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Fade out when disabled too, in steps of 0.5f. SDK fixed frame has been increased to 100tps.
1158 lines
36 KiB
C++
1158 lines
36 KiB
C++
/******************************************************************************
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-------------------------------------------------------------------------------
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File : IConsole.cpp
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Date : 18:07:2021
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Author : Kawe Mazidjatari
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Purpose: Implements the in-game console front-end
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-------------------------------------------------------------------------------
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History:
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- 15:06:2021 | 14:56 : Created by Kawe Mazidjatari
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- 07:08:2021 | 15:22 : Multi-thread 'CommandExecute' operations to prevent deadlock in render thread
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- 07:08:2021 | 15:25 : Fix a race condition that occurred when detaching the 'CommandExecute' thread
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******************************************************************************/
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#include "core/stdafx.h"
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#include "core/init.h"
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#include "core/resource.h"
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#include "tier0/frametask.h"
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#include "tier0/commandline.h"
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#include "tier1/cvar.h"
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#include "windows/id3dx.h"
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#include "windows/console.h"
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#include "windows/resource.h"
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#include "squirrel/sqtype.h"
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#include "gameui/IConsole.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CConsole::CConsole(void)
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: m_pszConsoleLabel("Console")
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, m_pszLoggingLabel("LoggingRegion")
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, m_nHistoryPos(-1)
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, m_nSuggestPos(-1)
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, m_nScrollBack(0)
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, m_nSelectBack(0)
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, m_nInputTextLen(0)
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, m_flScrollX(0.f)
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, m_flScrollY(0.f)
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, m_flFadeAlpha(0.f)
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, m_bInitialized(false)
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, m_bReclaimFocus(false)
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, m_bCopyToClipBoard(false)
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, m_bModifyInput(false)
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, m_bCanAutoComplete(false)
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, m_bSuggestActive(false)
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, m_bSuggestMoved(false)
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, m_bSuggestUpdate(false)
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, m_Style(ImGuiStyle_t::NONE)
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, m_bActivate(false)
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{
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m_nInputFlags =
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ImGuiInputTextFlags_EnterReturnsTrue |
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ImGuiInputTextFlags_CallbackCompletion |
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ImGuiInputTextFlags_CallbackHistory |
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ImGuiInputTextFlags_CallbackAlways |
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ImGuiInputTextFlags_CallbackCharFilter |
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ImGuiInputTextFlags_CallbackEdit |
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ImGuiInputTextFlags_AutoCaretEnd;
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m_nSuggestFlags =
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ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoSavedSettings |
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ImGuiWindowFlags_NoFocusOnAppearing |
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ImGuiWindowFlags_AlwaysVerticalScrollbar |
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ImGuiWindowFlags_AlwaysHorizontalScrollbar;
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m_nLoggingFlags =
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ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_HorizontalScrollbar |
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ImGuiWindowFlags_AlwaysVerticalScrollbar;
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memset(m_szInputBuf, '\0', sizeof(m_szInputBuf));
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memset(m_szWindowLabel, '\0', sizeof(m_szWindowLabel));
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snprintf(m_szSummary, sizeof(m_szSummary), "%zu history items", m_vHistory.size());
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CConsole::~CConsole(void)
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: game console setup
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// Output : true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CConsole::Init(void)
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{
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SetStyleVar();
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return LoadFlagIcons();
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}
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//-----------------------------------------------------------------------------
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// Purpose: game console main render loop
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//-----------------------------------------------------------------------------
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void CConsole::RunFrame(void)
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{
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// Uncomment these when adjusting the theme or layout.
