r5sdk/r5dev/resource/playlist/playlists_r5_patch.txt
2022-04-15 23:57:58 +02:00

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playlists
{
version stable
versionNum 215
Gamemodes
{
defaults
{
vars
{
///////////////////////////////////////////////////////////////////////////////////
//// Code Required Vars
///////////////////////////////////////////////////////////////////////////////////
max_players 60
max_teams 20
bsp_build_warnings_off 0
cmdlineMapLoad 1
faq_community_count 1
faq_community_url_00 ""
faq_community_version 0
faq_patchnotes_count 1
faq_patchnotes_version 0
idleKickTime_minutes 0
mixtape_onboarding "survival"
observer_mode_check_same_team 1
hover_tank_revive_fix 1
player_freefall_job_enable 1
enable_report 2
enable_three_weapons 0
charselect_intro_countdown_duration 5
wait_for_players_forever 0
///////////////////////////////////////////////////////////////////////////////////
//// Script Required Vars
///////////////////////////////////////////////////////////////////////////////////
canyonlands_hovertanks_circle_index 1
loot_main_weapon_energy_ar_edition 20
loot_main_weapon_lstar_edition 30
waiting_for_players_countdown_seconds 5
waiting_for_players_min_wait 0
waiting_for_players_timeout_seconds 60
waiting_for_players_has_black_screen 1
survival_enable_gladiator_intros 0
character_select_time_max 6
character_select_time_min 6
///////////////////////////////////////////////////////////////////////////////////
//// Character Configurations
///////////////////////////////////////////////////////////////////////////////////
//character_wattson lock
//character_crypto lock
//============= Hide from Normal Use ============//
///////////////////////////////////////////////////////////////////////////////////
//// Character Damage Balances
///////////////////////////////////////////////////////////////////////////////////
leg_hitbox_override_character_wraith "20 21"
leg_hitbox_override_character_lifeline "20 21"
leg_hitbox_override_character_wattson "20 21"
leg_hitbox_override_character_pathfinder "16 26 25 12"
///////////////////////////////////////////////////////////////////////////////////
//// Deathfield
///////////////////////////////////////////////////////////////////////////////////
deathfield_damagePercent_0 0.02
deathfield_damagePercent_1 0.10
deathfield_damagePercent_2 0.15
deathfield_damagePercent_3 0.20
deathfield_damagePercent_4 0.20
deathfield_damagePercent_5 0.25
deathfield_damagePercent_6 0.25
deathfield_damagePercent_7 0.25
deathfield_preShrinkDuration_0 180
deathfield_preShrinkDuration_1 145
deathfield_preShrinkDuration_2 135
deathfield_preShrinkDuration_3 120
deathfield_preShrinkDuration_4 90
deathfield_preShrinkDuration_5 60
deathfield_preShrinkDuration_6 20
deathfield_preShrinkDuration_7 20
deathfield_radius_0 22000
deathfield_radius_1 13000
deathfield_radius_2 8000
deathfield_radius_3 4000
deathfield_radius_4 1500
deathfield_radius_5 750
deathfield_radius_6 100
deathfield_radius_7 1
deathfield_shrinkSpeed_0 160
deathfield_shrinkSpeed_1 130
deathfield_shrinkSpeed_2 120
deathfield_shrinkSpeed_3 100
deathfield_shrinkSpeed_4 80
deathfield_shrinkSpeed_5 80
deathfield_shrinkSpeed_6 100
deathfield_shrinkSpeed_7 100
///////////////////////////////////////////////////////////////////////////////////
//// Airdrops
///////////////////////////////////////////////////////////////////////////////////
//"type:dropCount:preWait:contentsLeft:contentsRight:contentsCenter"
// contents can be expanded with: "contentsL1,contentsL2,contentsL3 ...:contentsR1:contentsC1" using "," as a delimiter
