r5sdk/r5dev/networksystem/bansystem.h

33 lines
891 B
C++

#pragma once
class CBanSystem
{
public:
void Load(void);
void Save(void) const;
bool AddEntry(const string& svIpAddress, const uint64_t nNucleusID);
bool DeleteEntry(const string& svIpAddress, const uint64_t nNucleusID);
bool AddConnectionRefuse(const string& svError, const uint64_t nNucleusID);
bool DeleteConnectionRefuse(const uint64_t nNucleusID);
void BanListCheck(void);
bool IsBanned(const string& svIpAddress, const uint64_t nNucleusID) const;
bool IsRefuseListValid(void) const;
bool IsBanListValid(void) const;
void KickPlayerByName(const string& svPlayerName);
void KickPlayerById(const string& svHandle);
void BanPlayerByName(const string& svPlayerName);
void BanPlayerById(const string& svHandle);
private:
vector<std::pair<string, uint64_t>> m_vRefuseList = {};
vector<std::pair<string, uint64_t>> m_vBanList = {};
};
extern CBanSystem* g_pBanSystem;