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{
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//ImGui::ShowStyleEditor();
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//ImGui::ShowDemoWindow();
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}
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/**************************
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* BASE PANEL SETUP *
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**************************/
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{
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if (!m_bInitialized)
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{
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Init();
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m_bInitialized = true;
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}
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int nVars = 0;
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float flWidth;
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float flHeight;
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if (m_Style == ImGuiStyle_t::MODERN)
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{
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2{ 8.f, 10.f }); nVars++;
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, m_flFadeAlpha); nVars++;
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flWidth = 621.f;
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flHeight = 532.f;
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}
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else
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{
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if (m_Style == ImGuiStyle_t::LEGACY)
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{
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flWidth = 619.f;
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flHeight = 526.f;
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}
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else
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{
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flWidth = 618.f;
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flHeight = 524.f;
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}
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2{ 6.f, 6.f }); nVars++;
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, m_flFadeAlpha); nVars++;
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}
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ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(flWidth, flHeight)); nVars++;
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DrawSurface();
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ImGui::PopStyleVar(nVars);
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}
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/**************************
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* SUGGESTION PANEL SETUP *
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**************************/
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{
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int nVars = 0;
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if (AutoComplete())
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{
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if (m_Style == ImGuiStyle_t::MODERN)
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{
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static const ImGuiStyle& style = ImGui::GetStyle();
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m_ivSuggestWindowPos.y = m_ivSuggestWindowPos.y + style.WindowPadding.y + 1.5f;
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}
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ImGui::SetNextWindowPos(m_ivSuggestWindowPos);
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ImGui::SetNextWindowSize(m_ivSuggestWindowSize);
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if (m_bSuggestUpdate)
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{
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ImGui::SetNextWindowScroll(ImVec2(0.f, 0.f));
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m_bSuggestUpdate = false;
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}
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ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(500, 37)); nVars++;
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f); nVars++;
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, m_flFadeAlpha); nVars++;
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SuggestPanel();
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ImGui::PopStyleVar(nVars);
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: runs tasks for the console while not being drawn
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// (!!! RunTask and RunFrame must be called from the same thread !!!)
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//-----------------------------------------------------------------------------
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void CConsole::RunTask(void)
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{
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// m_Logger and m_vHistory are modified.
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std::lock_guard<std::mutex> l(m_Mutex);
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ClampLogSize();
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ClampHistorySize();
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}
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//-----------------------------------------------------------------------------
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// Purpose: think
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//-----------------------------------------------------------------------------
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void CConsole::Think(void)
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{
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if (m_bActivate)
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{
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if (m_flFadeAlpha < 1.f)
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{
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m_flFadeAlpha += .05f;
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m_flFadeAlpha = (std::min)(m_flFadeAlpha, 1.f);
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}
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}
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else // Reset to full transparent.
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{
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if (m_flFadeAlpha > 0.f)
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{
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m_flFadeAlpha -= .05f;
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m_flFadeAlpha = (std::max)(m_flFadeAlpha, 0.f);
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}
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m_bReclaimFocus = true;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws the console's main surface
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// Input : *bDraw -
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//-----------------------------------------------------------------------------
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void CConsole::DrawSurface(void)
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{
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if (!ImGui::Begin(m_pszConsoleLabel, &m_bActivate, ImGuiWindowFlags_None, &ResetInput))
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{
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ImGui::End();
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return;
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}
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// Reserve enough left-over height and width for 1 separator + 1 input text
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const float flFooterHeightReserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing();
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const float flFooterWidthReserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetWindowWidth();
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ImVec2 fontSize = ImGui::GetFont()->CalcTextSizeA(ImGui::GetFontSize(), FLT_MAX, -1.0f, "#", nullptr, nullptr);
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///////////////////////////////////////////////////////////////////////
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ImGui::Separator();
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if (ImGui::BeginPopup("Options"))
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{
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OptionsPanel();
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}
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if (ImGui::Button("Options"))
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{
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ImGui::OpenPopup("Options");
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}
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ImGui::SameLine();
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m_Logger.GetFilter().Draw("Filter | ", flFooterWidthReserve - 500);
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ImGui::SameLine();
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ImGui::Text("%s", m_szSummary);
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ImGui::Separator();
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///////////////////////////////////////////////////////////////////////
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if (!m_Logger.IsScrolledToBottom() && m_nScrollBack > 0)
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{
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ImGuiWindow* pWindow = ImGui::GetCurrentWindow();
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ImGuiID nID = pWindow->GetID(m_pszLoggingLabel);
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snprintf(m_szWindowLabel, sizeof(m_szWindowLabel), "%s/%s_%08X", m_pszConsoleLabel, m_pszLoggingLabel, nID);
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ImGui::SetWindowScrollY(m_szWindowLabel, m_flScrollY - m_nScrollBack * fontSize.y);
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}
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m_nScrollBack = 0;
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///////////////////////////////////////////////////////////////////////
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int iVars = 0; // Eliminate borders around log window.
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2{ 1.f, 1.f }); iVars++;
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ImGui::BeginChild(m_pszLoggingLabel, ImVec2(0, -flFooterHeightReserve), true, m_nLoggingFlags);
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// Mutex is locked here, as we start using/modifying
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// non-atomic members that are used from several threads.