// multiple airdrops can be added per round using " " as a delimiter
//=====================================================================================================================
airdrop_data_round_0 "2:30:care_package_1_L:care_package_1_R:care_package_1_C"
airdrop_data_round_1 "1:15:care_package_2_L:care_package_2_R:care_package_2_C"
airdrop_data_round_2 "1:0:care_package_3_L:care_package_3_R:care_package_3_C"
///////////////////////////////////////////////////////////////////////////////////
//// MTX and Progression
///////////////////////////////////////////////////////////////////////////////////
xp_first_game_amount 0
xp_champion_amount 500
xp_damage_dealt_amount 0.25
xp_friend_amount 3.0
xp_friend_frac 0.05
xp_kill_amount 50
xp_kill_champion_amount 500
xp_kill_leader_amount 50
xp_loot_master_amount 50
xp_respawn_ally_amount 200
xp_revive_ally_amount 25
xp_survival_duration_amount 3.0
xp_top_five_amount 300
xp_win_match_amount 900
xp_first_kill_amount 500
xp_challenge_completed_amount 1
grx_currency_bundle_crafting_common_count 15
grx_currency_bundle_crafting_epic_count 200
grx_currency_bundle_crafting_legendary_count 600
grx_currency_bundle_crafting_rare_count 30
///////////////////////////////////////////////////////////////////////////////////
//// Dialogs
///////////////////////////////////////////////////////////////////////////////////
generic_dialog_header_30 "#MATCHMAKING_PENALTY_ACTIVE"
generic_dialog_message_31 "#MATCHMAKING_PENALTY_1"
generic_dialog_message_32 "#MATCHMAKING_PENALTY_2"
generic_dialog_message_33 "#MATCHMAKING_PENALTY_3"
generic_dialog_message_34 "#MATCHMAKING_PENALTY_4"
generic_dialog_message_35 "#MATCHMAKING_PENALTY_5"
generic_dialog_message_36 "#MATCHMAKING_PENALTY_GE_5"
///////////////////////////////////////////////////////////////////////////////////
//// Hovertanks
///////////////////////////////////////////////////////////////////////////////////
hovertanks_count_intro 1
hovertanks_count_mid 1
hovertanks_chance_intro 1.00
hovertanks_chance_mid 0.33
///////////////////////////////////////////////////////////////////////////////////
//// Gamemodes
///////////////////////////////////////////////////////////////////////////////////
mode_fall_ltm 0
///////////////////////////////////////////////////////////////////////////////////
//// Events
///////////////////////////////////////////////////////////////////////////////////
valentines_event 0
halloween_event 0
///////////////////////////////////////////////////////////////////////////////////
//// Aim Assist
///////////////////////////////////////////////////////////////////////////////////
aimassist_adspull_disabled 1
aimassist_magnet_pc 0.40
aimassist_magnet 0.55
///////////////////////////////////////////////////////////////////////////////////
//// Battlepass
///////////////////////////////////////////////////////////////////////////////////
//battlepass_character_max_xp 25000
//battlepass_character_max_weekly_xp 25000
///////////////////////////////////////////////////////////////////////////////////
//// Misc Configuration
///////////////////////////////////////////////////////////////////////////////////
timelimit 30
enable_grx 1
enable_battlepass 1
enable_wraith_alert_effect 1
disable_hud_score_display 0
ranked_in_match_check_party 0
ranked_in_match_check_party_force_team 0
quick_melee_enabled 1
require_training 0
octane_preview 0
player_revive_enabled 1
match_ending_enabled 1
battlechatter_enabled 1
