r5sdk/r5dev/sdklauncher/basepanel.h
Kawe Mazidjatari df5a8bdd68 SDK launcher defines cleanup
Some of its defines were located in the 'launcher' library directory, but it only contained defines for the SDK launcher, this has been moved to 'sdklauncher_const.h'. Also renamed the 'launcher_pch.h' PCH to 'sdklauncher_pch.h' to avoid confusion with 'launcher' and 'sdklauncher'.
2023-07-15 18:43:25 +02:00

128 lines
3.7 KiB
C++

#pragma once
struct LogList_t
{
LogList_t(const spdlog::level::level_enum nLevel, const string& svText)
{
m_nLevel = nLevel;
m_svText = svText;
}
spdlog::level::level_enum m_nLevel;
string m_svText;
};
class CSurface : public Forms::Form
{
public:
CSurface();
virtual ~CSurface()
{
};
UIX::UIXListView* ConsoleListView() const { return m_ConsoleListView; };
std::vector<LogList_t> m_LogList;
private:
void Init();
void Setup();
void LoadSettings();
void SaveSettings();
void ParseMaps();
void ParsePlaylists();
static void OnLoad(Forms::Control* pSender);
static void OnClose(const std::unique_ptr<FormClosingEventArgs>& pEventArgs, Forms::Control* pSender);
static void LaunchGame(Forms::Control* pSender);
static void CleanSDK(Forms::Control* pSender);
static void UpdateSDK(Forms::Control* pSender);
static void ReloadPlaylists(Forms::Control* pSender);
static void VirtualItemToClipboard(const std::unique_ptr<MouseEventArgs>& pEventArgs, Forms::Control* pSender);
static void GetVirtualItem(const std::unique_ptr<Forms::RetrieveVirtualItemEventArgs>& pEventArgs, Forms::Control* pSender);
static void ForwardCommandToGame(Forms::Control* pSender);
const char* GetControlValue(Forms::Control* pControl);
uint64_t GetProcessorAffinity(string& szParameter);
eLaunchMode BuildParameter(string& svParameter);
void AppendParameterInternal(string& svParameterList, const char* szParameter, const char* szArgument = nullptr);
void AppendProcessorParameters(string& svParameter);
void AppendConsoleParameters(string& svParameter);
void AppendVideoParameters(string& svParameter);
void AppendHostParameters(string& svParameter);
void AppendNetParameters(string& svParameter);
enum class eMode
{
NONE = -1,
HOST,
SERVER,
CLIENT,
};
enum class eVisibility
{
PUBLIC,
HIDDEN,
};
// Game.
UIX::UIXGroupBox* m_GameGroup;
UIX::UIXGroupBox* m_GameGroupExt;
UIX::UIXLabel* m_MapLabel;
UIX::UIXComboBox* m_MapCombo;
UIX::UIXLabel* m_PlaylistLabel;
UIX::UIXComboBox* m_PlaylistCombo;
UIX::UIXCheckBox* m_CheatsToggle;
UIX::UIXCheckBox* m_DeveloperToggle;
UIX::UIXCheckBox* m_ConsoleToggle;
UIX::UIXCheckBox* m_ColorConsoleToggle;
UIX::UIXTextBox* m_PlaylistFileTextBox;
UIX::UIXLabel* m_PlaylistFileLabel;
// Main.
UIX::UIXGroupBox* m_MainGroup;
UIX::UIXGroupBox* m_MainGroupExt;
UIX::UIXComboBox* m_ModeCombo;
UIX::UIXLabel* m_ModeLabel;
UIX::UIXTextBox* m_HostNameTextBox;
UIX::UIXLabel* m_HostNameLabel;
UIX::UIXComboBox* m_VisibilityCombo;
UIX::UIXLabel* m_VisibilityLabel;
UIX::UIXTextBox* m_LaunchArgsTextBox;
UIX::UIXLabel* m_LaunchArgsLabel;
UIX::UIXButton* m_CleanSDK;
UIX::UIXButton* m_UpdateSDK;
UIX::UIXButton* m_LaunchSDK;
// Engine.
UIX::UIXGroupBox* m_EngineBaseGroup;
UIX::UIXGroupBox* m_EngineNetworkGroup;
UIX::UIXGroupBox* m_EngineVideoGroup;
UIX::UIXTextBox* m_ReservedCoresTextBox;
UIX::UIXLabel* m_ReservedCoresLabel;
UIX::UIXTextBox* m_WorkerThreadsTextBox;
UIX::UIXLabel* m_WorkerThreadsLabel;
UIX::UIXTextBox* m_ProcessorAffinityTextBox;
UIX::UIXLabel* m_ProcessorAffinityLabel;
UIX::UIXCheckBox* m_NoAsyncJobsToggle;
UIX::UIXCheckBox* m_NetEncryptionToggle;
UIX::UIXCheckBox* m_NetRandomKeyToggle;
UIX::UIXCheckBox* m_QueuedPacketThread;
UIX::UIXCheckBox* m_NoTimeOutToggle;
UIX::UIXCheckBox* m_WindowedToggle;
UIX::UIXCheckBox* m_NoBorderToggle;
UIX::UIXTextBox* m_FpsTextBox;
UIX::UIXLabel* m_FpsLabel;
UIX::UIXTextBox* m_WidthTextBox;
UIX::UIXTextBox* m_HeightTextBox;
UIX::UIXLabel* m_ResolutionLabel;
// Console.
UIX::UIXGroupBox* m_ConsoleGroup;
UIX::UIXGroupBox* m_ConsoleGroupExt;
UIX::UIXListView* m_ConsoleListView;
UIX::UIXTextBox* m_ConsoleCommandTextBox;
UIX::UIXButton* m_ConsoleSendCommand;
};