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std::lock_guard<std::mutex> l(m_Mutex);
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m_Logger.Render();
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if (m_bCopyToClipBoard)
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{
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m_Logger.Copy(true);
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m_bCopyToClipBoard = false;
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}
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m_flScrollX = ImGui::GetScrollX();
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m_flScrollY = ImGui::GetScrollY();
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ImGui::EndChild();
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ImGui::PopStyleVar(iVars);
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ImGui::Separator();
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std::function<void(void)> fnHandleInput = [&](void)
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{
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if (m_szInputBuf[0])
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{
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ProcessCommand(m_szInputBuf);
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ClearAutoComplete();
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m_bModifyInput = true;
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}
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BuildSummary();
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m_bReclaimFocus = true;
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};
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///////////////////////////////////////////////////////////////////////
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ImGui::PushItemWidth(flFooterWidthReserve - 80);
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if (ImGui::InputText("##input", m_szInputBuf, IM_ARRAYSIZE(m_szInputBuf), m_nInputFlags, &TextEditCallbackStub, reinterpret_cast<void*>(this)))
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{
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if (m_nSuggestPos > -1)
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{
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BuildInputFromSelected(m_vSuggest[m_nSuggestPos], m_svInputConVar);
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BuildSummary(m_svInputConVar);
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m_bModifyInput = true;
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m_bReclaimFocus = true;
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}
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else
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{
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fnHandleInput();
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}
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}
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// Auto-focus input field on window apparition.
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ImGui::SetItemDefaultFocus();
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// Auto-focus input field if reclaim is demanded.
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if (m_bReclaimFocus)
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{
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ImGui::SetKeyboardFocusHere(-1); // -1 means previous widget.
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m_bReclaimFocus = false;
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}
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BuildSuggestPanelRect();
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ImGui::SameLine();
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if (ImGui::Button("Submit"))
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{
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fnHandleInput();
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}
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ImGui::End();
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws the options panel
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//-----------------------------------------------------------------------------
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void CConsole::OptionsPanel(void)
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{
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ImGui::Checkbox("Auto-scroll", &m_Logger.m_bAutoScroll);
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ImGui::SameLine();
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ImGui::PushItemWidth(100);
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ImGui::PopItemWidth();
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if (ImGui::SmallButton("Clear"))
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{
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ClearLog();
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}
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ImGui::SameLine();
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m_bCopyToClipBoard = ImGui::SmallButton("Copy");
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ImGui::Text("Console hotkey:");
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ImGui::SameLine();
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if (ImGui::Hotkey("##ToggleConsole", &g_pImGuiConfig->m_ConsoleConfig.m_nBind0, ImVec2(80, 80)))
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{
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g_pImGuiConfig->Save();
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}
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ImGui::Text("Browser hotkey:");
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ImGui::SameLine();
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if (ImGui::Hotkey("##ToggleBrowser", &g_pImGuiConfig->m_BrowserConfig.m_nBind0, ImVec2(80, 80)))
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{
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g_pImGuiConfig->Save();
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}
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ImGui::EndPopup();
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}
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//-----------------------------------------------------------------------------
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// Purpose: draws the suggestion panel with results based on user input
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//-----------------------------------------------------------------------------
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void CConsole::SuggestPanel(void)
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{
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ImGui::Begin("##suggest", nullptr, m_nSuggestFlags);
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ImGui::PushAllowKeyboardFocus(false);
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for (size_t i = 0, ns = m_vSuggest.size(); i < ns; i++)
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{
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const CSuggest& suggest = m_vSuggest[i];
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const bool bIsIndexActive = m_nSuggestPos == ssize_t(i);
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ImGui::PushID(static_cast<int>(i));
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if (con_suggestion_showflags->GetBool())
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{
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// Show the flag texture before the cvar name.
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const int mainTexIdx = GetFlagTextureIndex(suggest.m_nFlags);
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const MODULERESOURCE& mainRes = m_vFlagIcons[mainTexIdx];
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ImGui::Image(mainRes.m_idIcon, ImVec2(float(mainRes.m_nWidth), float(mainRes.m_nHeight)));
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// Show a more detailed description of the flag when user hovers over the texture.
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if (ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly) &&
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suggest.m_nFlags != COMMAND_COMPLETION_MARKER)
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{
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std::function<void(const ConVarFlagsToString_t&)> fnAddHint = [&](const ConVarFlagsToString_t& cvarInfo)
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{
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const int hintTexIdx = GetFlagTextureIndex(cvarInfo.m_nFlag);
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const MODULERESOURCE& hintRes = m_vFlagIcons[hintTexIdx];
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ImGui::Image(hintRes.m_idIcon, ImVec2(float(hintRes.m_nWidth), float(hintRes.m_nHeight)));
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ImGui::SameLine();
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ImGui::Text("%s", cvarInfo.m_pszDesc);
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};
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ImGui::BeginTooltip();
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bool bFlagSet = false;
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// Reverse loop to display the most significant flag first.
