mirror of
https://github.com/Mauler125/r5sdk.git
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The intention of null-terminating the string is clearer when using '\0' instead of '0' or 'NULL'.
330 lines
5.7 KiB
C++
330 lines
5.7 KiB
C++
//===========================================================================//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "core/stdafx.h"
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#include "tier1/bitbuf.h"
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const uint32 s_nMaskTable[33] = {
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0,
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(1 << 1) - 1,
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(1 << 2) - 1,
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(1 << 3) - 1,
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(1 << 4) - 1,
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(1 << 5) - 1,
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(1 << 6) - 1,
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(1 << 7) - 1,
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(1 << 8) - 1,
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(1 << 9) - 1,
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(1 << 10) - 1,
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(1 << 11) - 1,
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(1 << 12) - 1,
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(1 << 13) - 1,
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(1 << 14) - 1,
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(1 << 15) - 1,
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(1 << 16) - 1,
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(1 << 17) - 1,
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(1 << 18) - 1,
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(1 << 19) - 1,
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(1 << 20) - 1,
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(1 << 21) - 1,
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(1 << 22) - 1,
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(1 << 23) - 1,
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(1 << 24) - 1,
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(1 << 25) - 1,
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(1 << 26) - 1,
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(1 << 27) - 1,
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(1 << 28) - 1,
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(1 << 29) - 1,
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(1 << 30) - 1,
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0x7fffffff,
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0xffffffff,
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};
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CBitBuffer::CBitBuffer(void)
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{
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m_bOverflow = false;
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m_pDebugName = NULL;
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m_nDataBits = -1;
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m_nDataBytes = 0;
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}
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void CBitBuffer::SetDebugName(const char* pName)
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{
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m_pDebugName = pName;
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}
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const char* CBitBuffer::GetDebugName() const
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{
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return m_pDebugName;
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}
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bool CBitBuffer::IsOverflowed() const
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{
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return m_bOverflow;
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}
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void CBitBuffer::SetOverflowFlag()
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{
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m_bOverflow = true;
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}
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void CBitRead::GrabNextDWord(bool bOverFlowImmediately)
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{
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if (m_pDataIn == m_pBufferEnd)
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{
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m_nBitsAvail = 1;
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m_nInBufWord = 0;
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m_pDataIn++;
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if (bOverFlowImmediately)
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SetOverflowFlag();
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}
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else
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{
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if (m_pDataIn > m_pBufferEnd)
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{
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SetOverflowFlag();
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m_nInBufWord = 0;
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}
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else
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{
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assert(reinterpret_cast<uintptr_t>(m_pDataIn) + 3 < reinterpret_cast<uintptr_t>(m_pBufferEnd));
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m_nInBufWord = LittleDWord(*(m_pDataIn++));
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}
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}
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}
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void CBitRead::FetchNext()
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{
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m_nBitsAvail = 32;
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GrabNextDWord(false);
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}
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uint32 CBitRead::ReadUBitLong(int numbits)
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{
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if (m_nBitsAvail >= numbits)
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{
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unsigned int nRet = m_nInBufWord & s_nMaskTable[numbits];
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m_nBitsAvail -= numbits;
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if (m_nBitsAvail)
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{
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m_nInBufWord >>= numbits;
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}
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else
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{
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FetchNext();
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}
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return nRet;
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}
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else
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{
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uint32 nRet = m_nInBufWord;
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numbits -= m_nBitsAvail;
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GrabNextDWord(true);
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if (IsOverflowed())
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return 0;
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nRet |= ((m_nInBufWord & s_nMaskTable[numbits]) << m_nBitsAvail);
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m_nBitsAvail = 32 - numbits;
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m_nInBufWord >>= numbits;
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return nRet;
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}
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}
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int CBitRead::ReadSBitLong(int numbits)
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{
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int nRet = ReadUBitLong(numbits);
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return (nRet << (32 - numbits)) >> (32 - numbits);
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}
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int CBitRead::ReadByte()
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{
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return ReadSBitLong(sizeof(unsigned char) << 3);
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}
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int CBitRead::ReadChar()
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{
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return ReadSBitLong(sizeof(char) << 3);
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}
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bool CBitRead::ReadString(char* pStr, int maxLen, bool bLine, int* pOutNumChars)
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{
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assert(maxLen != 0);
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bool bTooSmall = false;
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int iChar = 0;
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while (1)
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{
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char val = char(ReadChar());
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if (val == 0)
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break;
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else if (bLine && val == '\n')
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break;
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if (iChar < (maxLen - 1))
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{
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pStr[iChar] = val;
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++iChar;
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}
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else
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{
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bTooSmall = true;
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}
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}
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// Make sure it's null-terminated.
