r5sdk/r5dev/tier0/frametask.h
Kawe Mazidjatari 6764b5e56e Implement frame tasks
Run all Cbuf_Execute calls in the main thread. This should fix every problem related to (but not only):
* Connecting to server while RUI dialogue is still open.
* Connecting to server while in an active game.
* Running 'weapon_reparse'.
2022-08-19 21:33:31 +02:00

24 lines
483 B
C++

#ifndef TIER0_FRAMETASK_H
#define TIER0_FRAMETASK_H
#include "public/iframetask.h"
class CFrameTask : public IFrameTask
{
public:
virtual ~CFrameTask() {}
virtual void RunFrame();
virtual bool IsFinished() const;
void AddFunc(std::function<void()> functor, int frames);
private:
std::mutex m_Mutex;
std::list<DelayedCall_s> m_DelayedCalls;
};
extern std::list<IFrameTask*> g_FrameTasks;
extern CFrameTask* g_DelayedCallTask;
#endif // TIER0_FRAMETASK_H