mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
The hooks will check if the file in question exist on the disk first before falling back to VPK or obtaining it from the cache.
48 lines
3.4 KiB
C++
48 lines
3.4 KiB
C++
#pragma once
|
|
|
|
typedef void* FileHandle_t;
|
|
|
|
enum class FileWarningLevel_t : int
|
|
{
|
|
FILESYSTEM_WARNING = -1, // A problem!
|
|
FILESYSTEM_WARNING_QUIET = 0, // Don't print anything
|
|
FILESYSTEM_WARNING_REPORTUNCLOSED, // On shutdown, report names of files left unclosed
|
|
FILESYSTEM_WARNING_REPORTUSAGE, // Report number of times a file was opened, closed
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES, // Report all open/close events to console ( !slow! )
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES_READ, // Report all open/close/read events to the console ( !slower! )
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES_READWRITE, // Report all open/close/read/write events to the console ( !slower! )
|
|
FILESYSTEM_WARNING_REPORTALLACCESSES_ASYNC // Report all open/close/read/write events and all async I/O file events to the console ( !slower(est)! )
|
|
};
|
|
|
|
namespace
|
|
{
|
|
/* ==== CBASEFILESYSTEM ================================================================================================================================================= */
|
|
ADDRESS p_CBaseFileSystem_Warning = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x4C\x89\x4C\x24\x20\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48", "xxxxxx??????????x");
|
|
void (*CBaseFileSystem_Warning)(void* thisptr, FileWarningLevel_t level, const char* fmt, ...) = (void (*)(void*, FileWarningLevel_t, const char*, ...))p_CBaseFileSystem_Warning.GetPtr(); /*4C 89 4C 24 20 C3 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 48*/
|
|
|
|
ADDRESS p_CBaseFileSystem_LoadFromVPK = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x00\x57\x48\x81\xEC\x00\x00\x00\x00\x49\x8B\xC0\x4C\x8D\x8C\x24\x00\x00\x00\x00", "xxxx?xxxx????xxxxxxx????");
|
|
FileHandle_t(*CBaseFileSystem_LoadFromVPK)(void* pVpk, std::int64_t* pResults, char* pszAssetName) = (FileHandle_t(*)(void*, std::int64_t*, char*))p_CBaseFileSystem_LoadFromVPK.GetPtr(); /*48 89 5C 24 ? 57 48 81 EC ? ? ? ? 49 8B C0 4C 8D 8C 24 ? ? ? ?*/
|
|
|
|
ADDRESS p_CBaseFileSystem_LoadFromCache = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x53\x48\x81\xEC\x00\x00\x00\x00\x80\x3D\x00\x00\x00\x00\x00\x49\x8B\xD8", "xxxxx????xx?????xxx");
|
|
bool(*CBaseFileSystem_LoadFromCache)(void* pFileSystem, char* pszAssetName, void* pResults) = (bool(*)(void*, char*, void*))p_CBaseFileSystem_LoadFromCache.GetPtr(); /*40 53 48 81 EC ? ? ? ? 80 3D ? ? ? ? ? 49 8B D8*/
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void CBaseFileSystem_Attach();
|
|
void CBaseFileSystem_Detach();
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
class HBaseFileSystem : public IDetour
|
|
{
|
|
virtual void debugp()
|
|
{
|
|
std::cout << "| FUN: CBaseFileSystem::Warning : 0x" << std::hex << std::uppercase << p_CBaseFileSystem_Warning.GetPtr() << std::setw(npad) << " |" << std::endl;
|
|
std::cout << "| FUN: CBaseFileSystem::LoadFromVPK : 0x" << std::hex << std::uppercase << p_CBaseFileSystem_LoadFromVPK.GetPtr() << std::setw(npad) << " |" << std::endl;
|
|
std::cout << "| FUN: CBaseFileSystem::LoadFromCache : 0x" << std::hex << std::uppercase << p_CBaseFileSystem_LoadFromCache.GetPtr() << std::setw(npad) << " |" << std::endl;
|
|
std::cout << "+----------------------------------------------------------------+" << std::endl;
|
|
}
|
|
};
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
REGISTER(HBaseFileSystem);
|