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Some GUID's are still unknown. Class members need verification like the material resolution member. Added a ConCommand for getting the material we are currently looking it and printing it to the console. Porting to other seasons still need to be done.
19 lines
396 B
C++
19 lines
396 B
C++
//===========================================================================//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "core/stdafx.h"
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#include "materialsystem/cmaterialglue.h"
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///////////////////////////////////////////////////////////////////////////////
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void CMaterialGlue_Attach()
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{
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}
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void CMaterialGlue_Detach()
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{
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} |