r5sdk/r5dev/public/tier0/jobthread.h
Kawe Mazidjatari 9f428f1567 Move tier0 lib headers to public
This commit does not change any logic or behavior of the code.
2023-04-06 23:50:48 +02:00

59 lines
2.7 KiB
C++

#ifndef JOBTHREAD_H
#define JOBTHREAD_H
struct JobFifoLock_s
{
};
typedef uint32_t JobID_t;
inline CMemory p_JT_ParallelCall;
inline auto JT_ParallelCall = p_JT_ParallelCall.RCast<void (*)(void)>();
inline CMemory p_JT_HelpWithAnything;
inline auto JT_HelpWithAnything = p_JT_HelpWithAnything.RCast<void* (*)(bool bShouldLoadPak)>();
inline CMemory p_JT_AcquireFifoLock;
inline auto JT_AcquireFifoLock = p_JT_AcquireFifoLock.RCast<bool (*)(struct JobFifoLock_s* pFifo)>();
inline CMemory p_JT_ReleaseFifoLock;
inline auto JT_ReleaseFifoLock = p_JT_ReleaseFifoLock.RCast<void (*)(struct JobFifoLock_s* pFifo)>();
void JT_Attach();
void JT_Detach();
///////////////////////////////////////////////////////////////////////////////
class VJobThread : public IDetour
{
virtual void GetAdr(void) const
{
LogFunAdr("JT_ParallelCall", p_JT_ParallelCall.GetPtr());
LogFunAdr("JT_HelpWithAnything", p_JT_HelpWithAnything.GetPtr());
LogFunAdr("JT_AcquireFifoLock", p_JT_AcquireFifoLock.GetPtr());
LogFunAdr("JT_ReleaseFifoLock", p_JT_ReleaseFifoLock.GetPtr());
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_JT_ParallelCall = g_GameDll.FindPatternSIMD("48 8B C4 48 89 58 10 48 89 70 18 55 57 41 57");
p_JT_HelpWithAnything = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 30 80 3D ?? ?? ?? ?? ??");
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_JT_ParallelCall = g_GameDll.FindPatternSIMD("48 8B C4 48 89 58 08 48 89 78 10 55 48 8D 68 A1 48 81 EC ?? ?? ?? ?? 0F 29 70 E8 48 8D 1D ?? ?? ?? ??");
p_JT_HelpWithAnything = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 80 3D ?? ?? ?? ?? ??");
#endif
p_JT_AcquireFifoLock = g_GameDll.FindPatternSIMD("48 83 EC 08 65 48 8B 04 25 ?? ?? ?? ?? 4C 8B C1");
p_JT_ReleaseFifoLock = g_GameDll.FindPatternSIMD("48 83 EC 28 44 8B 11");
JT_ParallelCall = p_JT_ParallelCall.RCast<void (*)(void)>(); /*48 8B C4 48 89 58 08 48 89 78 10 55 48 8D 68 A1 48 81 EC ?? ?? ?? ?? 0F 29 70 E8 48 8D 1D ?? ?? ?? ??*/
JT_HelpWithAnything = p_JT_HelpWithAnything.RCast<void* (*)(bool bShouldLoadPak)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 80 3D ?? ?? ?? ?? ??*/
JT_AcquireFifoLock = p_JT_AcquireFifoLock.RCast<bool (*)(struct JobFifoLock_s*)>(); /*48 83 EC 08 65 48 8B 04 25 ?? ?? ?? ?? 4C 8B C1*/
JT_ReleaseFifoLock = p_JT_ReleaseFifoLock.RCast<void (*)(struct JobFifoLock_s*)>(); /*48 83 EC 28 44 8B 11*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
#endif // JOBTHREAD_H