survival_shields 1
survival_jumpkit_enabled 1
survival_wallrun_enabled 1
///////////////////////////////////////////////////////////////////////////////////
//// Player Reporting
///////////////////////////////////////////////////////////////////////////////////
report_player_reason_pc_friendly_count 4
report_player_reason_pc_friendly_1 "#REPORT_PLAYER_REASON_LOS"
report_player_reason_pc_friendly_2 "#REPORT_PLAYER_REASON_AIMSNAP"
report_player_reason_pc_friendly_3 "#REPORT_PLAYER_REASON_WEIRDMOVING"
report_player_reason_pc_friendly_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL"
report_player_reason_pc_enemy_count 4
report_player_reason_pc_enemy_1 "#REPORT_PLAYER_REASON_LOS"
report_player_reason_pc_enemy_2 "#REPORT_PLAYER_REASON_AIMSNAP"
report_player_reason_pc_enemy_3 "#REPORT_PLAYER_REASON_WEIRDMOVING"
report_player_reason_pc_enemy_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL"
report_player_reason_console_friendly_count 5
report_player_reason_console_friendly_1 "#REPORT_PLAYER_REASON_OFFENSIVE"
report_player_reason_console_friendly_2 "#REPORT_PLAYER_REASON_SPAWN"
report_player_reason_console_friendly_3 "#REPORT_PLAYER_REASON_HARRASMENT"
report_player_reason_console_friendly_4 "#REPORT_PLAYER_REASON_HATE"
report_player_reason_console_friendly_5 "#REPORT_PLAYER_REASON_SUICIDE"
report_player_reason_console_enemy_count 4
report_player_reason_console_enemy_1 "#REPORT_PLAYER_REASON_LOS"
report_player_reason_console_enemy_2 "#REPORT_PLAYER_REASON_AIMSNAP"
report_player_reason_console_enemy_3 "#REPORT_PLAYER_REASON_WEIRDMOVING"
report_player_reason_console_enemy_4 "#REPORT_PLAYER_REASON_AMMOORRECOIL"
///////////////////////////////////////////////////////////////////////////////////
//// Unknown
///////////////////////////////////////////////////////////////////////////////////
color "254 184 0 255"
///////////////////////////////////////////////////////////////////////////////////
//// Season start/end datetimes (don't delete these)
///////////////////////////////////////////////////////////////////////////////////
season03_reveal_unixtime 1626656230
season03_start_unixtime 1626656230
season03_finish_unixtime 1637272618
season03_hide_unixtime 1637272618
ranked_period_02_start_unixtime 1630749435
s03e01_start_unixtime 1630749435
///////////////////////////////////////////////////////////////////////////////////
//// Dev Playlist Vars
///////////////////////////////////////////////////////////////////////////////////
gamemode_select_v2_enable 1 // Enable gamemode select version 2 over 1
beta_watermark 1 // Enable Beta Watermark
survival_quick_chat_enabled 1 // Quips
desertlands_script_train_enable 1 // World's Edge Train
thirdperson_match 0 // Third Person Mode
enable_nessies 1 // Kings Canyon Easter Egg
///////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
}
maps
{
}
}
survival
{
inherit defaults
}
custom_tdm
{
inherit defaults
}
}
// START OF MP GAMEMODES LINE --------------------------------------------------
Playlists
{
survival_staging_baseline
{
inherit survival
vars
{
max_teams 20
max_players 20
min_players 1
num_squads_in_staging 1
waiting_for_players_spawning_enabled 1
jump_from_plane_enabled 0
wait_for_players_forever 1
scorebar_hide_squads_remaining 1
scorebar_hide_waiting_for_players 1
airdrop_enabled 0
num_static_loot_ticks_to_spawn 0
loot_preprocessing_should_be_skipped 1
// Skip intros:
waiting_for_players_spawning_enabled 1
waiting_for_players_countdown_seconds 0
waiting_for_players_timeout_seconds 1
character_select_time_max 0.0