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for (int j = IM_ARRAYSIZE(g_PrintConVarFlags); (j--) > 0;)
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{
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const ConVarFlagsToString_t& info = g_PrintConVarFlags[j];
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if (suggest.m_nFlags & info.m_nFlag)
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{
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bFlagSet = true;
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fnAddHint(info);
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}
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}
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if (!bFlagSet) // Display the FCVAR_NONE flag if no flags are set.
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{
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fnAddHint(g_PrintConVarFlags[FCVAR_NONE]);
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}
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ImGui::EndTooltip();
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}
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ImGui::SameLine();
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}
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if (ImGui::Selectable(suggest.m_svName.c_str(), bIsIndexActive))
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{
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ImGui::Separator();
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string svConVar;
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BuildInputFromSelected(suggest, svConVar);
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memmove(m_szInputBuf, svConVar.data(), svConVar.size() + 1);
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m_bCanAutoComplete = true;
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m_bReclaimFocus = true;
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BuildSummary(svConVar);
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}
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ImGui::PopID();
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// Make sure we bring the currently 'active' item into view.
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if (m_bSuggestMoved && bIsIndexActive)
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{
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ImGuiWindow* pWindow = ImGui::GetCurrentWindow();
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ImRect imRect = ImGui::GetCurrentContext()->LastItemData.Rect;
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// Reset to keep flag in display.
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imRect.Min.x = pWindow->InnerRect.Min.x;
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imRect.Max.x = pWindow->InnerRect.Min.x; // Set to Min.x on purpose!
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// Eliminate jiggle when going up/down in the menu.
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imRect.Min.y += 1;
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imRect.Max.y -= 1;
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ImGui::ScrollToRect(pWindow, imRect);
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m_bSuggestMoved = false;
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}
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}
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ImGui::PopAllowKeyboardFocus();
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ImGui::End();
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}
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//-----------------------------------------------------------------------------
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// Purpose: runs the auto complete for the console
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// Output : true if auto complete is performed, false otherwise
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//-----------------------------------------------------------------------------
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bool CConsole::AutoComplete(void)
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{
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// Don't suggest if user tries to assign value to ConVar or execute ConCommand.
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if (!m_szInputBuf[0] || strstr(m_szInputBuf, ";"))
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{
|
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if (m_bSuggestActive)
|
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{
|
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ClearAutoComplete();
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m_bCanAutoComplete = false;
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}
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return false;
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}
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|
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if (!strstr(m_szInputBuf, " "))
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{
|
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if (m_bCanAutoComplete)
|
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{
|
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FindFromPartial();
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}
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}
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else if (m_bCanAutoComplete) // Command completion callback.
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{
|
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ClearAutoComplete();
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m_bCanAutoComplete = false;
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|
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string svCommand;
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|
|
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for (size_t i = 0; i < sizeof(m_szInputBuf); i++)
|
|
{
|
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if (isspace(m_szInputBuf[i]))
|
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{
|
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break;
|
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}
|
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svCommand += m_szInputBuf[i];
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}
|
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|
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ConCommand* pCommand = g_pCVar->FindCommand(svCommand.c_str());
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|
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if (pCommand && pCommand->CanAutoComplete())
|
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{
|
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CUtlVector< CUtlString > commands;
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int iret = pCommand->AutoCompleteSuggest(m_szInputBuf, commands);
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|
|
|
if (!iret)
|
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{
|
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return false;
|
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}
|
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|
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for (int i = 0; i < iret; ++i)
|
|
{
|
|
m_vSuggest.push_back(CSuggest(commands[i].String(), COMMAND_COMPLETION_MARKER));
|
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}
|
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}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (m_vSuggest.empty())
|
|
{
|
|
ResetAutoComplete();
|
|
m_bCanAutoComplete = false;
|
|
|
|
return false;
|
|
}
|
|
|
|
m_bSuggestActive = true;
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: resets the auto complete window
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ResetAutoComplete(void)
|
|
{
|
|
m_bSuggestActive = false;
|
|
m_nSuggestPos = -1;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clears the auto complete window
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ClearAutoComplete(void)
|
|
{
|
|
ResetAutoComplete();
|
|
m_vSuggest.clear();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: find ConVars/ConCommands from user input and add to vector
|
|
// - Ignores ConVars marked FCVAR_HIDDEN
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::FindFromPartial(void)
|
|
{
|
|
ClearAutoComplete();
|
|
m_bCanAutoComplete = false;
|
|
|
|
for (const CSuggest& suggest : m_vsvCommandBases)
|
|
{
|
|
if (m_vSuggest.size() >= con_suggestion_limit->GetSizeT())
|
|
{
|
|
return;
|
|
}
|
|
if (!HasPartial(suggest.m_svName, m_szInputBuf))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (std::find(m_vSuggest.begin(), m_vSuggest.end(),
|
|
suggest.m_svName) == m_vSuggest.end())
|
|
{
|
|
string svValue; int nFlags = FCVAR_NONE;
|
|
const ConCommandBase* pCommandBase = g_pCVar->FindCommandBase(suggest.m_svName.c_str());
|
|
|
|
if (!pCommandBase || pCommandBase->IsFlagSet(FCVAR_HIDDEN))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (!pCommandBase->IsCommand())
|
|
{
|
|
const ConVar* pConVar = reinterpret_cast<const ConVar*>(pCommandBase);
|
|
|
|
svValue = " = ["; // Assign default value to string if its a ConVar.
