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42 lines
2.2 KiB
C++
42 lines
2.2 KiB
C++
#pragma once
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extern bool g_bSQAuxError;
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extern bool g_bSQAuxBadIndex;
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inline CMemory p_sqstd_aux_printerror;
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inline auto v_sqstd_aux_printerror = p_sqstd_aux_printerror.RCast<SQInteger(*)(HSQUIRRELVM v)>();
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inline CMemory p_sqstd_aux_badlogic;
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inline auto v_sqstd_aux_badlogic = p_sqstd_aux_badlogic.RCast<SQInteger(*)(HSQUIRRELVM v, __m128i* a2, __m128i* a3)>();
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void SQAUX_Attach();
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void SQAUX_Detach();
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///////////////////////////////////////////////////////////////////////////////
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class VSqStdAux : public IDetour
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{
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virtual void GetAdr(void) const
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{
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spdlog::debug("| FUN: sqstd_aux_printerror : {:#18x} |\n", p_sqstd_aux_printerror.GetPtr());
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spdlog::debug("| FUN: sqstd_aux_badlogic : {:#18x} |\n", p_sqstd_aux_badlogic.GetPtr());
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spdlog::debug("+----------------------------------------------------------------+\n");
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}
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virtual void GetFun(void) const
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{
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
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p_sqstd_aux_printerror = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x55\x56\x57\x41\x54\x41\x55\x41\x57\x48\x81\xEC\x00\x00\x00\x00"), "xxxxxxxxxxxxxx????");
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v_sqstd_aux_printerror = p_sqstd_aux_printerror.RCast<SQInteger(*)(HSQUIRRELVM)>(); /*40 53 55 56 57 41 54 41 55 41 57 48 81 EC ?? ?? ?? ??*/
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#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
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p_sqstd_aux_printerror = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x56\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x81\xEC\x00\x00\x00\x00\xFF\x05\x00\x00\x00\x00"), "xxxxxxxxxxxxxxx????xx????");
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v_sqstd_aux_printerror = p_sqstd_aux_printerror.RCast<SQInteger(*)(HSQUIRRELVM)>(); /*40 53 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? FF 05 ?? ?? ?? ??*/
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#endif
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p_sqstd_aux_badlogic = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xC4\x55\x48\x8B\xEC\x48\x83\xEC\x70\x41\x0F\x10\x00"), "xxxxxxxxxxxxxxx");
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v_sqstd_aux_badlogic = p_sqstd_aux_badlogic.RCast<SQInteger(*)(HSQUIRRELVM, __m128i*, __m128i*)>(); /*48 8B C4 55 48 8B EC 48 83 EC 70 41 0F 10 00*/
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}
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virtual void GetVar(void) const { }
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virtual void GetCon(void) const { }
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virtual void Attach(void) const { }
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virtual void Detach(void) const { }
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(VSqStdAux);
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