character_select_time_min 0.0
survival_enable_gladiator_intros 0
jump_from_plane_enabled 0
// No circle:
sur_circle_start_paused 1
charge_pylons_raise_time_override 15 //Shorter time in training
survival_staging_area_enabled 1
battlechatter_enabled 1
make_room_for_new_players 1
}
gamemodes { survival { maps {
mp_rr_canyonlands_staging 1
} } }
}
survival_training
{
inherit survival_staging_baseline
vars
{
visible 1
ui_slot training
video _temp
name #PL_TRAINING
description #PL_TRAINING_DESC
image training
//
survival_training 1
survival_firingrange 0
pin_match_type training
}
}
survival_firingrange
{
inherit survival_staging_baseline
vars
{
visible 1
ui_slot firing_range
image firing_range
name #PL_FIRINGRANGE
description #PL_FIRINGRANGE_DESC
video _temp
// match teams will not fill with more than one party, up to max_teams of size max_team_size (or less) -- not exceeding max_players
visible 1
// Skip intros:
waiting_for_players_spawning_enabled 1
waiting_for_players_countdown_seconds 0
waiting_for_players_timeout_seconds 1
character_select_time_max 0.0
character_select_time_min 0.0
survival_enable_gladiator_intros 0
jump_from_plane_enabled 0
// No circle:
sur_circle_start_paused 1
// Can change loadouts:
dev_loadout_changeable_at_any_time 1
sur_dev_unrestricted_character_changes 1
character_reselect_enabled 1
charselect_enabled 1
// Bots:
sur_bots_spawn_with_random_weapons 1
//General Gamemode Settings
match_ending_enabled 0
max_teams 1
max_players 3
min_players 1
// Firing Range:
survival_firingrange 1
staging_ultimates_enabled 1
survival_staging_area_enabled 0
//survival_infinite_ammo 1
pin_match_type firing_range
}
}
///////////////////////////////////
/////////// SURVIVAL ///////////
///////////////////////////////////
survival
{
inherit defaults
vars
{
visible 0
battlechatter_enabled 1
name #PL_PLAY_APEX
description #PL_SURVIVAL_SQUADS_DESC
abbreviation #PL_PLAY_APEX
pin_match_type survival
enable_nessies 1
max_teams 20
max_players 60
min_players 60
survival_shields 1
is_ranked_game 0
player_revive_enabled 1
enable_apex_screens 1
skydive_ziplines_enabled 1
}
gamemodes { survival { maps {
mp_rr_desertlands_64k_x_64k 1
mp_rr_desertlands_64k_x_64k_nx 0
mp_rr_canyonlands_64k_x_64k 1
mp_rr_canyonlands_mu1 1
mp_rr_canyonlands_mu1_night 1
mp_rr_canyonlands_staging 1
} } }
}
///////////////////////////////////
////////////// RANKED /////////////
///////////////////////////////////
defaults
{
vars
{
}
}
ranked
{
inherit defaults
vars
{
panel_image panel_worlds_edge
visible 1
battlechatter_enabled 1
name #PL_Ranked_Leagues
description #PL_survival_ranked_desc
abbreviation #PL_Ranked_Leagues
map_name #MP_RR_DESERTLANDS_64K_X_64K
visible_schedule_block_0 "2021-06-15 10:00:00 -07:00 | 2021-12-03 10:00:00 -07:00"
image ranked_2
video ranked_2
max_teams 20
max_players 60
min_players 60
survival_shields 1
freelance_enabled 1
is_ranked_game 1
ui_slot regular_2
pin_match_type survival
player_revive_enabled 1
enable_apex_screens 1
skydive_ziplines_enabled 1
}
gamemodes { survival { maps {
mp_rr_desertlands_64k_x_64k 1
} } }
}
///////////////////////////////////
///////////// LTMs //////////////
///////////////////////////////////
FallLTM
{
inherit defaults
vars
{
name #SHADOW_SQUAD_MODE
description #SHADOW_SQUAD_MODE_DESC
abbreviation #SHADOW_SQUAD_MODE_ABOUT
image shadow_squad
video shadow_squad
visible 1
show_ltm_about_button 1
max_teams 60
max_players 60
min_players 60
survival_shields 1
freelance_enabled 1
is_ranked_game 0
//ui_slot ltm
mode_fall_ltm 1
