r5sdk/r5dev/vstdlib/completion.cpp
Kawe Mazidjatari 836839e6a5 Add completion logic for 'give' command
* Implemented class 'CAutoCompleteFileList' (features engine's implementation for 'AutoCompletionFunc').
* Added completion callback for 'give' command.
2023-02-05 23:01:01 +01:00

117 lines
3.7 KiB
C++

//=============================================================================//
//
// Purpose: Completion functions for ConCommand callbacks.
//
//=============================================================================//
#include "core/stdafx.h"
#include "public/iconvar.h"
#include "engine/cmodel_bsp.h"
#include "tier1/strtools.h"
#include "completion.h"
#include "autocompletefilelist.h"
//-----------------------------------------------------------------------------
// Purpose:
// Input : *partial -
// context -
// longest -
// maxcommands -
// **commands -
// Output : int
//-----------------------------------------------------------------------------
int _Host_Map_f_CompletionFunc(char const* cmdname, char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
char* substring = (char*)partial;
if (strstr(partial, cmdname))
{
substring = (char*)partial + strlen(cmdname);
}
const size_t mapcount = g_vAllMaps.size();
const size_t longest = COMMAND_COMPLETION_ITEM_LENGTH;
const size_t count = MIN(mapcount, COMMAND_COMPLETION_MAXITEMS);
if (count > 0)
{
for (size_t i = 0; i < count; i++)
{
strncpy(commands[i], g_vAllMaps[i].c_str(), longest);
char old[COMMAND_COMPLETION_ITEM_LENGTH];
strncpy(old, commands[i], sizeof(old));
snprintf(commands[i], sizeof(commands[i]), "%s%s", cmdname, old);
commands[i][strlen(commands[i])] = '\0';
}
}
return count;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *partial -
// context -
// longest -
// maxcommands -
// **commands -
// Output : int
//-----------------------------------------------------------------------------
int Host_SSMap_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
char const* cmdname = "ss_map ";
return _Host_Map_f_CompletionFunc(cmdname, partial, commands);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *partial -
// context -
// longest -
// maxcommands -
// **commands -
// Output : int
//-----------------------------------------------------------------------------
int Host_Map_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
char const* cmdname = "map ";
return _Host_Map_f_CompletionFunc(cmdname, partial, commands);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *partial -
// context -
// longest -
// maxcommands -
// **commands -
// Output : int
//-----------------------------------------------------------------------------
int Host_Background_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
char const* cmdname = "map_background ";
return _Host_Map_f_CompletionFunc(cmdname, partial, commands);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *partial -
// context -
// longest -
// maxcommands -
// **commands -
// Output : int
//-----------------------------------------------------------------------------
int Host_Changelevel_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
char const* cmdname = "changelevel ";
return _Host_Map_f_CompletionFunc(cmdname, partial, commands);
}
static CAutoCompleteFileList s_GiveAutoFileList("give", "scripts/weapons", "txt");
int Game_Give_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])
{
return s_GiveAutoFileList.AutoCompletionFunc(partial, commands);
}