r5sdk/r5dev/engine/baseserver.h

30 lines
864 B
C++

#pragma once
#include "engine/baseclient.h"
namespace
{
}
class CBaseServer
{
public:
int GetNumHumanPlayers(void) const;
int GetNumFakeClients(void) const;
};
extern CBaseServer* g_pServer;
///////////////////////////////////////////////////////////////////////////////
class HBaseServer : public IDetour
{
virtual void debugp()
{
//std::cout << "| VAR: g_dwMaxClients : 0x" << std::hex << std::uppercase << g_dwMaxClients << std::setw(0) << " |" << std::endl;
//std::cout << "| VAR: g_dwMaxFakeClients : 0x" << std::hex << std::uppercase << g_dwMaxFakeClients << std::setw(0) << " |" << std::endl;
std::cout << "+----------------------------------------------------------------+" << std::endl;
}
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HBaseServer);