r5sdk/r5dev/include/hooks.h
PixieCore 7bb4fd6313
Merge indev into master. (#44)
* Added separate function to resolve relative addresses in address.h

* Added new patterns to the print function.

* Updated IsFlagSet hooks.

* Cleaned up code to properly mask off Dev and Cheat flags.
* Added separate define from _DEBUG so you can define it in release builds for people without C++ Debug Restributeables.

* Removed un-used define in hooks.h

* Fixed potential crashes in r5net and added debug prints.

* Potential crashes were when in certain post functions the returned status wasn't 200.

* Changed map-select drop down menu, now it displays 'Map Name + Season' instead of file-name. (#41)

* Host Server shows normal map names

* Changed a few stuff...

* redid some stuff that isn't crucial

* Update CCompanion.cpp

* Update CCompanion.cpp

* Updated mapname displaying.

* Moved "ServerMap" as a static object into CCompanion::HostServerSection().

Co-authored-by: IcePixelx <41352111+PixieCore@users.noreply.github.com>

* prevent squirrel compiler errors from killing game process (#43)

* Read description for all changes.

* Added ability to register custom ConVar.
* Added 2 custom ConVars to open the CGameConsole and CCompanion Windows.
* Changed ResolveRelativeAddress.
* Added Config System for the Gui.
* Added ImGui::Hotkey.
* Added the ability to change 2 hotkeys for opening the window for CGameConsole and CCompanion.
* Changed pattern for Squirrel_CompilerError to use a String.
* Added IMemAlloc::AllocWrapper to patterns.h

* Changes in description.

* Added icon to launcher.exe
* Launcher.exe gets remnamed to Run R5 Reloaded.exe in launcher release compilation configuration.
* Extended argument buffer for starting the game in launcher.exe.
* Added exception printing if in the custom ConVars an invalid value gets passed.

* Wrong return.

* Added shortcut with launch params.

* Fixed prints.

Co-authored-by: Marcii0 <58266292+Marcii0@users.noreply.github.com>
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2021-08-19 15:26:44 +02:00

117 lines
3.8 KiB
C++

#pragma once
#include "patterns.h"
#include "structs.h"
#include "hooks.h"
#include "gameclasses.h"
#include "CCompanion.h"
#include "CGameConsole.h"
inline bool g_bDebugLoading = false;
inline bool g_bReturnAllFalse = false;
inline bool g_bDebugConsole = false;
extern bool g_bBlockInput;
namespace Hooks
{
#pragma region CHLClient
void __fastcall FrameStageNotify(CHLClient* rcx, ClientFrameStage_t curStage);
using FrameStageNotifyFn = void(__fastcall*)(CHLClient*, ClientFrameStage_t);
extern FrameStageNotifyFn originalFrameStageNotify;
#pragma endregion
#pragma region Squirrel
void* SQVM_Print(void* sqvm, char* fmt, ...);
__int64 SQVM_Warning(void* sqvm, int a2, int a3, int* stringSize, void** string);
__int64 SQVM_LoadRson(const char* rson_name);
bool SQVM_LoadScript(void* sqvm, const char* script_path, const char* script_name, int flag);
using SQVM_WarningFn = __int64(*)(void*, int, int, int*, void**);
extern SQVM_WarningFn originalSQVM_Warning;
using SQVM_LoadRsonFn = __int64(*)(const char*);
extern SQVM_LoadRsonFn originalSQVM_LoadRson;
using SQVM_LoadScriptFn = bool(*)(void*, const char*, const char*, int);
extern SQVM_LoadScriptFn originalSQVM_LoadScript;
#pragma endregion
#pragma region CVEngineServer
bool IsPersistenceDataAvailable(__int64 thisptr, int client);
using IsPersistenceDataAvailableFn = bool(*)(__int64, int);
extern IsPersistenceDataAvailableFn originalIsPersistenceDataAvailable;
#pragma endregion
#pragma region NetChannel
bool NET_ReceiveDatagram(int sock, void* inpacket, bool raw);
unsigned int NET_SendDatagram(SOCKET s, const char* buf, int len, int flags);
void NET_PrintFunc(const char* fmt, ...);
void NetChanShutdown(void* rcx, const char* reason, unsigned __int8 unk1, char unk2);
using NET_PrintFuncFn = void(*)(const char* fmt, ...);
extern NET_PrintFuncFn originalNET_PrintFunc;
using NET_ReceiveDatagramFn = bool(*)(int, void*, bool);
extern NET_ReceiveDatagramFn originalNET_ReceiveDatagram;
using NET_SendDatagramFn = unsigned int(*)(SOCKET, const char*, int, int);
extern NET_SendDatagramFn originalNET_SendDatagram;
using NetChan_ShutDown = void(*)(void*, const char*, unsigned __int8, char);
extern NetChan_ShutDown originalNetChanShutDown;
#pragma endregion
#pragma region ConVar
bool ConVar_IsFlagSet(ConVar* cvar, int flag);
bool ConCommand_IsFlagSet(ConCommandBase* cmd, int flag);
using ConVar_IsFlagSetFn = bool(*)(ConVar*, int);
extern ConVar_IsFlagSetFn originalConVar_IsFlagSet;
using ConCommand_IsFlagSetFn = bool(*)(ConCommandBase*, int);
extern ConCommand_IsFlagSetFn originalConCommand_IsFlagSet;
using Map_CallbackFn = void(*)(void*);
extern Map_CallbackFn originalMap_Callback;
#pragma endregion
#pragma region WinAPI
BOOL WINAPI GetCursorPos(LPPOINT lpPoint);
BOOL WINAPI SetCursorPos(int X, int Y);
BOOL WINAPI ClipCursor(const RECT* lpRect);
BOOL WINAPI ShowCursor(BOOL bShow);
using GetCursorPosFn = BOOL(WINAPI*)(LPPOINT);
extern GetCursorPosFn originalGetCursorPos;
using SetCursorPosFn = BOOL(WINAPI*)(int, int);
extern SetCursorPosFn originalSetCursorPos;
using ClipCursorFn = BOOL(WINAPI*)(const RECT*);
extern ClipCursorFn originalClipCursor;
using ShowCursorFn = BOOL(WINAPI*)(BOOL);
extern ShowCursorFn originalShowCursor;
#pragma endregion
#pragma region CBaseFileSystem
void FileSystemWarning(void* thisptr, FileWarningLevel_t level, const char* fmt, ...);
using FileSystemWarningFn = void(*)(void*, FileWarningLevel_t, const char*, ...);
extern FileSystemWarningFn originalFileSystemWarning;
#pragma endregion
#pragma region Other
int MSG_EngineError(char* fmt, va_list args);
using MSG_EngineErrorFn = int(*)(char*, va_list);
extern MSG_EngineErrorFn originalMSG_EngineError;
#pragma endregion
void InstallHooks();
void RemoveHooks();
void ToggleNetTrace();
extern bool bToggledNetTrace;
void ToggleDevCommands();
extern bool bToggledDevFlags;
}