r5sdk/r5dev/naveditor/Sample.cpp

692 lines
17 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include "NavEditor/Include/Pch.h"
#include "NavEditor/Include/Sample.h"
#include "NavEditor/Include/InputGeom.h"
#include "Recast/Include/Recast.h"
#include "DebugUtils/Include/RecastDebugDraw.h"
#include "DebugUtils/Include/DetourDebugDraw.h"
#include "Detour/Include/DetourNavMesh.h"
#include "Detour/Include/DetourNavMeshQuery.h"
#include "DetourCrowd/Include/DetourCrowd.h"
unsigned int SampleDebugDraw::areaToCol(unsigned int area)
{
switch(area)
{
// Ground (0) : light blue
case SAMPLE_POLYAREA_GROUND: return duRGBA(0, 120, 255, 255);
// Water : blue
case SAMPLE_POLYAREA_WATER: return duRGBA(0, 0, 255, 255);
// Road : brown
case SAMPLE_POLYAREA_ROAD: return duRGBA(50, 20, 12, 255);
// Door : cyan
case SAMPLE_POLYAREA_DOOR: return duRGBA(0, 255, 255, 255);
// Grass : green
case SAMPLE_POLYAREA_GRASS: return duRGBA(0, 255, 0, 255);
// Jump : yellow
case SAMPLE_POLYAREA_JUMP: return duRGBA(255, 255, 0, 255);
// Unexpected : red
default: return duRGBA(255, 0, 0, 255);
}
}
Sample::Sample() :
m_geom(0),
m_navMesh(0),
m_navQuery(0),
m_crowd(0),
m_navMeshDrawFlags(DU_DRAWNAVMESH_OFFMESHCONS|DU_DRAWNAVMESH_CLOSEDLIST),
m_filterLowHangingObstacles(true),
m_filterLedgeSpans(true),
m_filterWalkableLowHeightSpans(true),
m_tool(0),
m_ctx(0)
{
resetCommonSettings();
m_navQuery = dtAllocNavMeshQuery();
m_crowd = dtAllocCrowd();
for (int i = 0; i < MAX_TOOLS; i++)
m_toolStates[i] = 0;
}
Sample::~Sample()
{
dtFreeNavMeshQuery(m_navQuery);
dtFreeNavMesh(m_navMesh);
dtFreeCrowd(m_crowd);
delete m_tool;
for (int i = 0; i < MAX_TOOLS; i++)
delete m_toolStates[i];
}
void Sample::setTool(SampleTool* tool)
{
delete m_tool;
m_tool = tool;
if (tool)
m_tool->init(this);
}
void Sample::handleSettings()
{
}
void Sample::handleTools()
{
}
void Sample::handleDebugMode()
{
}
void Sample::handleRender()
{
if (!m_geom)
return;
// Draw mesh
duDebugDrawTriMesh(&m_dd, m_geom->getMesh()->getVerts(), m_geom->getMesh()->getVertCount(),
m_geom->getMesh()->getTris(), m_geom->getMesh()->getNormals(), m_geom->getMesh()->getTriCount(), 0, 1.0f);
// Draw bounds
const float* bmin = m_geom->getMeshBoundsMin();
const float* bmax = m_geom->getMeshBoundsMax();
duDebugDrawBoxWire(&m_dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duRGBA(255,255,255,128), 1.0f);
}
void Sample::handleRenderOverlay(double* /*proj*/, double* /*model*/, int* /*view*/)
{
}
void Sample::handleMeshChanged(InputGeom* geom)
{
m_geom = geom;
const BuildSettings* buildSettings = geom->getBuildSettings();
if (buildSettings)
{
m_cellSize = buildSettings->cellSize;
m_cellHeight = buildSettings->cellHeight;
m_agentHeight = buildSettings->agentHeight;
m_agentRadius = buildSettings->agentRadius;
m_agentMaxClimb = buildSettings->agentMaxClimb;
m_agentMaxSlope = buildSettings->agentMaxSlope;
m_regionMinSize = buildSettings->regionMinSize;
m_regionMergeSize = buildSettings->regionMergeSize;
m_edgeMaxLen = buildSettings->edgeMaxLen;
m_edgeMaxError = buildSettings->edgeMaxError;
m_vertsPerPoly = buildSettings->vertsPerPoly;
m_detailSampleDist = buildSettings->detailSampleDist;
m_detailSampleMaxError = buildSettings->detailSampleMaxError;
