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57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#include "core/stdafx.h"
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#include "core/logdef.h"
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#include "vphysics/QHull.h"
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//-----------------------------------------------------------------------------
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// Purpose: qhull error and debug prints
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//-----------------------------------------------------------------------------
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int HQHull_PrintFunc(const char* fmt, ...)
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{
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static bool initialized = false;
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static char buf[1024];
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static auto iconsole = spdlog::stdout_logger_mt("qhull_print_iconsole"); // in-game console.
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static auto wconsole = spdlog::stdout_logger_mt("qhull_print_wconsole"); // windows console.
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static auto qhlogger = spdlog::basic_logger_mt("qhull_print_logger", "platform\\logs\\qhull_print.log"); // file logger.
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g_spd_sqvm_p_oss.str("");
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g_spd_sqvm_p_oss.clear();
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if (!initialized)
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{
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iconsole = std::make_shared<spdlog::logger>("qhull_print_ostream", g_spd_sqvm_p_ostream_sink);
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iconsole->set_pattern("[%S.%e] %v");
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iconsole->set_level(spdlog::level::debug);
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wconsole->set_pattern("[%S.%e] %v");
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wconsole->set_level(spdlog::level::debug);
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qhlogger->set_pattern("[%S.%e] %v");
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qhlogger->set_level(spdlog::level::debug);
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initialized = true;
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}
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va_list args;
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va_start(args, fmt);
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vsnprintf(buf, sizeof(buf), fmt, args);
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buf[sizeof(buf) - 1] = 0;
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va_end(args);
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qhlogger->debug(buf);
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iconsole->debug(buf);
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wconsole->debug(buf);
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return NULL;
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}
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///////////////////////////////////////////////////////////////////////////////
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void QHull_Attach()
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{
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DetourAttach((LPVOID*)&QHull_PrintFunc, &HQHull_PrintFunc);
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}
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void QHull_Detach()
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{
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DetourDetach((LPVOID*)&QHull_PrintFunc, &HQHull_PrintFunc);
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}
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