|
|
svValue.append(pConVar->GetString());
|
|
svValue.append("]");
|
|
}
|
|
if (con_suggestion_showhelptext->GetBool())
|
|
{
|
|
if (pCommandBase->GetHelpText())
|
|
{
|
|
string svHelpText = pCommandBase->GetHelpText();
|
|
if (!svHelpText.empty())
|
|
{
|
|
svValue.append(" - \"" + svHelpText + "\"");
|
|
}
|
|
}
|
|
if (pCommandBase->GetUsageText())
|
|
{
|
|
string svUsageText = pCommandBase->GetUsageText();
|
|
if (!svUsageText.empty())
|
|
{
|
|
svValue.append(" - \"" + svUsageText + "\"");
|
|
}
|
|
}
|
|
}
|
|
if (con_suggestion_showflags->GetBool())
|
|
{
|
|
if (con_suggestion_flags_realtime->GetBool())
|
|
{
|
|
nFlags = pCommandBase->GetFlags();
|
|
}
|
|
else // Display compile-time flags instead.
|
|
{
|
|
nFlags = suggest.m_nFlags;
|
|
}
|
|
}
|
|
m_vSuggest.push_back(CSuggest(suggest.m_svName + svValue, nFlags));
|
|
}
|
|
else { break; }
|
|
}
|
|
|
|
std::sort(m_vSuggest.begin(), m_vSuggest.end());
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: processes submitted commands for the main thread
|
|
// Input : svCommand -
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ProcessCommand(string svCommand)
|
|
{
|
|
StringRTrim(svCommand, " "); // Remove trailing white space characters to prevent history duplication.
|
|
AddLog(ImVec4(1.00f, 0.80f, 0.60f, 1.00f), "%s] %s\n", Plat_GetProcessUpTime(), svCommand.c_str());
|
|
|
|
Cbuf_AddText(Cbuf_GetCurrentPlayer(), svCommand.c_str(), cmd_source_t::kCommandSrcCode);
|
|
m_nHistoryPos = -1;
|
|
|
|
for (size_t i = m_vHistory.size(); i-- > 0;)
|
|
{
|
|
if (m_vHistory[i].compare(svCommand) == 0)
|
|
{
|
|
m_vHistory.erase(m_vHistory.begin() + i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
m_vHistory.push_back(svCommand);
|
|
m_Logger.ShouldScrollToBottom(true);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: builds the console summary
|
|
// Input : svConVar -
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::BuildSummary(string svConVar)
|
|
{
|
|
if (!svConVar.empty())
|
|
{
|
|
// Remove trailing space and/or semicolon before we call 'g_pCVar->FindVar(..)'.
|
|
StringRTrim(svConVar, " ;", true);
|
|
|
|
if (const ConVar* pConVar = g_pCVar->FindVar(svConVar.c_str()))
|
|
{
|
|
// Display the current and default value of ConVar if found.
|
|
snprintf(m_szSummary, sizeof(m_szSummary), "(\"%s\", default \"%s\")", pConVar->GetString(), pConVar->GetDefault());
|
|
return;
|
|
}
|
|
}
|
|
|
|
snprintf(m_szSummary, sizeof(m_szSummary), "%zu history items", m_vHistory.size());
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: builds the selected suggestion for input field
|
|
// Input : &suggest -
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::BuildInputFromSelected(const CSuggest& suggest, string& svInput)
|
|
{
|
|
if (suggest.m_nFlags == COMMAND_COMPLETION_MARKER)
|
|
{
|
|
svInput = suggest.m_svName + ' ';
|
|
}
|
|
else // Remove the default value from ConVar before assigning it to the input buffer.