m_partitionType = buildSettings->partitionType;
}
}
void Sample::collectSettings(BuildSettings& settings)
{
settings.cellSize = m_cellSize;
settings.cellHeight = m_cellHeight;
settings.agentHeight = m_agentHeight;
settings.agentRadius = m_agentRadius;
settings.agentMaxClimb = m_agentMaxClimb;
settings.agentMaxSlope = m_agentMaxSlope;
settings.regionMinSize = m_regionMinSize;
settings.regionMergeSize = m_regionMergeSize;
settings.edgeMaxLen = m_edgeMaxLen;
settings.edgeMaxError = m_edgeMaxError;
settings.vertsPerPoly = m_vertsPerPoly;
settings.detailSampleDist = m_detailSampleDist;
settings.detailSampleMaxError = m_detailSampleMaxError;
settings.partitionType = m_partitionType;
}
void Sample::resetCommonSettings()
{
m_cellSize = 15.0f;
m_cellHeight = 5.8f;
m_agentHeight = 2.0f;
m_agentRadius = 0.6f;
m_agentMaxClimb = 0.9f;
m_agentMaxSlope = 45.0f;
m_regionMinSize = 8;
m_regionMergeSize = 20;
m_edgeMaxLen = 12.0f;
m_edgeMaxError = 1.3f;
m_vertsPerPoly = 6.0f;
m_detailSampleDist = 6.0f;
m_detailSampleMaxError = 1.0f;
m_partitionType = SAMPLE_PARTITION_WATERSHED;
m_count_reachability_tables = 1;
}
hulldef hulls[5] = {
{"small",8,72*0.5,70,512.0f},
{"med_short",20,72*0.5,75,512.0f},
{"medium",48,150*0.5,77,512.0f},
{"large",60,235*0.5,80,960.0f},
{"extra_large",88,235*0.5,80,960.0f},
};
void Sample::handleCommonSettings()
{
bool is_human = true;
for (auto& h : hulls)
{
if (imguiButton(h.name))
{
m_agentRadius = h.radius;
m_agentMaxClimb = h.climb_height;
m_agentHeight = h.height;
if (is_human)
m_count_reachability_tables = 4;
m_navmesh_name = h.name;
}
is_human = false;
}
imguiLabel("Rasterization");
imguiSlider("Cell Size", &m_cellSize, 0.1f, 100.0f, 0.01f);
imguiSlider("Cell Height", &m_cellHeight, 0.1f, 100.0f, 0.01f);
if (m_geom)
{
const float* bmin = m_geom->getNavMeshBoundsMin();
const float* bmax = m_geom->getNavMeshBoundsMax();
int gw = 0, gh = 0;
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
char text[64];
snprintf(text, 64, "Voxels %d x %d", gw, gh);
imguiValue(text);
}
imguiSeparator();
imguiLabel("Agent");
imguiSlider("Height", &m_agentHeight, 0.1f, 300.0f, 0.1f);
imguiSlider("Radius", &m_agentRadius, 0.0f, 100.0f, 0.1f);
imguiSlider("Max Climb", &m_agentMaxClimb, 0.1f, 120.0f, 0.1f);
imguiSlider("Max Slope", &m_agentMaxSlope, 0.0f, 90.0f, 1.0f);
imguiSeparator();
imguiLabel("Region");
imguiSlider("Min Region Size", &m_regionMinSize, 0.0f, 150.0f, 1.0f);
imguiSlider("Merged Region Size", &m_regionMergeSize, 0.0f, 150.0f, 1.0f);
imguiSeparator();
imguiLabel("Partitioning");
if (imguiCheck("Watershed", m_partitionType == SAMPLE_PARTITION_WATERSHED))
m_partitionType = SAMPLE_PARTITION_WATERSHED;
if (imguiCheck("Monotone", m_partitionType == SAMPLE_PARTITION_MONOTONE))
m_partitionType = SAMPLE_PARTITION_MONOTONE;
if (imguiCheck("Layers", m_partitionType == SAMPLE_PARTITION_LAYERS))
m_partitionType = SAMPLE_PARTITION_LAYERS;
imguiSeparator();
imguiLabel("Filtering");
if (imguiCheck("Low Hanging Obstacles", m_filterLowHangingObstacles))
m_filterLowHangingObstacles = !m_filterLowHangingObstacles;
if (imguiCheck("Ledge Spans", m_filterLedgeSpans))
m_filterLedgeSpans= !m_filterLedgeSpans;
if (imguiCheck("Walkable Low Height Spans", m_filterWalkableLowHeightSpans))
