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254 lines
7.2 KiB
C++
254 lines
7.2 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include <array>
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#include <memory>
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#include <unordered_set>
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#include <unordered_map>
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#include <map>
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#include <regex>
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#include <thread>
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#include <mutex>
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#include "imgui.h"
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class CTextLogger
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{
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public:
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enum class SelectionMode
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{
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Normal,
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Word,
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Line
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};
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// Represents a character coordinate from the user's point of view,
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// i. e. consider an uniform grid (assuming fixed-width font) on the
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// screen as it is rendered, and each cell has its own coordinate, starting from 0.
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// Tabs are counted as [1..mTabSize] count empty spaces, depending on
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// how many space is necessary to reach the next tab stop.
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// For example, coordinate (1, 5) represents the character 'B' in a line "\tABC", when mTabSize = 4,
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// because it is rendered as " ABC" on the screen.
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struct Coordinates
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{
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int m_nLine, m_nColumn;
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Coordinates() : m_nLine(0), m_nColumn(0) {}
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Coordinates(int aLine, int aColumn) : m_nLine(aLine), m_nColumn(aColumn)
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{
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assert(aLine >= 0);
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assert(aColumn >= 0);
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}
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static Coordinates Invalid() { static Coordinates invalid(-1, -1); return invalid; }
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bool operator ==(const Coordinates& o) const
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{
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return
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m_nLine == o.m_nLine &&
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m_nColumn == o.m_nColumn;
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}
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bool operator !=(const Coordinates& o) const
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{
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return
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m_nLine != o.m_nLine ||
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m_nColumn != o.m_nColumn;
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}
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bool operator <(const Coordinates& o) const
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{
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if (m_nLine != o.m_nLine)
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return m_nLine < o.m_nLine;
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return m_nColumn < o.m_nColumn;
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}
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bool operator >(const Coordinates& o) const
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{
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if (m_nLine != o.m_nLine)
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return m_nLine > o.m_nLine;
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return m_nColumn > o.m_nColumn;
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}
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bool operator <=(const Coordinates& o) const
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{
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if (m_nLine != o.m_nLine)
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return m_nLine < o.m_nLine;
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return m_nColumn <= o.m_nColumn;
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}
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bool operator >=(const Coordinates& o) const
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{
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if (m_nLine != o.m_nLine)
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return m_nLine > o.m_nLine;
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return m_nColumn >= o.m_nColumn;
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}
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};
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typedef std::string String;
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typedef uint8_t Char;
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//struct Glyph
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//{
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// Char m_Char;
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// ImVec4 m_Color = ImVec4(0.23f, 0.47f, 0.85f, 1.00f);
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// Glyph(Char aChar, ImVec4 aColor = ImVec4(0.80f, 0.80f, 0.80f, 1.00f)) : m_Char(aChar), m_Color(aColor) {}
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//};
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//typedef std::vector<Glyph> Line;
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struct Line
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{
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std::string buffer;
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ImU32 color;
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inline int Length() const
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{
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return static_cast<int>(buffer.size());
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}
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Line(const char* const text = "", const ImU32 col = 0xFFFFFFFF)
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: buffer(text)
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, color(col)
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{}
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};
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typedef std::vector<Line> Lines;
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CTextLogger();
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~CTextLogger();
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void Render();
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void Copy(bool aCopyAll = false);
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//void SetText(const ConLog_t& aText);
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std::string GetText() const;
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//void SetTextLines(const std::vector<ConLog_t>& aLines);
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std::vector<std::string> GetTextLines() const;
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ImGuiTextFilter& GetFilter() { return m_itFilter; };
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std::string GetSelectedText() const;
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std::string GetCurrentLineText() const;
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int GetTotalLines() const { return (int)m_Lines.size(); }
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Coordinates GetCursorPosition() const { return GetActualCursorCoordinates(); }
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void MoveCursor(int aLines, bool aForward = true);
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void SetCursorPosition(const Coordinates& aPosition);