evil_leviathans 1
player_revive_enabled 0
battlechatter_enabled 1
showLTMAboutButton 1
lootbin_spiders_chance 50
lootbin_infected_chance 50
character_select_time_max 4.0
character_select_time_min 4.0
}
gamemodes { survival { maps {
mp_rr_canyonlands_mu1_night 1
mp_rr_desertlands_64k_x_64k_nx 0
} } }
}
duos
{
inherit defaults
vars
{
name #PL_DES_DUO
description #PL_DES_DUO_SHORT
abbreviation #PL_DES_DUO_LONG
image duos
video duos
sur_bots_spawn_with_random_weapons 1
enable_nessies 1
max_teams 30
max_players 60
min_players 60
survival_shields 1
freelance_enabled 1
visible 1
is_ranked_game 0
player_revive_enabled 1
enable_apex_screens 1
showLTMAboutButton 1
//ui_slot ltm
character_select_time_max 6.0
character_select_time_min 6.0
pin_match_type duo
}
gamemodes { survival { maps {
mp_rr_canyonlands_64k_x_64k 1
mp_rr_canyonlands_mu1 1
mp_rr_desertlands_64k_x_64k 1
mp_rr_desertlands_64k_x_64k_nx 1
mp_rr_canyonlands_mu1_night 1
} } }
}
iron_crown
{
inherit survival
vars
{
name #PL_CAN_SOLO
description #PL_CAN_SOLO_SHORT
abbreviation #PL_CAN_SOLO_LONG
image solo_iron_crown
video solo_iron_crown
enable_nessies 1
max_teams 60
max_players 60
min_players 55
visible 1
solo_mode 1
solo_mode_intro_presentation 1
solo_mode_ingame_presentation 1
solo_mode_postgame_presentation 1
showLTMAboutButton 1
ui_slot ltm
waiting_for_players_timeout_seconds 120
waiting_for_players_has_black_screen 0
character_select_time_max 4.0
character_select_time_min 4.0
}
gamemodes { survival { maps {
mp_rr_canyonlands_mu1 1
} } }
}
elite
{
inherit survival
vars
{
name #CAN_ELITE
description #PL_survival_elite_desc
abbreviation #PL_survival_elite_desc
image apex_elite
video apex_elite
enable_nessies 1
elite_enabled 1
visible 1
showLTMAboutButton 1
//ui_slot ltm
}
gamemodes { survival { maps {
mp_rr_canyonlands_64k_x_64k 1
} } }
}
armed_and_dangerous
{
inherit survival
vars
{
name #SHOTGUNS_AND_SNIPERS
description #SHOTGUNS_AND_SNIPERS_DESC
abbreviation #SHOTGUNS_AND_SNIPERS_DESC
image shotguns_and_snipers
video shotguns_and_snipers
enable_nessies 1
shotguns_and_snipers_mode 1
visible 1
showLTMAboutButton 1
//ui_slot ltm
}
gamemodes { survival { maps {
mp_rr_desertlands_64k_x_64k 1
} } }
}
wead
{
inherit survival
vars
{
name #WORLDS_EDGE_NIGHT
description #WORLDS_EDGE_NIGHT_DESC
abbreviation #WORLDS_EDGE_NIGHT_DESC
image worlds_edge_after_dark
video worlds_edge_after_dark
//ui_slot ltm
}
gamemodes { survival { maps {
mp_rr_desertlands_64k_x_64k_nx 1
} } }
}
custom_tdm
{
inherit defaults
vars
{
//ui_slot regular_2
image worlds_edge
video worlds_edge
panel_image panel_worlds_edge
visible 1
battlechatter_enabled 1
name custom_tdm
description "You, against them, in a variety of gamemodes"
abbreviation "Team Deathmatch"
lobbytitle "Team Deathmatch"
pin_match_type survival
enable_nessies 0
max_teams 3
max_players 3
min_players 1
wait_for_players_forever 0
survival_shields 1
skydive_ziplines_enabled 0
dev_loadout_changeable_at_any_time 1
sur_dev_unrestricted_character_changes 1
character_reselect_enabled 1
charselect_enabled 1
solo_mode 1
solo_mode_intro_presentation 1
solo_mode_ingame_presentation 1
solo_mode_postgame_presentation 1
respawn_kit_enabled 1
respawn_kit_primary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider optic_cq_hcog_bruiser"
respawn_kit_secondary_weapon "mp_weapon_volt_smg energy_mag_l3 barrel_stabilizer_l4_flash_hider"
respawn_kit_tactical "mp_ability_3dash"
respawn_kit_ultimate "mp_ability_phase_walk"
survival_jumpkit_enabled 1
survival_wallrun_enabled 1
survival_infinite_ammo 1