m_filterWalkableLowHeightSpans = !m_filterWalkableLowHeightSpans;
imguiSeparator();
imguiLabel("Polygonization");
imguiSlider("Max Edge Length", &m_edgeMaxLen, 0.0f, 50.0f, 1.0f);
imguiSlider("Max Edge Error", &m_edgeMaxError, 0.1f, 3.0f, 0.1f);
imguiSlider("Verts Per Poly", &m_vertsPerPoly, 3.0f, 12.0f, 1.0f,false);
imguiSeparator();
imguiLabel("Detail Mesh");
imguiSlider("Sample Distance", &m_detailSampleDist, 0.0f, 16.0f, 1.0f);
imguiSlider("Max Sample Error", &m_detailSampleMaxError, 0.0f, 16.0f, 1.0f);
imguiSeparator();
}
void Sample::handleClick(const float* s, const float* p, bool shift)
{
if (m_tool)
m_tool->handleClick(s, p, shift);
}
void Sample::handleToggle()
{
if (m_tool)
m_tool->handleToggle();
}
void Sample::handleStep()
{
if (m_tool)
m_tool->handleStep();
}
bool Sample::handleBuild()
{
return true;
}
void Sample::handleUpdate(const float dt)
{
if (m_tool)
m_tool->handleUpdate(dt);
updateToolStates(dt);
}
void Sample::updateToolStates(const float dt)
{
for (int i = 0; i < MAX_TOOLS; i++)
{
if (m_toolStates[i])
m_toolStates[i]->handleUpdate(dt);
}
}
void Sample::initToolStates(Sample* sample)
{
for (int i = 0; i < MAX_TOOLS; i++)
{
if (m_toolStates[i])
m_toolStates[i]->init(sample);
}
}
void Sample::resetToolStates()
{
for (int i = 0; i < MAX_TOOLS; i++)
{
if (m_toolStates[i])
m_toolStates[i]->reset();
}
}
void Sample::renderToolStates()
{
for (int i = 0; i < MAX_TOOLS; i++)
{
if (m_toolStates[i])
m_toolStates[i]->handleRender();
}
}
void Sample::renderOverlayToolStates(double* proj, double* model, int* view)
{
for (int i = 0; i < MAX_TOOLS; i++)
{
if (m_toolStates[i])
m_toolStates[i]->handleRenderOverlay(proj, model, view);
}
}
static const int NAVMESHSET_MAGIC = 'M'<<24 | 'S'<<16 | 'E'<<8 | 'T'; //'MSET';
static const int NAVMESHSET_VERSION = 8;
struct NavMeshSetHeader
{
int magic;
int version;
int numTiles;
dtNavMeshParams params;
int unk0 = 0;
};
struct NavMeshTileHeader
{
dtTileRef tileRef;
int dataSize;
};
void coord_tf_fix(float* c)
{
std::swap(c[1], c[2]);
c[2] *= -1;
}
void coord_tf_unfix(float* c)
{
c[2] *= -1;
std::swap(c[1], c[2]);
}
void coord_short_tf_fix(unsigned short* c)
{
std::swap(c[1], c[2]);
c[2] = std::numeric_limits<unsigned short>::max() - c[2];
}
void coord_short_tf_unfix(unsigned short* c)
{
c[2] = std::numeric_limits<unsigned short>::max() - c[2];
std::swap(c[1], c[2]);
}
void patch_headertf2(NavMeshSetHeader& h)
{
coord_tf_fix(h.params.orig);
}
void unpatch_headertf2(NavMeshSetHeader& h)
{
coord_tf_unfix(h.params.orig);
}
void patch_tiletf2(dtMeshTile* t)
{
coord_tf_fix(t->header->bmin);
coord_tf_fix(t->header->bmax);
for (size_t i = 0; i < t->header->vertCount * 3; i += 3)
coord_tf_fix(t->verts + i);
for (size_t i = 0; i < t->header->detailVertCount * 3; i += 3)
coord_tf_fix(t->detailVerts + i);
for (size_t i = 0; i < t->header->polyCount; i++)
coord_tf_fix(t->polys[i].org);
//might be wrong because of coord change might break tree layout
for (size_t i = 0; i < t->header->bvNodeCount; i++)
{
coord_short_tf_fix(t->bvTree[i].bmax);
coord_short_tf_fix(t->bvTree[i].bmin);
}
for (size_t i = 0; i < t->header->offMeshConCount; i++)
{
coord_tf_fix(t->offMeshCons[i].pos);
coord_tf_fix(t->offMeshCons[i].pos + 3);