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inline void SetHandleUserInputs (bool aValue){ m_bHandleUserInputs = aValue;}
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inline bool IsHandleUserInputs() const { return m_bHandleUserInputs; }
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inline void ShouldScrollToStart(const bool aValue) { m_bScrollToStart = aValue; }
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inline bool IsScrollingToStart() const { return m_bScrollToStart; }
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inline bool IsScrolledToStart() const { return m_bScrolledToStart; }
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inline void ShouldScrollToBottom(const bool aValue) { m_bScrollToBottom = aValue; }
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inline bool IsScrollingToBottom() const { return m_bScrollToBottom; }
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inline bool IsScrolledToBottom() const { return m_bScrolledToBottom; }
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void SetTabSize(int aValue);
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inline int GetTabSize() const { return m_nTabSize; }
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void InsertText(const char* const text, const ImU32 color);
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void MoveUp(int aAmount = 1, bool aSelect = false);
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void MoveDown(int aAmount = 1, bool aSelect = false);
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void MoveLeft(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
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void MoveRight(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
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void MoveTop(bool aSelect = false);
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void MoveBottom(bool aSelect = false);
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void MoveHome(bool aSelect = false);
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void MoveEnd(bool aSelect = false);
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void SetSelectionStart(const Coordinates& aPosition);
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void SetSelectionEnd(const Coordinates& aPosition);
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void SetSelection(const Coordinates& aStart, const Coordinates& aEnd, SelectionMode aMode = SelectionMode::Normal);
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void SelectWordUnderCursor();
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void SelectAll();
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bool HasSelection() const;
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void MoveSelection(int aLines, bool aForward = true);
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void RemoveLine(int aStart, int aEnd);
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void RemoveLine(int aIndex);
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private:
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struct LoggerState_t
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{
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Coordinates m_SelectionStart;
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Coordinates m_SelectionEnd;
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Coordinates m_CursorPosition;
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};
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float TextDistanceToLineStart(const Coordinates& aFrom) const;
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void EnsureCursorVisible();
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int GetPageSize() const;
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std::string GetText(const Coordinates& aStart, const Coordinates& aEnd) const;
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Coordinates GetActualLastLineCoordinates() const;
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Coordinates GetActualCursorCoordinates() const;
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Coordinates SanitizeCoordinates(const Coordinates& aValue) const;
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void Advance(Coordinates& aCoordinates) const;
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void DeleteRange(const Coordinates& aStart, const Coordinates& aEnd);
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int InsertTextAt(Coordinates& aWhere, const char* aValue, const ImU32 aColor);
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void MarkNewline(Coordinates& aWhere, int aIndex);
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Coordinates ScreenPosToCoordinates(const ImVec2& aPosition) const;
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Coordinates FindWordStart(const Coordinates& aFrom) const;
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Coordinates FindWordEnd(const Coordinates& aFrom) const;
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Coordinates FindNextWord(const Coordinates& aFrom) const;
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int GetCharacterIndex(const Coordinates& aCoordinates) const;
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int GetCharacterColumn(int aLine, int aIndex) const;
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int GetLineCharacterCount(int aLine) const;
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int GetLineMaxColumn(int aLine) const;
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bool IsOnWordBoundary(const Coordinates& aAt) const;
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Line& InsertLine(int aIndex);
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std::string GetWordUnderCursor() const;
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std::string GetWordAt(const Coordinates& aCoords) const;
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//ImU32 GetGlyphColor(const Glyph& aGlyph) const;
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void HandleKeyboardInputs(bool bHoveredScrollbar, bool bActiveScrollbar);
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void HandleMouseInputs(bool bHoveredScrollbar, bool bActiveScrollbar);
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public:
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bool m_bAutoScroll;
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private:
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// Whether to scroll to the cursor
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bool m_bScrollToCursor;
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// Whether to scroll to the start of the logging pane (horizontal axis), and
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// whether we are already scrolled to the start
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bool m_bScrollToStart;
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bool m_bScrolledToStart;
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// Whether to scroll to the bottom of the logging pane (vertical axis), and
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// whether we are already scrolled to the bottom
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bool m_bScrollToBottom;
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bool m_bScrolledToBottom;
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bool m_bHandleUserInputs;
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bool m_bWithinLoggingRect;
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// TODO[ AMOS ]: remove these as they aren't used and causes the structure to
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// pad by 7 bytes
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bool m_bLinesOffsetForward;
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int m_nLinesOffsetAmount;
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int m_nTabSize;
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int m_nLeftMargin;
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float m_flLineSpacing;
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SelectionMode m_SelectionMode;
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double m_flLastClick;
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double m_nStartTime;
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Coordinates m_InteractiveStart;
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Coordinates m_InteractiveEnd;
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LoggerState_t m_State;
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ImVec2 m_CharAdvance;
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Lines m_Lines;
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ImGuiTextFilter m_itFilter;
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};
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