survival_custom_deploy 1
ground_loot_enable 0
lootbin_loot_enable 0
character_select_time_max 4.0
character_select_time_min 4.0
charselect_picking_delay_after_all 0
survival_enable_squad_intro 0
survival_enable_gladiator_intros 0
minified_unitframes_enabled 1
jump_from_plane_enabled 0
replay_enabled 1
replay_delay 2
match_ending_enabled 0
sur_circle_start_paused 1
}
gamemodes { custom_tdm { maps {
mp_rr_canyonlands_64k_x_64k 1
mp_rr_canyonlands_mu1 1
mp_rr_ashs_redemption 0
mp_rr_desertlands_64k_x_64k_nx 1
} } }
}
tdm_gg
{
inherit custom_tdm
vars
{
tdm_gungame 1
respawn_delay 1
replay_enabled 0
intro_cutscene_num_spawns 2
GG_Drop_Guns 1
respawn_kit_enabled 1
respawn_kit_primary_weapon ""
respawn_kit_secondary_weapon ""
respawn_kit_tactical "mp_ability_3dash"
respawn_kit_ultimate "mp_ability_phase_walk"
tgive_enabled 0
}
gamemodes { custom_tdm { maps {
mp_rr_canyonlands_64k_x_64k 1
} } }
}
tdm_gg_double
{
inherit tdm_gg
vars
{
tdm_gungame 1
respawn_delay 1
replay_enabled 0
intro_cutscene_num_spawns 2
GG_Drop_Guns 1
double_weapon 1
respawn_kit_enabled 1
respawn_kit_tactical "mp_ability_3dash"
respawn_kit_ultimate "mp_ability_phase_walk"
}
gamemodes { custom_tdm { maps {
mp_rr_canyonlands_64k_x_64k 1
} } }
}
survival_dev
{
inherit survival
vars
{
// Skip intros:
waiting_for_players_spawning_enabled 1
waiting_for_players_countdown_seconds 0
waiting_for_players_timeout_seconds 1
character_select_time_max 0.0
character_select_time_min 0.0
survival_enable_gladiator_intros 0
jump_from_plane_enabled 0
// No circle:
sur_circle_start_paused 1
// Can change loadouts:
dev_loadout_changeable_at_any_time 1
sur_dev_unrestricted_character_changes 1
// Bots:
sur_bots_spawn_with_random_weapons 1
match_ending_enabled 0
max_teams 1
max_players 2
min_players 1
enable_nessies 1
}
gamemodes { survival { maps {
mp_rr_canyonlands_mu1 1
mp_rr_desertlands_64k_x_64k 1
} } }
}
menufall
{
vars
{
menu_fall_ltm 1
}
gamemodes { survival { maps {
mp_lobby 1
} } }
}
// END OF MP GAMEMODES LINE ----------------------------------------------------
///////////////////////////////////
////////////// DEV //////////////
///////////////////////////////////
dev_default
{
inherit survival_dev
vars
{
// The "cmdlineMapLoad" var here makes this playlist be the default in dev:
cmdlineMapLoad 1
// R5DEV-196963
reconnect_disabled 1
}
gamemodes { survival { maps {
mp_rr_canyonlands_64k_x_64k 1
mp_rr_canyonlands_mu1 1
mp_rr_desertlands_64k_x_64k 1
mp_rr_desertlands_64k_x_64k_nx 0
mp_rr_canyonlands_mu1_night 1
mp_rr_canyonlands_staging 1
} } }
}
}
"LocalizedStrings"
{
"lang"
{
"Language" "english"
"Tokens"
{
"MP_RR_DESERTLANDS_64K_X_64K_NX" "World's Edge After Dark"
"MP_RR_DESERTLANDS_64K_X_64K" "World's Edge"
"WORLDS_EDGE_NIGHT" "SHADOWFALL WORLD'S EDGE"
"WORLDS_EDGE_NIGHT_DESC" "Dead Legends respawn as Shadows.\nSurvive and escape with final 10 Legends."
"Kings_Canyon_OG" "Kings Canyon"
"KC_MU1" "Kings Canyon Season 2"
"KCAD" "Kings Canyon After Dark"
"Playtest" "Playtest"
"Playtest_Only" "Playtest"
"MP_RR_ASHS_REDEMPTION" "Ash's Redemption"
"MP_RR_AQUEDUCT" "Overflow"
"BETA_BUILD_WATERMARK" "R5Reloaded v2.4-rc"
"PROMO_LARGE_TITLE" "Welcome To R5Reloaded!"
"PROMO_LARGE_DESCRIPTION" "Make sure to join the discord! discord.gg/r5reloaded"
"PROMO_LEFT_TITLE" "Yes"
"PROMO_LEFT_DESCRIPTION" "Your ad could be here"
"PROMO_RIGHT_TITLE" "Yes2"
"PROMO_RIGHT_DESCRIPTION" "Yes3"
"PROMO_SDK_ERROR" "You should not see this."
"DISCONNECT_BANNED" "The client's game account has been banned: Banned"
}
}
}
"KVFileOverrides"
{
}
}