mirror of
https://github.com/Mauler125/r5sdk.git
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Avoid heap memory allocation and a level of indirection. This allows the compiler to optimize the program even more. No logic has been changed in this patch.
213 lines
6.1 KiB
C++
213 lines
6.1 KiB
C++
//=============================================================================//
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//
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// Purpose: plugin system that manages plugins!
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//
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//-----------------------------------------------------------------------------
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "tier2/fileutils.h"
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#include "filesystem/filesystem.h"
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#include "pluginsystem.h"
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//-----------------------------------------------------------------------------
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// Purpose: initialize the plugin system
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// Input :
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//-----------------------------------------------------------------------------
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void CPluginSystem::Init()
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{
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if (!FileSystem()->IsDirectory(PLUGIN_INSTALL_DIR, "GAME"))
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return; // No plugins to load.
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CUtlVector< CUtlString > pluginPaths;
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AddFilesToList(pluginPaths, PLUGIN_INSTALL_DIR, "dll", "GAME");
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for (int i = 0; i < pluginPaths.Count(); ++i)
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{
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CUtlString& path = pluginPaths[i];
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bool addInstance = true;
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FOR_EACH_VEC(m_Instances, j)
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{
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const PluginInstance_t& instance = m_Instances[j];
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if (instance.m_Path.IsEqual_CaseInsensitive(path.String()) == 0)
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addInstance = false;
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}
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if (addInstance)
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{
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const char* baseFileName = V_UnqualifiedFileName(path.String());
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m_Instances.AddToTail(PluginInstance_t(baseFileName, path.String()));
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: load a plugin instance
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// Input : pluginInst* -
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// Output : bool
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//-----------------------------------------------------------------------------
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bool CPluginSystem::LoadInstance(PluginInstance_t& pluginInst)
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{
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if (pluginInst.m_bIsLoaded)
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return false;
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HMODULE loadedPlugin = LoadLibraryA(pluginInst.m_Path.String());
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if (loadedPlugin == INVALID_HANDLE_VALUE || loadedPlugin == 0)
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return false;
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CModule pluginModule(pluginInst.m_Name.String());
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// Pass selfModule here on load function, we have to do
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// this because local listen/dedi/client dll's are called
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// different, refer to a comment on the pluginsdk.
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PluginInstance_t::OnLoad onLoadFn = pluginModule.GetExportedSymbol(
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"PluginInstance_OnLoad").RCast<PluginInstance_t::OnLoad>();
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Assert(onLoadFn);
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if (!onLoadFn(pluginInst.m_Name.String(), g_SDKDll.GetModuleName().c_str()))
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{
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FreeLibrary(loadedPlugin);
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return false;
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}
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pluginInst.m_hModule = pluginModule;
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return pluginInst.m_bIsLoaded = true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: unload a plugin instance
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// Input : pluginInst* -
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// Output : bool
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//-----------------------------------------------------------------------------
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bool CPluginSystem::UnloadInstance(PluginInstance_t& pluginInst)
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{
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if (!pluginInst.m_bIsLoaded)
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return false;
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PluginInstance_t::OnUnload onUnloadFn =
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pluginInst.m_hModule.GetExportedSymbol(
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"PluginInstance_OnUnload").RCast<PluginInstance_t::OnUnload>();
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Assert(onUnloadFn);
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if (onUnloadFn)
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onUnloadFn();
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bool unloadOk = FreeLibrary((HMODULE)pluginInst.m_hModule.GetModuleBase());
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Assert(unloadOk);
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pluginInst.m_bIsLoaded = false;
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return unloadOk;
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}
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//-----------------------------------------------------------------------------
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// Purpose: reload a plugin instance
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// Input : pluginInst* -
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// Output : bool
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//-----------------------------------------------------------------------------
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bool CPluginSystem::ReloadInstance(PluginInstance_t& pluginInst)
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{
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return UnloadInstance(pluginInst) ? LoadInstance(pluginInst) : false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: get all plugin instances
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// Input :
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// Output : CUtlVector<CPluginSystem::PluginInstance>&
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//-----------------------------------------------------------------------------
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CUtlVector<CPluginSystem::PluginInstance_t>& CPluginSystem::GetInstances()
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{
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return m_Instances;
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}
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//-----------------------------------------------------------------------------
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// Purpose: add plugin callback for function
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// Input : *help
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//-----------------------------------------------------------------------------
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void CPluginSystem::AddCallback(PluginHelpWithAnything_t* help)
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{
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#define ADD_PLUGIN_CALLBACK(fn, callback, function) callback += reinterpret_cast<fn>(function)
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switch (help->m_nCallbackID)
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{
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case PluginHelpWithAnything_t::ePluginCallback::CModAppSystemGroup_Create:
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{
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ADD_PLUGIN_CALLBACK(CreateFn, GetCreateCallbacks(), help->m_pFunction);
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break;
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}
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case PluginHelpWithAnything_t::ePluginCallback::CServer_ConnectClient:
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{
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ADD_PLUGIN_CALLBACK(ConnectClientFn, GetConnectClientCallbacks(), help->m_pFunction);
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break;
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}
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default:
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break;
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}
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#undef ADD_PLUGIN_CALLBACK
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}
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//-----------------------------------------------------------------------------
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// Purpose: remove plugin callback for function
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// Input : *help
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//-----------------------------------------------------------------------------
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void CPluginSystem::RemoveCallback(PluginHelpWithAnything_t* help)
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{
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#define REMOVE_PLUGIN_CALLBACK(fn, callback, function) callback -= reinterpret_cast<fn>(function)
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switch (help->m_nCallbackID)
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{
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case PluginHelpWithAnything_t::ePluginCallback::CModAppSystemGroup_Create:
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{
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REMOVE_PLUGIN_CALLBACK(CreateFn, GetCreateCallbacks(), help->m_pFunction);
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break;
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}
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case PluginHelpWithAnything_t::ePluginCallback::CServer_ConnectClient:
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{
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REMOVE_PLUGIN_CALLBACK(ConnectClientFn, GetConnectClientCallbacks(), help->m_pFunction);
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break;
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}
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default:
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break;
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}
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#undef REMOVE_PLUGIN_CALLBACK
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}
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//-----------------------------------------------------------------------------
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// Purpose: help plugins with anything
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// Input : *help
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// Output : void*
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//-----------------------------------------------------------------------------
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void* CPluginSystem::HelpWithAnything(PluginHelpWithAnything_t* help)
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{
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switch (help->m_nHelpID)
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{
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case PluginHelpWithAnything_t::ePluginHelp::PLUGIN_GET_FUNCTION:
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{
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break;
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}
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case PluginHelpWithAnything_t::ePluginHelp::PLUGIN_REGISTER_CALLBACK:
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{
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AddCallback(help);
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break;
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}
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case PluginHelpWithAnything_t::ePluginHelp::PLUGIN_UNREGISTER_CALLBACK:
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{
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RemoveCallback(help);
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break;
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}
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default:
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break;
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}
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return nullptr;
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}
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CPluginSystem g_PluginSystem;
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