Kawe Mazidjatari b3a68ed095 Add EABase, EAThread and DirtySDK to R5sdk
DirtySDK (EA's Dirty Sockets library) will be used for the LiveAPI implementation, and depends on: EABase, EAThread.
2024-04-05 18:29:03 +02:00

53 lines
1.6 KiB
C

/*H********************************************************************************/
/*!
\File dirtyvers.h
\Description
DirtySock SDK version.
\Copyright
Copyright (c) 2003-2005 Electronic Arts
\Version 06/13/2003 (jbrookes) First Version
*/
/********************************************************************************H*/
#ifndef _dirtyvers_h
#define _dirtyvers_h
/*!
\Moduledef DirtyVers DirtyVers
\Modulemember DirtySock
*/
//@{
/*** Include files ****************************************************************/
#include "DirtySDK/platform.h"
/*** Defines **********************************************************************/
#define DIRTYSDK_VERSION_MAKE(year, season, major, minor, patch) (((year) * 100000000) + ((season) * 1000000) + ((major) * 10000) + ((minor) * 100) + (patch))
#define DIRTYSDK_VERSION_YEAR (15)
#define DIRTYSDK_VERSION_SEASON (1)
#define DIRTYSDK_VERSION_MAJOR (6)
#define DIRTYSDK_VERSION_MINOR (0)
#define DIRTYSDK_VERSION_PATCH (5)
#define DIRTYSDK_VERSION (DIRTYSDK_VERSION_MAKE(DIRTYSDK_VERSION_YEAR, DIRTYSDK_VERSION_SEASON, DIRTYSDK_VERSION_MAJOR, DIRTYSDK_VERSION_MINOR, DIRTYSDK_VERSION_PATCH))
#define DIRTYVERS (DIRTYSDK_VERSION)
/*** Macros ***********************************************************************/
/*** Type Definitions *************************************************************/
/*** Variables ********************************************************************/
/*** Functions ********************************************************************/
//@}
#endif // _dirtyvers_h