coord_tf_fix(t->offMeshCons[i].unk);
}
}
void unpatch_tiletf2(dtMeshTile* t)
{
coord_tf_unfix(t->header->bmin);
coord_tf_unfix(t->header->bmax);
for (size_t i = 0; i < t->header->vertCount * 3; i += 3)
coord_tf_unfix(t->verts + i);
for (size_t i = 0; i < t->header->detailVertCount * 3; i += 3)
coord_tf_unfix(t->detailVerts + i);
for (size_t i = 0; i < t->header->polyCount; i++)
coord_tf_unfix(t->polys[i].org);
//might be wrong because of coord change might break tree layout
for (size_t i = 0; i < t->header->bvNodeCount; i++)
{
coord_short_tf_unfix(t->bvTree[i].bmax);
coord_short_tf_unfix(t->bvTree[i].bmin);
}
for (size_t i = 0; i < t->header->offMeshConCount; i++)
{
coord_tf_unfix(t->offMeshCons[i].pos);
coord_tf_unfix(t->offMeshCons[i].pos+3);
coord_tf_unfix(t->offMeshCons[i].unk);
}
}
dtNavMesh* Sample::loadAll(const char* path)
{
char buffer[256];
sprintf(buffer, "%s_%s.nm", path, m_navmesh_name);
FILE* fp = fopen(buffer, "rb");
if (!fp) return 0;
// Read header.
NavMeshSetHeader header;
size_t readLen = fread(&header, sizeof(NavMeshSetHeader), 1, fp);
if (readLen != 1)
{
fclose(fp);
return 0;
}
if (header.magic != NAVMESHSET_MAGIC)
{
fclose(fp);
return 0;
}
if (header.version != NAVMESHSET_VERSION)
{
fclose(fp);
return 0;
}
dtNavMesh* mesh = dtAllocNavMesh();
if (!mesh)
{
fclose(fp);
return 0;
}
if(*is_tf2) patch_headertf2(header);
dtStatus status = mesh->init(&header.params);
if (dtStatusFailed(status))
{
fclose(fp);
return 0;
}
// Read tiles.
for (int i = 0; i < header.numTiles; ++i)
{
NavMeshTileHeader tileHeader;
readLen = fread(&tileHeader, sizeof(tileHeader), 1, fp);
if (readLen != 1)
{
fclose(fp);
return 0;
}
if (!tileHeader.tileRef || !tileHeader.dataSize)
break;
unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
if (!data) break;
memset(data, 0, tileHeader.dataSize);
readLen = fread(data, tileHeader.dataSize, 1, fp);
if (readLen != 1)
{
dtFree(data);
fclose(fp);
return 0;
}
dtTileRef result;
mesh->addTile(data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, &result);
auto tile = const_cast<dtMeshTile*>(mesh->getTileByRef(result));
if (*is_tf2) patch_tiletf2(tile);
}
fclose(fp);
return mesh;
}
struct link_table_data
{
//disjoint set algo from some crappy site because i'm too lazy to think
int set_count = 0;
std::vector<int> rank;
std::vector<int> parent;
void init(int size)
{
rank.resize(size);
parent.resize(size);
for (int i = 0; i < parent.size(); i++)
parent[i] = i;
}
int insert_new()
{
rank.push_back(0);
parent.push_back(set_count);
return set_count++;
}
int find(int id)
{
if (parent[id] != id)
return find(parent[id]);
return id;
}
void set_union(int x, int y)
{
int sx = find(x);
int sy = find(y);
if (sx == sy) //same set already
return;
if (rank[sx] < rank[sy])
parent[sx] = sy;
else if (rank[sx] > rank[sy])
parent[sy] = sx;
else
{
parent[sy] = sx;
rank[sx] += 1;
}
}
};
void build_link_table(dtNavMesh* mesh, link_table_data& data)
{
//clear all labels
for (int i = 0; i < mesh->getMaxTiles(); ++i)
{
dtMeshTile* tile = mesh->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
auto pcount = tile->header->polyCount;
for (int j = 0; j < pcount; j++)
{
auto& poly = tile->polys[j];
poly.link_table_idx = -1;
}
}
//first pass
std::set<int> nlabels;
