mirror of
https://github.com/Mauler125/r5sdk.git
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Implemented CUserCmd to SDK. Constructor resets the class using the game's 'Reset' implementation as the majority of the structure is unknown.
654 lines
37 KiB
XML
654 lines
37 KiB
XML
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<ClCompile Include="..\vpklib\packedstore.cpp" />
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<ClCompile Include="..\vstdlib\callback.cpp" />
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<ClCompile Include="..\vstdlib\completion.cpp" />
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<ClCompile Include="..\vstdlib\keyvaluessystem.cpp" />
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<ClCompile Include="..\vstdlib\random.cpp" />
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<ClCompile Include="..\windows\console.cpp" />
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<ClCompile Include="..\windows\system.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Dedicated.def" />
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</ItemGroup>
|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |