r5sdk/r5dev/game/client/movehelper_client.h
Kawe Mazidjatari edc52ad669 IDetour: remove extraneous pointer assignments
Originally, we store the search results in a CMemory instance which we then assign to the actual function pointer. CMemory is just a pointer class; we can assign the results directly to the actual function pointer. This commit reduces a lot of code verbosity, and also reduced roughly 2KiB worth of static pointers in the resulting executable. This commit also officially deprecates the support for any GameDLL's below S3 (Season 3), since it makes more sense to port the assets from earlier/later games back to the version this SDK supports.
2024-04-05 17:19:32 +02:00

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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef MOVEHELPER_CLIENT_H
#define MOVEHELPER_CLIENT_H
#include "tier1/utlvector.h"
#include "public/gametrace.h"
#include "game/shared/imovehelper.h"
#include "c_baseplayer.h"
class CMoveHelperClient : public IMoveHelper
{
// results, tallied on client and server, but only used by server to run SV_Impact.
// we store off our velocity in the trace_t structure so that we can determine results
// of shoving boxes etc. around.
struct touchlist_t
{
Vector3D deltavelocity;
trace_t trace;
};
CUtlVector<touchlist_t> m_TouchList;
C_BaseEntity* m_pHost;
};
IMoveHelper* MoveHelperClient();
extern CMoveHelperClient* s_MoveHelperClient;
///////////////////////////////////////////////////////////////////////////////
class VMoveHelperClient : public IDetour
{
virtual void GetAdr(void) const
{
LogVarAdr("s_MoveHelperClient", s_MoveHelperClient);
}
virtual void GetFun(void) const { }
virtual void GetVar(void) const
{
const CMemory pFunc = g_GameDll.FindPatternSIMD("40 53 48 83 EC 30 80 3D ?? ?? ?? ?? ?? 48 8B D9 74 1A");
s_MoveHelperClient = pFunc.FindPattern("4C 8D 0D").ResolveRelativeAddressSelf(0x3, 0x7).RCast<CMoveHelperClient*>();
}
virtual void GetCon(void) const { }
virtual void Detour(const bool bAttach) const { }
};
///////////////////////////////////////////////////////////////////////////////
#endif // MOVEHELPER_CLIENT_H