r5sdk/r5dev/core/resource.h
Kawe Mazidjatari a8fd5a24f5 Add flag textures and logic for 3 or more flags
Only check if FCVAR_DEVELOPMENTONLY or FCVAR_CHEAT is set and return a blue/red colored checkered texture. Return a rainbow checkered if 3 or more flags are encountered which are not indexed. Return half texture if 2 flags are encountered, but the second bit is not indexed.
2022-11-10 01:17:53 +01:00

47 lines
1.7 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by r5dev.rc
//
#define IDB_PNG1 101
#define IDB_PNG2 102
#define IDB_PNG3 103
#define IDB_PNG4 104
#define IDB_PNG5 105
#define IDB_PNG6 106
#define IDB_PNG7 107
#define IDB_PNG8 108
#define IDB_PNG9 109
#define IDB_PNG10 110
#define IDB_PNG11 111
#define IDB_PNG12 112
#define IDB_PNG13 113
#define IDB_PNG14 114
#define IDB_PNG15 115
#define IDB_PNG16 116
#define IDB_PNG17 117
#define IDB_PNG18 118
#define IDB_PNG19 119
#define IDB_PNG20 120
#define IDB_PNG21 121
#define IDB_PNG22 122
#define IDB_PNG23 123
#define IDB_PNG24 124
#define IDB_PNG25 125
#define IDB_PNG26 126
#define IDB_PNG27 127
#define IDB_PNG28 128
#define IDB_PNG29 129
#define DEV 256
#define PNG 256
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 119
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif