r5sdk/r5dev/pluginsystem/pluginsystem.cpp
Kawe Mazidjatari fcf3a09418 Make singletons use static memory
Avoid heap memory allocation and a level of indirection. This allows the compiler to optimize the program even more. No logic has been changed in this patch.
2024-04-05 17:52:57 +02:00

213 lines
6.1 KiB
C++

//=============================================================================//
//
// Purpose: plugin system that manages plugins!
//
//-----------------------------------------------------------------------------
//
//=============================================================================//
#include "core/stdafx.h"
#include "tier2/fileutils.h"
#include "filesystem/filesystem.h"
#include "pluginsystem.h"
//-----------------------------------------------------------------------------
// Purpose: initialize the plugin system
// Input :
//-----------------------------------------------------------------------------
void CPluginSystem::Init()
{
if (!FileSystem()->IsDirectory(PLUGIN_INSTALL_DIR, "GAME"))
return; // No plugins to load.
CUtlVector< CUtlString > pluginPaths;
AddFilesToList(pluginPaths, PLUGIN_INSTALL_DIR, "dll", "GAME");
for (int i = 0; i < pluginPaths.Count(); ++i)
{
CUtlString& path = pluginPaths[i];
bool addInstance = true;
FOR_EACH_VEC(m_Instances, j)
{
const PluginInstance_t& instance = m_Instances[j];
if (instance.m_Path.IsEqual_CaseInsensitive(path.String()) == 0)
addInstance = false;
}
if (addInstance)
{
const char* baseFileName = V_UnqualifiedFileName(path.String());
m_Instances.AddToTail(PluginInstance_t(baseFileName, path.String()));
}
}
}
//-----------------------------------------------------------------------------
// Purpose: load a plugin instance
// Input : pluginInst* -
// Output : bool
//-----------------------------------------------------------------------------
bool CPluginSystem::LoadInstance(PluginInstance_t& pluginInst)
{
if (pluginInst.m_bIsLoaded)
return false;
HMODULE loadedPlugin = LoadLibraryA(pluginInst.m_Path.String());
if (loadedPlugin == INVALID_HANDLE_VALUE || loadedPlugin == 0)
return false;
CModule pluginModule(pluginInst.m_Name.String());
// Pass selfModule here on load function, we have to do
// this because local listen/dedi/client dll's are called
// different, refer to a comment on the pluginsdk.
PluginInstance_t::OnLoad onLoadFn = pluginModule.GetExportedSymbol(
"PluginInstance_OnLoad").RCast<PluginInstance_t::OnLoad>();
Assert(onLoadFn);
if (!onLoadFn(pluginInst.m_Name.String(), g_SDKDll.GetModuleName().c_str()))
{
FreeLibrary(loadedPlugin);
return false;
}
pluginInst.m_hModule = pluginModule;
return pluginInst.m_bIsLoaded = true;
}
//-----------------------------------------------------------------------------
// Purpose: unload a plugin instance
// Input : pluginInst* -
// Output : bool
//-----------------------------------------------------------------------------
bool CPluginSystem::UnloadInstance(PluginInstance_t& pluginInst)
{
if (!pluginInst.m_bIsLoaded)
return false;
PluginInstance_t::OnUnload onUnloadFn =
pluginInst.m_hModule.GetExportedSymbol(
"PluginInstance_OnUnload").RCast<PluginInstance_t::OnUnload>();
Assert(onUnloadFn);
if (onUnloadFn)
onUnloadFn();
bool unloadOk = FreeLibrary((HMODULE)pluginInst.m_hModule.GetModuleBase());
Assert(unloadOk);
pluginInst.m_bIsLoaded = false;
return unloadOk;
}
//-----------------------------------------------------------------------------
// Purpose: reload a plugin instance
// Input : pluginInst* -
// Output : bool
//-----------------------------------------------------------------------------
bool CPluginSystem::ReloadInstance(PluginInstance_t& pluginInst)
{
return UnloadInstance(pluginInst) ? LoadInstance(pluginInst) : false;
}
//-----------------------------------------------------------------------------
// Purpose: get all plugin instances
// Input :
// Output : CUtlVector<CPluginSystem::PluginInstance>&
//-----------------------------------------------------------------------------
CUtlVector<CPluginSystem::PluginInstance_t>& CPluginSystem::GetInstances()
{
return m_Instances;
}
//-----------------------------------------------------------------------------
// Purpose: add plugin callback for function
// Input : *help
//-----------------------------------------------------------------------------
void CPluginSystem::AddCallback(PluginHelpWithAnything_t* help)
{
#define ADD_PLUGIN_CALLBACK(fn, callback, function) callback += reinterpret_cast<fn>(function)
switch (help->m_nCallbackID)
{
case PluginHelpWithAnything_t::ePluginCallback::CModAppSystemGroup_Create:
{
ADD_PLUGIN_CALLBACK(CreateFn, GetCreateCallbacks(), help->m_pFunction);
break;
}
case PluginHelpWithAnything_t::ePluginCallback::CServer_ConnectClient:
{
ADD_PLUGIN_CALLBACK(ConnectClientFn, GetConnectClientCallbacks(), help->m_pFunction);
break;
}
default:
break;
}
#undef ADD_PLUGIN_CALLBACK
}
//-----------------------------------------------------------------------------
// Purpose: remove plugin callback for function
// Input : *help
//-----------------------------------------------------------------------------
void CPluginSystem::RemoveCallback(PluginHelpWithAnything_t* help)
{
#define REMOVE_PLUGIN_CALLBACK(fn, callback, function) callback -= reinterpret_cast<fn>(function)
switch (help->m_nCallbackID)
{
case PluginHelpWithAnything_t::ePluginCallback::CModAppSystemGroup_Create:
{
REMOVE_PLUGIN_CALLBACK(CreateFn, GetCreateCallbacks(), help->m_pFunction);
break;
}
case PluginHelpWithAnything_t::ePluginCallback::CServer_ConnectClient:
{
REMOVE_PLUGIN_CALLBACK(ConnectClientFn, GetConnectClientCallbacks(), help->m_pFunction);
break;
}
default:
break;
}
#undef REMOVE_PLUGIN_CALLBACK
}
//-----------------------------------------------------------------------------
// Purpose: help plugins with anything
// Input : *help
// Output : void*
//-----------------------------------------------------------------------------
void* CPluginSystem::HelpWithAnything(PluginHelpWithAnything_t* help)
{
switch (help->m_nHelpID)
{
case PluginHelpWithAnything_t::ePluginHelp::PLUGIN_GET_FUNCTION:
{
break;
}
case PluginHelpWithAnything_t::ePluginHelp::PLUGIN_REGISTER_CALLBACK:
{
AddCallback(help);
break;
}
case PluginHelpWithAnything_t::ePluginHelp::PLUGIN_UNREGISTER_CALLBACK:
{
RemoveCallback(help);
break;
}
default:
break;
}
return nullptr;
}
CPluginSystem g_PluginSystem;