r5sdk/r5dev/naveditor/include/OffMeshConnectionTool.h
2022-10-22 22:51:39 +02:00

51 lines
1.7 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef OFFMESHCONNECTIONTOOL_H
#define OFFMESHCONNECTIONTOOL_H
#include "NavEditor/Include/Editor.h"
// Tool to create off-mesh connection for InputGeom
class OffMeshConnectionTool : public EditorTool
{
Editor* m_editor;
float m_hitPos[3];
bool m_hitPosSet;
bool m_bidir;
unsigned char m_oldFlags;
public:
OffMeshConnectionTool();
~OffMeshConnectionTool();
virtual int type() { return TOOL_OFFMESH_CONNECTION; }
virtual void init(Editor* editor);
virtual void reset();
virtual void handleMenu();
virtual void handleClick(const float* s, const float* p, bool shift);
virtual void handleToggle();
virtual void handleStep();
virtual void handleUpdate(const float dt);
virtual void handleRender();
virtual void handleRenderOverlay(double* proj, double* model, int* view);
};
#endif // OFFMESHCONNECTIONTOOL_H