r5sdk/r5dev/tier0/valve_off.h
Kawe Mazidjatari 4b72afb74f Light refactor for logging
Moved logging functions to dbg.h (tier0) and export them from the dll.
Added additional functions for checking bad pointers (debug only!).
Reduced output code size.
2022-05-25 14:18:29 +02:00

33 lines
1.0 KiB
C
Raw Blame History

//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: This turns off all Valve-specific #defines. Because we sometimes
// call external include files from inside .cpp files, we need to
// wrap those includes like this:
// #include "tier0/valve_off.h"
// #include <external.h>
// #include "tier0/valve_on.h"
//
// $NoKeywords: $
//=============================================================================//
#ifdef STEAM
//-----------------------------------------------------------------------------
// Unicode-related #defines (see wchartypes.h)
//-----------------------------------------------------------------------------
#undef char
//-----------------------------------------------------------------------------
// Memory-related #defines
//-----------------------------------------------------------------------------
#undef malloc
#undef realloc
#undef _expand
#undef free
#endif // STEAM
// Allow long to be used in 3rd-party headers
#undef long