r5sdk/r5dev/datacache/mdlcache.cpp
2022-04-30 05:06:59 +02:00

284 lines
9.8 KiB
C++

//=====================================================================================//
//
// model loading and caching
//
// $NoKeywords: $
//=====================================================================================//
#include "core/stdafx.h"
#include "tier0/threadtools.h"
#include "tier1/cvar.h"
#include "datacache/mdlcache.h"
#include "datacache/imdlcache.h"
#include "engine/sys_utils.h"
#include "rtech/rtech_utils.h"
#include "public/include/studio.h"
//-----------------------------------------------------------------------------
// Purpose: finds an MDL
// Input : *this -
// handle -
// *a3 -
// Output : a pointer to the studiohdr_t object
//-----------------------------------------------------------------------------
studiohdr_t* CMDLCache::FindMDL(CMDLCache* pMDLCache, MDLHandle_t handle, void* a3)
{
__int64 v4; // rbp
__int64 v6; // rbx
__int64* v7; // rax
studiohdr_t* result; // rax
v4 = handle;
EnterCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
v6 = *(_QWORD*)(m_MDLDict.Deref().GetPtr() + 24 * v4 + 16);
LeaveCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
if (!g_pMDLFallback->m_hErrorMDL || !g_pMDLFallback->m_hEmptyMDL)
{
studiohdr_t* pStudioHDR = **(studiohdr_t***)v6;
string svStudio = ConvertToUnixPath(string(pStudioHDR->name));
if (strcmp(svStudio.c_str(), ERROR_MODEL) == 0)
{
g_pMDLFallback->m_pErrorHDR = pStudioHDR;
g_pMDLFallback->m_hErrorMDL = handle;
}
if (strcmp(svStudio.c_str(), EMPTY_MODEL) == 0)
{
g_pMDLFallback->m_pEmptyHDR = pStudioHDR;
g_pMDLFallback->m_hEmptyMDL = handle;
}
}
if (!v6)
{
if (!g_pMDLFallback->m_hErrorMDL)
Error(eDLL_T::ENGINE, "Model with handle \"%hu\" not found and \"%s\" couldn't be loaded.\n", handle, ERROR_MODEL);
return g_pMDLFallback->m_pErrorHDR;
}
if ((*(_WORD*)(v6 + 18) & 0x600) != 0)
{
v7 = *(__int64**)v6;
if (*(_QWORD*)v6)
{
if (a3)
{
CMDLCache::FindCachedMDL(pMDLCache, (void*)v6, a3);
v7 = *(__int64**)v6;
}
LABEL_6:
result = (studiohdr_t*)*v7;
if (result)
return result;
return CMDLCache::FindUncachedMDL(pMDLCache, v4, (void*)v6, a3);
}
v7 = *(__int64**)(v6 + 8);
if (v7)
goto LABEL_6;
}
return CMDLCache::FindUncachedMDL(pMDLCache, v4, (void*)v6, a3);
}
//-----------------------------------------------------------------------------
// Purpose: finds an MDL cached
// Input : *this -
// *a2 -
// *a3 -
//-----------------------------------------------------------------------------
void CMDLCache::FindCachedMDL(CMDLCache* cache, void* a2, void* a3)
{
__int64 v6; // rax
if (a3)
{
CThreadFastMutex::WaitForLock((CThreadFastMutex*)a2 + 128);
*(_QWORD*)((int64_t)a3 + 2176) = *(_QWORD*)((int64_t)a2 + 88);
v6 = *(_QWORD*)((int64_t)a2 + 88);
if (v6)
*(_QWORD*)(v6 + 2168) = (int64_t)a3;
*(_QWORD*)((int64_t)a2 + 88) = (int64_t)a3;
*(_QWORD*)((int64_t)a3 + 2160) = (int64_t)cache;
*(_WORD*)((int64_t)a3 + 2184) = *(_WORD*)((int64_t)a2 + 20);
CThreadFastMutex::ReleaseWaiter((CThreadFastMutex*)a2 + 128);
}
}
//-----------------------------------------------------------------------------
// Purpose: finds an MDL uncached
// Input : *this -
// handle -
// *a3 -
// *a4 -
// Output : a pointer to the studiohdr_t object
//-----------------------------------------------------------------------------
studiohdr_t* CMDLCache::FindUncachedMDL(CMDLCache* cache, MDLHandle_t handle, void* a3, void* a4)
{
const char* v8; // rdi
__int64 v9; // rax
int v10; // eax
const char* v11; // r11
int v12; // eax
const char* v13; // r11
int v14; // eax
bool v16; // zf
studiohdr_t* v17; // rdi
studiohdr_t** v18; // rax
bool bOldModel {};
CThreadFastMutex::WaitForLock((CThreadFastMutex*)a3 + 0x80);
EnterCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
void* modelCache = cache->m_pModelCacheSection;
v8 = (const char*)(*(_QWORD*)((int64)modelCache + 24 * static_cast<int64>(handle) + 8));
LeaveCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
v9 = -1i64;
do
++v9;
while (v8[v9]);
if (v9 < 5 ||
(_stricmp(&v8[v9 - 5], ".rmdl") != 0) &&
(_stricmp(&v8[v9 - 5], ".rrig") != 0) &&
(_stricmp(&v8[v9 - 5], ".rpak") != 0))
{
bOldModel = true;
goto LABEL_ERROR;
}
g_pRTech->StringToGuid(v8);
v16 = *(_QWORD*)a3 == 0i64;
*(_BYTE*)((int64)a3 + 152) = 0;
if (v16)
{
v18 = *(studiohdr_t***)((int64)a3 + 8);
if (v18)
{
v17 = *v18;
}
else
{
LABEL_ERROR:
if (std::find(g_vBadMDLHandles.begin(), g_vBadMDLHandles.end(), handle) == g_vBadMDLHandles.end())
{
if (!bOldModel)
{
if (g_pMDLFallback->m_hErrorMDL)
Error(eDLL_T::ENGINE, "Model \"%s\" not found; replacing with \"%s\".\n", v8, ERROR_MODEL);
else
Error(eDLL_T::ENGINE, "Model \"%s\" not found and \"%s\" couldn't be loaded.\n", v8, ERROR_MODEL);
}
else
Error(eDLL_T::ENGINE, "Attempted to load old model \"%s\"; replace with rmdl.\n", v8);
g_vBadMDLHandles.push_back(handle);
}
v17 = g_pMDLFallback->m_pErrorHDR;
old_gather_props->SetValue(true); // mdl/error.rmdl fallback is not supported (yet) in the new GatherProps solution!
