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DirtySDK (EA's Dirty Sockets library) will be used for the LiveAPI implementation, and depends on: EABase, EAThread.
53 lines
1.6 KiB
C
53 lines
1.6 KiB
C
/*H********************************************************************************/
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/*!
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\File dirtyvers.h
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\Description
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DirtySock SDK version.
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\Copyright
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Copyright (c) 2003-2005 Electronic Arts
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\Version 06/13/2003 (jbrookes) First Version
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*/
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/********************************************************************************H*/
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#ifndef _dirtyvers_h
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#define _dirtyvers_h
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/*!
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\Moduledef DirtyVers DirtyVers
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\Modulemember DirtySock
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*/
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//@{
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/*** Include files ****************************************************************/
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#include "DirtySDK/platform.h"
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/*** Defines **********************************************************************/
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#define DIRTYSDK_VERSION_MAKE(year, season, major, minor, patch) (((year) * 100000000) + ((season) * 1000000) + ((major) * 10000) + ((minor) * 100) + (patch))
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#define DIRTYSDK_VERSION_YEAR (15)
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#define DIRTYSDK_VERSION_SEASON (1)
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#define DIRTYSDK_VERSION_MAJOR (6)
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#define DIRTYSDK_VERSION_MINOR (0)
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#define DIRTYSDK_VERSION_PATCH (5)
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#define DIRTYSDK_VERSION (DIRTYSDK_VERSION_MAKE(DIRTYSDK_VERSION_YEAR, DIRTYSDK_VERSION_SEASON, DIRTYSDK_VERSION_MAJOR, DIRTYSDK_VERSION_MINOR, DIRTYSDK_VERSION_PATCH))
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#define DIRTYVERS (DIRTYSDK_VERSION)
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/*** Macros ***********************************************************************/
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/*** Type Definitions *************************************************************/
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/*** Variables ********************************************************************/
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/*** Functions ********************************************************************/
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//@}
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#endif // _dirtyvers_h
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