r5sdk/r5dev/rtech/rtech_game.h
Kawe Mazidjatari d825fb9f58 Adjust type for 'g_pMallocPool' and rename
Adjusted type to 'CAlignedMemAlloc' and renamed it to 'g_pAlignedMemAlloc'. This global allocates  memory aligned.
2023-05-06 17:48:43 +02:00

79 lines
2.9 KiB
C++

#pragma once
#include "tier0/tslist.h"
typedef int RPakHandle_t;
constexpr int INVALID_PAK_HANDLE = -1;
enum class ePakStatus : int
{
PAK_STATUS_FREED = 0,
PAK_STATUS_LOAD_PENDING,
PAK_STATUS_REPAK_RUNNING,
PAK_STATUS_REPAK_DONE,
PAK_STATUS_LOAD_STARTING,
PAK_STATUS_LOAD_PAKHDR,
PAK_STATUS_LOAD_PATCH_INIT,
PAK_STATUS_LOAD_PATCH_EDIT_STREAM,
PAK_STATUS_LOAD_ASSETS,
PAK_STATUS_LOADED, // 9
PAK_STATUS_UNLOAD_PENDING,
PAK_STATUS_FREE_PENDING,
PAK_STATUS_CANCELING,
PAK_STATUS_ERROR, // 13
PAK_STATUS_INVALID_PAKHANDLE,
PAK_STATUS_BUSY
};
/* ==== RTECH_GAME ====================================================================================================================================================== */
inline CMemory p_CPakFile_LoadAsync;
inline auto CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk)>();
inline CMemory p_CPakFile_LoadPak;
inline auto CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void* thisptr, void* a2, uint64_t a3)>();
inline CMemory p_CPakFile_UnloadPak;
inline auto CPakFile_UnloadPak = p_CPakFile_UnloadPak.RCast<void (*)(RPakHandle_t handle)>();
inline CMemory p_CPakFile_OpenFileOffset; // Offset to inlined 'CPakFile::LoadPak_OpenFile'.
class CPakFile
{
public:
static RPakHandle_t LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pMalloc = g_pAlignedMemAlloc, int nIdx = NULL, bool bUnk = false);
static void UnloadPak(RPakHandle_t handle);
};
extern CPakFile* g_pakLoadApi;
extern vector<RPakHandle_t> g_vLoadedPakHandle;
///////////////////////////////////////////////////////////////////////////////
class V_RTechGame : public IDetour
{
virtual void GetAdr(void) const
{
LogFunAdr("CPakFile::LoadAsync", p_CPakFile_LoadAsync.GetPtr());
LogFunAdr("CPakFile::LoadPak", p_CPakFile_LoadPak.GetPtr());
LogFunAdr("CPakFile::UnloadPak", p_CPakFile_UnloadPak.GetPtr());
LogFunAdr("CPakFile::OpenFile", p_CPakFile_OpenFileOffset.GetPtr());
}
virtual void GetFun(void) const
{
p_CPakFile_LoadPak = g_GameDll.FindPatternSIMD("48 89 4C 24 ?? 56 41 55 48 81 EC ?? ?? ?? ?? 4C");
CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void*, void*, uint64_t)>();
p_CPakFile_LoadAsync = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 89 03 8B 0B").FollowNearCallSelf();
CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char*, CAlignedMemAlloc*, int, bool)>();
p_CPakFile_UnloadPak = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 85 FF 74 0C").FollowNearCallSelf();
CPakFile_UnloadPak = p_CPakFile_UnloadPak.RCast<void (*)(RPakHandle_t)>();
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const
{
p_CPakFile_OpenFileOffset = g_GameDll.FindPatternSIMD("48 89 7C 24 30 C7 44 24 28 ?? ?? ?? 40");
}
virtual void Attach(void) const;
virtual void Detach(void) const;
};
///////////////////////////////////////////////////////////////////////////////