|
|
{
|
|
svInput = suggest.m_svName.substr(0, suggest.m_svName.find(' ')) + ' ';
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: builds the suggestion panel rect
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::BuildSuggestPanelRect(void)
|
|
{
|
|
float flSinglePadding = 0.f;
|
|
const float flItemHeight = ImGui::GetTextLineHeightWithSpacing() + 1.0f;
|
|
|
|
if (m_vSuggest.size() > 1)
|
|
{
|
|
// Pad with 18 to keep all items in view.
|
|
flSinglePadding = flItemHeight;
|
|
}
|
|
|
|
m_ivSuggestWindowPos = ImGui::GetItemRectMin();
|
|
m_ivSuggestWindowPos.y += ImGui::GetItemRectSize().y;
|
|
|
|
const float flWindowHeight = (flSinglePadding + std::clamp(
|
|
static_cast<float>(m_vSuggest.size()) * (flItemHeight), 37.0f, 127.5f));
|
|
|
|
m_ivSuggestWindowSize = ImVec2(600, flWindowHeight);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clamps the size of the log vector
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ClampLogSize(void)
|
|
{
|
|
const int nMaxLines = con_max_lines->GetInt();
|
|
|
|
if (m_Logger.GetTotalLines() > nMaxLines)
|
|
{
|
|
while (m_Logger.GetTotalLines() > nMaxLines)
|
|
{
|
|
m_Logger.RemoveLine(0);
|
|
m_nScrollBack++;
|
|
m_nSelectBack++;
|
|
}
|
|
m_Logger.MoveSelection(m_nSelectBack, false);
|
|
m_Logger.MoveCursor(m_nSelectBack, false);
|
|
m_nSelectBack = 0;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clamps the size of the history vector
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ClampHistorySize(void)
|
|
{
|
|
while (m_vHistory.size() > con_max_history->GetSizeT())
|
|
{
|
|
m_vHistory.erase(m_vHistory.begin());
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: loads flag images from resource section (must be aligned with resource.h!)
|
|
// Output : true on success, false on failure
|
|
//-----------------------------------------------------------------------------
|
|
bool CConsole::LoadFlagIcons(void)
|
|
{
|
|
bool ret = false;
|
|
|
|
// Get all flag image resources for displaying flags.
|
|
for (int i = IDB_PNG3, k = NULL; i <= IDB_PNG32; i++, k++)
|
|
{
|
|
m_vFlagIcons.push_back(MODULERESOURCE(GetModuleResource(i)));
|
|
MODULERESOURCE& rFlagIcon = m_vFlagIcons[k];
|
|
|
|
ret = LoadTextureBuffer(reinterpret_cast<unsigned char*>(rFlagIcon.m_pData), // !TODO: Fall-back texture.
|
|
static_cast<int>(rFlagIcon.m_nSize), &rFlagIcon.m_idIcon, &rFlagIcon.m_nWidth, &rFlagIcon.m_nHeight);
|
|
|
|
IM_ASSERT(ret);
|
|
if (!ret)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns flag texture index for CommandBase (must be aligned with resource.h!)
|
|
// in the future we should build the texture procedurally with use of popcnt.
|
|
// Input : nFlags -
|
|
//-----------------------------------------------------------------------------
|
|
int CConsole::GetFlagTextureIndex(int nFlags) const
|
|
{
|
|
switch (nFlags) // All indices for single/dual flag textures.
|
|
{
|
|
case FCVAR_DEVELOPMENTONLY:
|
|
return 9;
|
|
case FCVAR_GAMEDLL:
|
|
return 10;
|
|
case FCVAR_CLIENTDLL:
|
|
return 11;
|
|
case FCVAR_REPLICATED:
|
|
return 12;
|
|
case FCVAR_CHEAT:
|
|
return 13;
|
|
case FCVAR_RELEASE:
|
|
return 14;
|
|
case FCVAR_MATERIAL_SYSTEM_THREAD:
|
|
return 15;
|
|
case FCVAR_DEVELOPMENTONLY | FCVAR_GAMEDLL:
|
|
return 16;
|
|
case FCVAR_DEVELOPMENTONLY | FCVAR_CLIENTDLL:
|
|
return 17;
|
|
case FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED:
|
|
return 18;
|
|
case FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT:
|
|
return 19;
|
|
case FCVAR_DEVELOPMENTONLY | FCVAR_MATERIAL_SYSTEM_THREAD:
|
|
return 20;
|
|
case FCVAR_REPLICATED | FCVAR_CHEAT:
|
|
return 21;
|
|
case FCVAR_REPLICATED | FCVAR_RELEASE:
|
|
return 22;
|
|
case FCVAR_GAMEDLL | FCVAR_CHEAT:
|
|
return 23;
|
|
case FCVAR_GAMEDLL | FCVAR_RELEASE:
|
|
return 24;
|
|
case FCVAR_CLIENTDLL | FCVAR_CHEAT:
|
|
return 25;
|
|
case FCVAR_CLIENTDLL | FCVAR_RELEASE:
|
|
return 26;
|
|
case FCVAR_MATERIAL_SYSTEM_THREAD | FCVAR_CHEAT:
|
|
return 27;
|
|
case FCVAR_MATERIAL_SYSTEM_THREAD | FCVAR_RELEASE:
|
|
return 28;
|
|
case COMMAND_COMPLETION_MARKER:
|
|
return 29;
|
|
|
|
default: // Hit when flag is zero/non-indexed or 3+ bits are set.
