r5sdk/r5dev/engine/net.cpp
Kawe Mazidjatari 8c1dfb50f4 Address class cleanup/improvements
* Move most definitions to implementation file to avoid recompiling whole program for small changes
* Pass strings by reference for where possible.
* Split Module class to dedicated file.
* Add const qualifiers to all eligible methods for address/module class
* Some renaming
2022-04-10 19:59:34 +02:00

242 lines
8.8 KiB
C++

//=============================================================================//
//
// Purpose: Net system utilities
//
//=============================================================================//
#include "core/stdafx.h"
#include "engine/net.h"
#ifndef NETCONSOLE
#include "core/logdef.h"
#include "tier1/cvar.h"
#include "vstdlib/completion.h"
#include "mathlib/color.h"
#include "engine/sys_utils.h"
#include "engine/net.h"
#include "engine/net_chan.h"
#ifndef CLIENT_DLL
#include "engine/baseclient.h"
#endif // !CLIENT_DLL
#endif // !NETCONSOLE
#ifndef NETCONSOLE
//-----------------------------------------------------------------------------
// Purpose: shutdown netchannel
//-----------------------------------------------------------------------------
void NET_ShutDown(void* thisptr, const char* szReason, std::uint8_t a1, char a2)
{
#if !defined (GAMEDLL_S0) || !defined (GAMEDLL_S1) // !TEMP UNTIL CHOSTSTATE IS BUILD AGNOSTIC! //
DownloadPlaylists_f_CompletionFunc(); // Re-load playlist from disk after getting disconnected from the server.
#endif // !GAMEDLL_S0 || !GAMEDLL_S1
v_NET_Shutdown(thisptr, szReason, a1, a2);
}
//-----------------------------------------------------------------------------
// Purpose: hook and log the receive datagram
//-----------------------------------------------------------------------------
bool NET_ReceiveDatagram(int iSocket, netpacket_s* pInpacket, bool bRaw)
{
bool result = v_NET_ReceiveDatagram(iSocket, pInpacket, bRaw);
if (result)
{
// Log received packet data.
HexDump("[+] NET_ReceiveDatagram", 0, &pInpacket->data[NULL], pInpacket->wiresize);
}
return result;
}
//-----------------------------------------------------------------------------
// Purpose: hook and log the send datagram
//-----------------------------------------------------------------------------
void* NET_SendDatagram(SOCKET s, const char* szPayload, int iLenght, int nFlags)
{
void* result = v_NET_SendDatagram(s, szPayload, iLenght, nFlags);
if (result)
{
// Log transmitted packet data.
HexDump("[+] NET_SendDatagram", 0, szPayload, iLenght);
}
return result;
}
//-----------------------------------------------------------------------------
// Purpose: sets the user specified encryption key
// Input : *svNetKey -
//-----------------------------------------------------------------------------
void NET_SetKey(const string& svNetKey)
{
g_szNetKey.clear();
g_szNetKey = svNetKey;
DevMsg(eDLL_T::ENGINE, "______________________________________________________________\n");
DevMsg(eDLL_T::ENGINE, "] NET_KEY ----------------------------------------------------\n");
DevMsg(eDLL_T::ENGINE, "] BASE64: %s%s%s\n", g_svGreyB.c_str(), g_szNetKey.c_str(), g_svReset.c_str());
DevMsg(eDLL_T::ENGINE, "--------------------------------------------------------------\n");
v_NET_SetKey(g_pNetKey, g_szNetKey.c_str());
}
//-----------------------------------------------------------------------------
// Purpose: calculates and sets the encryption key
//-----------------------------------------------------------------------------
void NET_GenerateKey()
{
g_szNetKey.clear();
net_userandomkey->SetValue(1);
BCRYPT_ALG_HANDLE hAlgorithm;
if (BCryptOpenAlgorithmProvider(&hAlgorithm, L"RNG", 0, 0) < 0)
{
Error(eDLL_T::ENGINE, "Failed to open rng algorithm\n");
return;
}
unsigned char pBuffer[0x10u];
if (BCryptGenRandom(hAlgorithm, pBuffer, 0x10u, 0) < 0)
{
Error(eDLL_T::ENGINE, "Failed to generate random data\n");
return;
}
for (int i = 0; i < 0x10u; i++)
{
g_szNetKey += pBuffer[i];
}
g_szNetKey = Base64Encode(g_szNetKey);
DevMsg(eDLL_T::ENGINE, "______________________________________________________________\n");
DevMsg(eDLL_T::ENGINE, "] NET_KEY ----------------------------------------------------\n");
DevMsg(eDLL_T::ENGINE, "] BASE64: %s%s%s\n", g_svGreyB.c_str(), g_szNetKey.c_str(), g_svReset.c_str());
DevMsg(eDLL_T::ENGINE, "--------------------------------------------------------------\n");
v_NET_SetKey(g_pNetKey, g_szNetKey.c_str());
}
//-----------------------------------------------------------------------------
// Purpose: hook and log the client's signonstate to the console
//-----------------------------------------------------------------------------
void NET_PrintFunc(const char* fmt, ...)
{
static char buf[1024];
va_list args;
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
buf[sizeof(buf) - 1] = 0;
va_end(args);
DevMsg(eDLL_T::CLIENT, "%s", buf);
}
//-----------------------------------------------------------------------------
// Purpose: disconnect the client and shutdown netchannel
//-----------------------------------------------------------------------------
void NET_DisconnectClient(CBaseClient* pClient, int nIndex, const char* szReason, uint8_t unk1, char unk2)
{
#ifndef CLIENT_DLL
if (!pClient || std::strlen(szReason) == NULL || !pClient->GetNetChan())
{
return;
}
v_NET_Shutdown(pClient->GetNetChan(), szReason, unk1, unk2); // Shutdown netchan.
pClient->SetNetChan(nullptr); // Null netchan.
