r5sdk/r5dev/common/netmessages.h
PixieCore 867072e814 SVC_Print::Process will print the server message to console now.
* Added new function to CMemory allowing you to hook a virtual method from a virtual method table.
* Added SVC_Print Class
* Hooked SVC_Print::Process and print the messages the server sends.
*!! Still needs verification for earlier seasons.
2022-04-27 16:29:14 +02:00

89 lines
3.0 KiB
C++

#pragma once
class CNetMessage
{
public:
void* iNetMessageVTable;
int m_nGroup;
bool m_bReliable;
char padding[3];
void* m_NetChannel;
};
class SVC_Print : CNetMessage
{
public:
void* m_pMessageHandler;
char padding[8];
const char* m_szText;
private:
char m_szTextBuffer[2048];
};
struct VecNetMessages
{
CNetMessage** items;
int64_t m_nAllocationCount;
int64_t m_nGrowSize;
int m_Size;
int padding_;
};
struct VecNetDataFragments
{
void** items;
int64_t m_nAllocationCount;
int64_t m_nGrowSize;
int m_Size;
int padding_;
};
//-------------------------------------------------------------------------
// MM_HEARTBEAT
//-------------------------------------------------------------------------
inline CMemory MM_Heartbeat__ToString; // server HeartBeat? (baseserver.cpp).
//-------------------------------------------------------------------------
// SVC_Print
//-------------------------------------------------------------------------
inline CMemory p_SVC_Print_Process;
inline auto SVC_Print_Process = p_SVC_Print_Process.RCast<bool(*)(SVC_Print* thisptr)>();
inline void* g_pSVC_Print_VTable;
void CNetMessages_Attach();
void CNetMessages_Detach();
///////////////////////////////////////////////////////////////////////////////
class HMM_Heartbeat : public IDetour
{
virtual void GetAdr(void) const
{
std::cout << "| FUN: MM_Heartbeat::ToString : 0x" << std::hex << std::uppercase << MM_Heartbeat__ToString.GetPtr() << std::setw(nPad) << " |" << std::endl;
std::cout << "| FUN: SVC_Print_Process : 0x" << std::hex << std::uppercase << p_SVC_Print_Process.GetPtr() << std::setw(nPad) << " |" << std::endl;
std::cout << "| VAR: SVC_Print_VTable : 0x" << std::hex << std::uppercase << g_pSVC_Print_VTable << std::setw(nPad) << " |" << std::endl;
std::cout << "+----------------------------------------------------------------+" << std::endl;
}
virtual void GetFun(void) const
{
MM_Heartbeat__ToString = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x38\xE8\x00\x00\x00\x00\x3B\x05\x00\x00\x00\x00"), "xxxxx????xx????");
// 0x1402312A0 // 48 83 EC 38 E8 ? ? ? ? 3B 05 ? ? ? ?
p_SVC_Print_Process = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xD1\x48\x8B\x49\x18\x48\x8B\x01\x48\xFF\x60\x28"), "xxxxxxxxxxxxxx");
// 0x1402D0810 // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 28
SVC_Print_Process = p_SVC_Print_Process.RCast<bool(*)(SVC_Print*)>();
}
virtual void GetVar(void) const
{
// We get the actual address of the vtable here, not the class instance.
g_pSVC_Print_VTable = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x74\x1E\x48\x8D\x05\x00\x00\x00\x00\x89\x5F\x08"), "xxxxx????xxx").OffsetSelf(0x2).ResolveRelativeAddressSelf(0x3, 0x7);
}
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HMM_Heartbeat);