}
}
else
{
v_CMDLCache__FindCachedMDL(cache, a3, a4);
v17 = **(studiohdr_t***)a3;
}
CThreadFastMutex::ReleaseWaiter((CThreadFastMutex*)a3 + 128);
return v17;
}
//-----------------------------------------------------------------------------
// Purpose: gets the studiohdr from cache pool by handle
// Input : *this -
// handle -
// Output : a pointer to the studiohdr_t object
//-----------------------------------------------------------------------------
studiohdr_t* CMDLCache::GetStudioHDR(CMDLCache* pMDLCache, MDLHandle_t handle)
{
__int64 v2; // rbx
__int64 v3; // rbx
__int64 v4; // rdx
studiohdr_t* result = nullptr; // rax
if (!handle)
{
LABEL_ERROR:
if (!g_pMDLFallback->m_hErrorMDL)
Error(eDLL_T::ENGINE, "Model with handle \"%hu\" not found and \"%s\" couldn't be loaded.\n", handle, ERROR_MODEL);
return g_pMDLFallback->m_pErrorHDR;
}
v2 = handle;
EnterCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
v3 = *(_QWORD*)(m_MDLDict.Deref().GetPtr() + 24 * v2 + 16);
LeaveCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
if (*(_QWORD*)(v3))
{
v4 = *(_QWORD*)(*(_QWORD*)(*(_QWORD*)v3 + 8i64) + 24i64);
if (v4)
result = (studiohdr_t*)(v4 + 16);
}
return result;
}
//-----------------------------------------------------------------------------
// Purpose: gets the studio hardware data reference from cache pool by handle
// Input : *this -
// handle -
// Output : a pointer to the CStudioHWDataRef object
//-----------------------------------------------------------------------------
CStudioHWDataRef* CMDLCache::GetStudioHardwareRef(CMDLCache* cache, MDLHandle_t handle)
{
__int64 v2; // rbx
__int64 v3; // rdi
__int64 v4; // rbx
__int64 result; // rax
v2 = handle;
EnterCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
v3 = *(_QWORD*)(m_MDLDict.Deref().GetPtr() + 24 * v2 + 16);
LeaveCriticalSection(reinterpret_cast<LPCRITICAL_SECTION>(&*m_MDLMutex));
if (!v3)
{
if (!g_pMDLFallback->m_hErrorMDL)
{
Error(eDLL_T::ENGINE, "Studio hardware with handle \"%hu\" not found and \"%s\" couldn't be loaded.\n", handle, ERROR_MODEL);
return nullptr;
}
v3 = *(_QWORD*)(m_MDLDict.Deref().GetPtr() + 24 * g_pMDLFallback->m_hErrorMDL + 16);
}
if (*(_QWORD*)v3)
{
v4 = *(_QWORD*)(*(_QWORD*)v3 + 8i64);
AcquireSRWLockExclusive(reinterpret_cast<PSRWLOCK>(&*m_MDLLock));
v_CStudioHWDataRef__SetFlags(reinterpret_cast<CStudioHWDataRef*>(v4), 1i64); // !!! DECLARED INLINE IN < S3 !!!
ReleaseSRWLockExclusive(reinterpret_cast<PSRWLOCK>(&*m_MDLLock));
}
if ((*(_BYTE*)(v3 + 18) & 1) != 0)
result = *(_QWORD*)(v3 + 0x20) + 16i64;
else
result = 0i64;
return reinterpret_cast<CStudioHWDataRef*>(result);
}
void MDLCache_Attach()
{
DetourAttach((LPVOID*)&v_CMDLCache__FindMDL, &CMDLCache::FindMDL);
DetourAttach((LPVOID*)&v_CMDLCache__FindCachedMDL, &CMDLCache::FindCachedMDL);
DetourAttach((LPVOID*)&v_CMDLCache__FindUncachedMDL, &CMDLCache::FindUncachedMDL);
DetourAttach((LPVOID*)&v_CMDLCache__GetStudioHardwareRef, &CMDLCache::GetStudioHardwareRef);
DetourAttach((LPVOID*)&v_CMDLCache__GetStudioHDR, &CMDLCache::GetStudioHDR);
}
void MDLCache_Detach()
{
DetourDetach((LPVOID*)&v_CMDLCache__FindMDL, &CMDLCache::FindMDL);
DetourDetach((LPVOID*)&v_CMDLCache__FindCachedMDL, &CMDLCache::FindCachedMDL);
DetourDetach((LPVOID*)&v_CMDLCache__FindUncachedMDL, &CMDLCache::FindUncachedMDL);
DetourDetach((LPVOID*)&v_CMDLCache__GetStudioHardwareRef, &CMDLCache::GetStudioHardwareRef);
DetourDetach((LPVOID*)&v_CMDLCache__GetStudioHDR, &CMDLCache::GetStudioHDR);
}