_HelpWithJobTypesOrSleep", JT_HelpWithJobTypesOrSleep);
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LogFunAdr("JT_AcquireFifoLockOrHelp", JT_AcquireFifoLockOrHelp);
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LogFunAdr("JT_ReleaseFifoLock", JT_ReleaseFifoLock);
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LogFunAdr("JT_EndJobGroup", JT_EndJobGroup);
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LogFunAdr("JT_AllocateJob", JT_AllocateJob);
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LogFunAdr("JTGuts_AddJob_Internal", JTGuts_AddJob_Internal);
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LogVarAdr("job_JT_Context", job_JT_Context);
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}
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virtual void GetFun(void) const
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{
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g_GameDll.FindPatternSIMD("48 8B C4 48 89 58 08 48 89 78 10 55 48 8D 68 A1 48 81 EC ?? ?? ?? ?? 0F 29 70 E8 48 8D 1D ?? ?? ?? ??").GetPtr(JT_ParallelCall);
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g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 80 3D ?? ?? ?? ?? ??").GetPtr(JT_HelpWithAnything);
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g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 4C 89 4C 24 ?? 4C 89 44 24 ?? 55 56 57 41 54 41 55 41 56 41 57 48 83 EC 60").GetPtr(JT_HelpWithJobTypes);
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g_GameDll.FindPatternSIMD("4C 89 4C 24 ?? 4C 89 44 24 ?? 48 89 54 24 ?? 48 89 4C 24 ?? 55 53 56 57 41 54 41 55 41 56 41 57 48 8D 6C 24 ??").GetPtr(JT_HelpWithJobTypesOrSleep);
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g_GameDll.FindPatternSIMD("48 83 EC 08 65 48 8B 04 25 ?? ?? ?? ?? 4C 8B C1").GetPtr(JT_AcquireFifoLockOrHelp);
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g_GameDll.FindPatternSIMD("48 83 EC 28 44 8B 11").GetPtr(JT_ReleaseFifoLock);
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g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 30 65 48 8B 04 25 ?? ?? ?? ?? BA ?? ?? ?? ??").GetPtr(JT_AllocateJob);
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g_GameDll.FindPatternSIMD("8B D1 48 8D 05 ?? ?? ?? ?? 81 E2 ?? ?? ?? ?? 48 C1 E2 06 48 03 D0 E9 ?? ?? ?? ??").GetPtr(JT_EndJobGroup);
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g_GameDll.FindPatternSIMD("48 89 74 24 ? 57 48 83 EC 20 0F B6 F1").GetPtr(JTGuts_AddJob_Internal);
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}
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virtual void GetVar(void) const
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{
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CMemory(JT_EndJobGroup).FindPattern("48 8D").ResolveRelativeAddressSelf(3, 7).GetPtr(job_JT_Context);
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}
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virtual void GetCon(void) const { }
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virtual void Detour(const bool bAttach) const;
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};
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///////////////////////////////////////////////////////////////////////////////
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#endif // JOBTHREAD_H
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