for (int i = 0; i < mesh->getMaxTiles(); ++i)
{
dtMeshTile* tile = mesh->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
auto pcount = tile->header->polyCount;
for (int j = 0; j < pcount; j++)
{
auto& poly = tile->polys[j];
auto plink = poly.firstLink;
while (plink != DT_NULL_LINK)
{
auto l=tile->links[plink];
const dtMeshTile *t;
const dtPoly *p;
mesh->getTileAndPolyByRefUnsafe(l.ref, &t, &p);
if(p->link_table_idx != (unsigned short)-1)
nlabels.insert(p->link_table_idx);
plink = l.next;
}
if (nlabels.empty())
{
poly.link_table_idx = data.insert_new();
}
else
{
auto l = *nlabels.begin();
poly.link_table_idx = l;
for (auto nl : nlabels)
data.set_union(l, nl);
}
nlabels.clear();
}
}
//second pass
for (int i = 0; i < mesh->getMaxTiles(); ++i)
{
dtMeshTile* tile = mesh->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
auto pcount = tile->header->polyCount;
for (int j = 0; j < pcount; j++)
{
auto& poly = tile->polys[j];
auto id = data.find(poly.link_table_idx);
poly.link_table_idx = id;
}
}
}
void set_reachable(std::vector<int>& data,int count, int id1, int id2, bool value)
{
int w = ((count + 31) / 32);
auto& cell = data[id1*w + id2 / 32];
uint32_t value_mask = ~(1<<(id2 & 0x1f));
if (!value)
cell = (cell & value_mask);
else
cell = (cell & value_mask) | (1 << (id2 & 0x1f));
}
void Sample::saveAll(const char* path,dtNavMesh* mesh)
{
printf("%s\n", path);
if (!mesh) return;
char buffer[256];
sprintf(buffer, "%s_%s.nm", path, m_navmesh_name);
printf("%s\n", buffer);
FILE* fp = fopen(buffer, "wb");
if (!fp)
return;
// Store header.
NavMeshSetHeader header;
header.magic = NAVMESHSET_MAGIC;
header.version = NAVMESHSET_VERSION;
header.numTiles = 0;
for (int i = 0; i < mesh->getMaxTiles(); ++i)
{
dtMeshTile* tile = mesh->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
header.numTiles++;
}
memcpy(&header.params, mesh->getParams(), sizeof(dtNavMeshParams));
link_table_data link_data;
build_link_table(mesh, link_data);
int table_size = ((link_data.set_count + 31) / 32)*link_data.set_count * 32;
header.params.disjoint_poly_group_count = link_data.set_count;
header.params.reachability_table_count = m_count_reachability_tables;
header.params.reachability_table_size = table_size;
if (*is_tf2)unpatch_headertf2(header);
fwrite(&header, sizeof(NavMeshSetHeader), 1, fp);
// Store tiles.
for (int i = 0; i < mesh->getMaxTiles(); ++i)
{
dtMeshTile* tile = mesh->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
NavMeshTileHeader tileHeader;
tileHeader.tileRef = mesh->getTileRef(tile);
tileHeader.dataSize = tile->dataSize;
fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
if (*is_tf2)unpatch_tiletf2(const_cast<dtMeshTile*>(tile));
fwrite(tile->data, tile->dataSize, 1, fp);
if (*is_tf2)patch_tiletf2(const_cast<dtMeshTile*>(tile));
}
//still dont know what this thing is...
int header_sth=0;
for(int i=0;i<link_data.set_count;i++)
fwrite(&header_sth, sizeof(int), 1, fp);
std::vector<int> reachability(table_size,0);
for (int i = 0; i < link_data.set_count; i++)
set_reachable(reachability, link_data.set_count, i, i, true);
for(int i=0;i< header.params.reachability_table_count;i++)
fwrite(reachability.data(), sizeof(int), (table_size /4), fp);
fclose(fp);
}