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pStr[iChar] = '\0';
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if (pOutNumChars)
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*pOutNumChars = iChar;
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return !IsOverflowed() && !bTooSmall;
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}
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bool CBitRead::Seek(int64_t nPosition)
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{
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bool bSucc = true;
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if (nPosition < 0 || nPosition > m_nDataBits)
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{
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SetOverflowFlag();
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bSucc = false;
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nPosition = m_nDataBits;
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}
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size_t nHead = m_nDataBytes & 3; // non-multiple-of-4 bytes at head of buffer. We put the "round off"
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// at the head to make reading and detecting the end efficient.
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size_t nByteOfs = nPosition / 8;
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if ((m_nDataBytes < 4) || (nHead && (nByteOfs < nHead)))
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{
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// partial first dword
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uint8 const* pPartial = (uint8 const*)m_pData;
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if (m_pData)
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{
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m_nInBufWord = *(pPartial++);
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if (nHead > 1)
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m_nInBufWord |= (*pPartial++) << 8;
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if (nHead > 2)
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m_nInBufWord |= (*pPartial++) << 16;
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}
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m_pDataIn = (uint32 const*)pPartial;
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m_nInBufWord >>= (nPosition & 31);
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m_nBitsAvail = int((nHead << 3) - (nPosition & 31));
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}
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else
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{
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ssize_t nAdjPosition = nPosition - (nHead << 3);
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m_pDataIn = reinterpret_cast<uint32 const*> (
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reinterpret_cast<uint8 const*>(m_pData) + ((nAdjPosition / 32) << 2) + nHead);
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if (m_pData)
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{
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m_nBitsAvail = 32;
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GrabNextDWord();
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}
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else
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{
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m_nInBufWord = 0;
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m_nBitsAvail = 1;
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}
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m_nInBufWord >>= (nAdjPosition & 31);
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m_nBitsAvail = min(m_nBitsAvail, 32 - (nAdjPosition & 31)); // in case grabnextdword overflowed
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}
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return bSucc;
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}
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void CBitRead::StartReading(const void* pData, size_t nBytes, int64_t iStartBit, int64_t nBits)
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{
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// Make sure it's dword aligned and padded.
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assert((int64_t(pData) & 3) == 0);
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m_pData = (uint32*)pData;
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m_pDataIn = m_pData;
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m_nDataBytes = nBytes;
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if (nBits == -1)
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{
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m_nDataBits = nBytes << 3;
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}
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else
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{
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assert(nBits <= int64_t(nBytes * 8));
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m_nDataBits = nBits;
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}
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m_bOverflow = false;
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m_pBufferEnd = reinterpret_cast<uint32 const*> (reinterpret_cast<uint8 const*> (m_pData) + nBytes);
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if (m_pData)
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Seek(iStartBit);
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}
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inline int BitByte(int bits)
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{
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// return PAD_NUMBER( bits, 8 ) >> 3;
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return (bits + 7) >> 3;
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}
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bool bf_write::IsOverflowed() const
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{
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return this->m_bOverflow;
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}
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int bf_write::GetNumBytesWritten() const
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{
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return BitByte(this->m_iCurBit);
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}
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int bf_write::GetNumBitsWritten() const
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{
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return this->m_iCurBit;
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}
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int bf_write::GetMaxNumBits() const
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{
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return this->m_nDataBits;
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}
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int bf_write::GetNumBitsLeft() const
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{
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return this->m_nDataBits - m_iCurBit;
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}
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int bf_write::GetNumBytesLeft() const
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{
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return this->GetNumBitsLeft() >> 3;
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}
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unsigned char* bf_write::GetData() const
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{
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return this->m_pData;
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}
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const char* bf_write::GetDebugName() const
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{
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return this->m_pDebugName;
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}
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bool bf_write::CheckForOverflow(int nBits)
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{
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if (this->m_iCurBit + nBits > this->m_nDataBits)
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{
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this->SetOverflowFlag();
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}
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return this->m_bOverflow;
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}
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void bf_write::SetOverflowFlag()
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{
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if (this->m_bAssertOnOverflow)
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{
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assert(false);
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}
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this->m_bOverflow = true;
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} |