r5sdk/r5dev/vstdlib/keyvaluessystem.h
Kawe Mazidjatari 2501c37044 Globally convert all byte patterns to strings
These get reconverted to masked byte patterns at runtime. With the signature map cache system, this will only happen when building the cache.
2022-12-01 22:44:55 +01:00

65 lines
2.8 KiB
C++

#pragma once
#include "public/ikeyvaluessystem.h"
class CKeyValuesSystem : public IKeyValuesSystem// VTABLE @ 0x1413AA1E8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
public:
void RegisterSizeofKeyValues(int64_t size);
void* AllocKeyValuesMemory(int64_t size);
void FreeKeyValuesMemory(void* pMem);
HKeySymbol GetSymbolForString(const char* name, bool bCreate = false);
const char* GetStringForSymbol(HKeySymbol symbol);
void* GetMemPool(void); // GetMemPool returns a global variable called m_pMemPool, it gets modified by AllocKeyValuesMemory and with FreeKeyValuesMemory you can see where to find it in FreeKeyValuesMemory.
void SetKeyValuesExpressionSymbol(const char* name, bool bValue);
bool GetKeyValuesExpressionSymbol(const char* name);
HKeySymbol GetSymbolForStringCaseSensitive(HKeySymbol& hCaseInsensitiveSymbol, const char* name, bool bCreate = false);
// Datatypes aren't accurate. But full fill the actual byte distance.
public:
int64_t m_iMaxKeyValuesSize; // 0x0008
private:
char gap10[240]; // 0x0010
public:
int m_KvConditionalSymbolTable; // 0x0100
private:
char gap104[4]; // 0x0104
public:
int64_t field_108; // 0x0108
private:
char gap110[32]; // 0x0110
public:
int m_mutex; // 0x0130
};
CKeyValuesSystem* KeyValuesSystem();
/* ==== KEYVALUESSYSTEM ================================================================================================================================================= */
inline void* g_pKeyValuesMemPool = nullptr;
inline CKeyValuesSystem* g_pKeyValuesSystem = nullptr;
///////////////////////////////////////////////////////////////////////////////
class HKeyValuesSystem : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| VAR: g_pKeyValuesMemPool : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pKeyValuesMemPool));
spdlog::debug("| VAR: g_pKeyValuesSystem : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pKeyValuesSystem));
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const { }
virtual void GetVar(void) const
{
g_pKeyValuesSystem = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 56 57 41 56 48 83 EC 40 48 8B F1")
.FindPatternSelf("48 8D 0D ?? ?? ?? 01", CMemory::Direction::DOWN).ResolveRelativeAddressSelf(0x3, 0x7).RCast<CKeyValuesSystem*>();
g_pKeyValuesMemPool = g_GameDll.FindPatternSIMD("48 8B 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 85 D2").ResolveRelativeAddressSelf(0x3, 0x7).RCast<void*>();
}
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HKeyValuesSystem);