|
|
|
|
int v = __popcnt(nFlags);
|
|
switch (v)
|
|
{
|
|
case 0:
|
|
return 0; // Pink checker texture (FCVAR_NONE)
|
|
case 1:
|
|
return 1; // Yellow checker texture (non-indexed).
|
|
default:
|
|
|
|
// If 3 or more bits are set, we test the flags
|
|
// and display the appropriate checker texture.
|
|
bool mul = v > 2;
|
|
|
|
if (nFlags & FCVAR_DEVELOPMENTONLY)
|
|
{
|
|
return mul ? 4 : 3;
|
|
}
|
|
else if (nFlags & FCVAR_CHEAT)
|
|
{
|
|
return mul ? 6 : 5;
|
|
}
|
|
else if (nFlags & FCVAR_RELEASE && // RELEASE command but no context restriction.
|
|
!(nFlags & FCVAR_SERVER_CAN_EXECUTE) &&
|
|
!(nFlags & FCVAR_CLIENTCMD_CAN_EXECUTE))
|
|
{
|
|
return mul ? 8 : 7;
|
|
}
|
|
|
|
// Rainbow checker texture (user needs to manually check flags).
|
|
// These commands are not restricted if ran from the same context.
|
|
return 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: console input box callback
|
|
// Input : *iData -
|
|
// Output :
|
|
//-----------------------------------------------------------------------------
|
|
int CConsole::TextEditCallback(ImGuiInputTextCallbackData* iData)
|
|
{
|
|
switch (iData->EventFlag)
|
|
{
|
|
case ImGuiInputTextFlags_CallbackCompletion:
|
|
{
|
|
// Locate beginning of current word.
|
|
const char* pszWordEnd = iData->Buf + iData->CursorPos;
|
|
const char* pszWordStart = pszWordEnd;
|
|
while (pszWordStart > iData->Buf)
|
|
{
|
|
const char c = pszWordStart[-1];
|
|
if (c == ' ' || c == '\t' || c == ',' || c == ';')
|
|
{
|
|
break;
|
|
}
|
|
pszWordStart--;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiInputTextFlags_CallbackHistory:
|
|
{
|
|
if (m_bSuggestActive)
|
|
{
|
|
if (iData->EventKey == ImGuiKey_UpArrow && m_nSuggestPos > - 1)
|
|
{
|
|
m_nSuggestPos--;
|
|
m_bSuggestMoved = true;
|
|
}
|
|
else if (iData->EventKey == ImGuiKey_DownArrow)
|
|
{
|
|
if (m_nSuggestPos < static_cast<ssize_t>(m_vSuggest.size()) - 1)
|
|
{
|
|
m_nSuggestPos++;
|
|
m_bSuggestMoved = true;
|
|
}
|
|
}
|
|
}
|
|
else // Allow user to navigate through the history if suggest panel isn't drawn.
|
|
{
|
|
const ssize_t nPrevHistoryPos = m_nHistoryPos;
|
|
if (iData->EventKey == ImGuiKey_UpArrow)
|
|
{
|
|
if (m_nHistoryPos == -1)
|
|
{
|
|
m_nHistoryPos = static_cast<ssize_t>(m_vHistory.size()) - 1;
|
|
}
|
|
else if (m_nHistoryPos > 0)
|
|
{
|
|
m_nHistoryPos--;
|
|
}
|
|
}
|
|
else if (iData->EventKey == ImGuiKey_DownArrow)
|
|
{
|
|
if (m_nHistoryPos != -1)
|
|
{
|
|
if (++m_nHistoryPos >= static_cast<ssize_t>(m_vHistory.size()))
|
|
{
|
|
m_nHistoryPos = -1;
|
|
}
|
|
}
|
|
}
|
|
if (nPrevHistoryPos != m_nHistoryPos)
|
|
{
|
|
string svHistory = (m_nHistoryPos >= 0) ? m_vHistory[m_nHistoryPos] : "";
|
|
if (!svHistory.empty())
|
|
{
|
|
if (m_vHistory[m_nHistoryPos].find(' ') == string::npos)
|
|
{
|
|
// Append whitespace to previous entered command if absent or no parameters where passed.