CBaseClient_Clear(pClient); // Reset CClient instance for client.
g_bIsPersistenceVarSet[nIndex] = false; // Reset Persistence var.
#endif // !CLIENT_DLL
}
#endif // !NETCONSOLE
//-----------------------------------------------------------------------------
// Purpose: returns the WSA error code
//-----------------------------------------------------------------------------
const char* NET_ErrorString(int iCode)
{
switch (iCode)
{
case WSAEINTR : return "WSAEINTR";
case WSAEBADF : return "WSAEBADF";
case WSAEACCES : return "WSAEACCES";
case WSAEDISCON : return "WSAEDISCON";
case WSAEFAULT : return "WSAEFAULT";
case WSAEINVAL : return "WSAEINVAL";
case WSAEMFILE : return "WSAEMFILE";
case WSAEWOULDBLOCK : return "WSAEWOULDBLOCK";
case WSAEINPROGRESS : return "WSAEINPROGRESS";
case WSAEALREADY : return "WSAEALREADY";
case WSAENOTSOCK : return "WSAENOTSOCK";
case WSAEDESTADDRREQ : return "WSAEDESTADDRREQ";
case WSAEMSGSIZE : return "WSAEMSGSIZE";
case WSAEPROTOTYPE : return "WSAEPROTOTYPE";
case WSAENOPROTOOPT : return "WSAENOPROTOOPT";
case WSAEPROTONOSUPPORT: return "WSAEPROTONOSUPPORT";
case WSAESOCKTNOSUPPORT: return "WSAESOCKTNOSUPPORT";
case WSAEOPNOTSUPP : return "WSAEOPNOTSUPP";
case WSAEPFNOSUPPORT : return "WSAEPFNOSUPPORT";
case WSAEAFNOSUPPORT : return "WSAEAFNOSUPPORT";
case WSAEADDRINUSE : return "WSAEADDRINUSE";
case WSAEADDRNOTAVAIL : return "WSAEADDRNOTAVAIL";
case WSAENETDOWN : return "WSAENETDOWN";
case WSAENETUNREACH : return "WSAENETUNREACH";
case WSAENETRESET : return "WSAENETRESET";
case WSAECONNABORTED : return "WSWSAECONNABORTEDAEINTR";
case WSAECONNRESET : return "WSAECONNRESET";
case WSAENOBUFS : return "WSAENOBUFS";
case WSAEISCONN : return "WSAEISCONN";
case WSAENOTCONN : return "WSAENOTCONN";
case WSAESHUTDOWN : return "WSAESHUTDOWN";
case WSAETOOMANYREFS : return "WSAETOOMANYREFS";
case WSAETIMEDOUT : return "WSAETIMEDOUT";
case WSAECONNREFUSED : return "WSAECONNREFUSED";
case WSAELOOP : return "WSAELOOP";
case WSAENAMETOOLONG : return "WSAENAMETOOLONG";
case WSAEHOSTDOWN : return "WSAEHOSTDOWN";
case WSAEPROCLIM : return "WSAEPROCLIM";
case WSASYSNOTREADY : return "WSASYSNOTREADY";
case WSAVERNOTSUPPORTED: return "WSAVERNOTSUPPORTED";
case WSANOTINITIALISED : return "WSANOTINITIALISED";
case WSAHOST_NOT_FOUND : return "WSAHOST_NOT_FOUND";
case WSATRY_AGAIN : return "WSATRY_AGAIN";
case WSANO_RECOVERY : return "WSANO_RECOVERY";
case WSANO_DATA : return "WSANO_DATA";
default : return "UNKNOWN_ERROR";
}
}
#ifndef NETCONSOLE
///////////////////////////////////////////////////////////////////////////////
void NET_Attach()
{
DetourAttach((LPVOID*)&v_NET_PrintFunc, &NET_PrintFunc);
#ifndef DEDICATED
DetourAttach((LPVOID*)&v_NET_Shutdown, &NET_ShutDown);
#endif
}
void NET_Detach()
{
DetourDetach((LPVOID*)&v_NET_PrintFunc, &NET_PrintFunc);
#ifndef DEDICATED
DetourDetach((LPVOID*)&v_NET_Shutdown, &NET_ShutDown);
#endif
}
void NET_Trace_Attach()
{
DetourAttach((LPVOID*)&v_NET_ReceiveDatagram, &NET_ReceiveDatagram);
DetourAttach((LPVOID*)&v_NET_SendDatagram, &NET_SendDatagram);
}
void NET_Trace_Detach()
{
DetourDetach((LPVOID*)&v_NET_ReceiveDatagram, &NET_ReceiveDatagram);
DetourDetach((LPVOID*)&v_NET_SendDatagram, &NET_SendDatagram);
}
///////////////////////////////////////////////////////////////////////////////
string g_szNetKey = "WDNWLmJYQ2ZlM0VoTid3Yg==";
uintptr_t g_pNetKey = g_mGameDll.FindString("client:NetEncryption_NewKey").FindPatternSelf("48 8D ? ? ? ? ? 48 3B", CMemory::Direction::UP, 300).ResolveRelativeAddressSelf(0x3, 0x7).GetPtr();
#endif // !NETCONSOLE