r5sdk/r5dev/squirrel/sqstdaux.h
2022-05-20 01:12:05 +02:00

42 lines
2.2 KiB
C++

#pragma once
extern bool g_bSQAuxError;
extern bool g_bSQAuxBadIndex;
inline CMemory p_sqstd_aux_printerror;
inline auto v_sqstd_aux_printerror = p_sqstd_aux_printerror.RCast<SQInteger(*)(HSQUIRRELVM v)>();
inline CMemory p_sqstd_aux_badlogic;
inline auto v_sqstd_aux_badlogic = p_sqstd_aux_badlogic.RCast<SQInteger(*)(HSQUIRRELVM v, __m128i* a2, __m128i* a3)>();
void SQAUX_Attach();
void SQAUX_Detach();
///////////////////////////////////////////////////////////////////////////////
class VSqStdAux : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| FUN: sqstd_aux_printerror : {:#18x} |\n", p_sqstd_aux_printerror.GetPtr());
spdlog::debug("| FUN: sqstd_aux_badlogic : {:#18x} |\n", p_sqstd_aux_badlogic.GetPtr());
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_sqstd_aux_printerror = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x55\x56\x57\x41\x54\x41\x55\x41\x57\x48\x81\xEC\x00\x00\x00\x00"), "xxxxxxxxxxxxxx????");
v_sqstd_aux_printerror = p_sqstd_aux_printerror.RCast<SQInteger(*)(HSQUIRRELVM)>(); /*40 53 55 56 57 41 54 41 55 41 57 48 81 EC ?? ?? ?? ??*/
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_sqstd_aux_printerror = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x56\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x81\xEC\x00\x00\x00\x00\xFF\x05\x00\x00\x00\x00"), "xxxxxxxxxxxxxxx????xx????");
v_sqstd_aux_printerror = p_sqstd_aux_printerror.RCast<SQInteger(*)(HSQUIRRELVM)>(); /*40 53 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? FF 05 ?? ?? ?? ??*/
#endif
p_sqstd_aux_badlogic = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xC4\x55\x48\x8B\xEC\x48\x83\xEC\x70\x41\x0F\x10\x00"), "xxxxxxxxxxxxxxx");
v_sqstd_aux_badlogic = p_sqstd_aux_badlogic.RCast<SQInteger(*)(HSQUIRRELVM, __m128i*, __m128i*)>(); /*48 8B C4 55 48 8B EC 48 83 EC 70 41 0F 10 00*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(VSqStdAux);