|
|
svHistory.append(" ");
|
|
}
|
|
}
|
|
|
|
iData->DeleteChars(0, iData->BufTextLen);
|
|
iData->InsertChars(0, svHistory.c_str());
|
|
}
|
|
}
|
|
BuildSummary(iData->Buf);
|
|
break;
|
|
}
|
|
case ImGuiInputTextFlags_CallbackAlways:
|
|
{
|
|
m_nInputTextLen = iData->BufTextLen;
|
|
if (m_bModifyInput) // User entered a value in the input field.
|
|
{
|
|
iData->DeleteChars(0, m_nInputTextLen);
|
|
m_bSuggestActive = false;
|
|
|
|
if (!m_svInputConVar.empty()) // User selected a ConVar from the suggestion window, copy it to the buffer.
|
|
{
|
|
iData->InsertChars(0, m_svInputConVar.c_str());
|
|
m_svInputConVar.clear();
|
|
|
|
m_bCanAutoComplete = true;
|
|
m_bReclaimFocus = true;
|
|
}
|
|
m_bModifyInput = false;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiInputTextFlags_CallbackCharFilter:
|
|
{
|
|
const ImWchar c = iData->EventChar;
|
|
if (!m_nInputTextLen)
|
|
{
|
|
if (c == '~') // Discard tilde character as first input.
|
|
{
|
|
iData->EventChar = 0;
|
|
return 1;
|
|
}
|
|
}
|
|
if (c == '`') // Discard back quote character (default console invoke key).
|
|
{
|
|
iData->EventChar = 0;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
case ImGuiInputTextFlags_CallbackEdit:
|
|
{
|
|
// If user selected all text in the input field and replaces it with
|
|
// a tilde or space character, it will be set as the first character
|
|
// in the input field as m_nInputTextLen is set before the actual edit.
|
|
while (iData->Buf[0] == '~' || iData->Buf[0] == ' ')
|
|
{
|
|
iData->DeleteChars(0, 1);
|
|
}
|
|
|
|
if (iData->BufTextLen) // Attempt to build a summary..
|
|
{
|
|
BuildSummary(iData->Buf);
|
|
m_bCanAutoComplete = true;
|
|
}
|
|
else // Reset state and enable history scrolling when buffer is empty.
|
|
{
|
|
m_bCanAutoComplete = false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: console input box callback stub
|
|
// Input : *iData -
|
|
// Output :
|
|
//-----------------------------------------------------------------------------
|
|
int CConsole::TextEditCallbackStub(ImGuiInputTextCallbackData* iData)
|
|
{
|
|
CConsole* pConsole = reinterpret_cast<CConsole*>(iData->UserData);
|
|
return pConsole->TextEditCallback(iData);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: adds logs to the vector
|
|
// Input : &conLog -
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::AddLog(const ConLog_t& conLog)
|
|
{
|
|
std::lock_guard<std::mutex> l(m_Mutex);
|
|
m_Logger.InsertText(conLog);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: adds logs to the vector (internal)
|
|
// Only call when mutex lock is obtained!
|
|
// Input : &color -
|
|
// *fmt -
|
|
// ... -
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::AddLog(const ImVec4& color, const char* fmt, ...) /*IM_FMTARGS(2)*/
|
|
{
|
|
string result;
|
|
va_list args;
|
|
|
|
va_start(args, fmt);
|
|
result = FormatV(fmt, args);
|
|
va_end(args);
|
|
|
|
m_Logger.InsertText(ConLog_t(result, color));
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: removes lines from console with sanitized start and end indices
|
|
// input : nStart -
|
|
// nEnd -
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::RemoveLog(int nStart, int nEnd)
|
|
{
|
|
std::lock_guard<std::mutex> l(m_Mutex);
|
|
int nLines = m_Logger.GetTotalLines();
|
|
|
|
if (nEnd >= nLines)
|
|
{
|
|
// Sanitize for last array elem.
|
|
nEnd = (nLines - 1);
|
|
}
|
|
|
|
if (nStart >= nEnd)
|
|
{
|
|
if (nEnd > 0)
|
|
{
|
|
nStart = (nEnd - 1);
|
|
}
|
|
else
|
|
{
|
|
// First elem cannot be removed!
|
|
return;
|
|
}
|
|
}
|
|
else if (nStart < 0)
|
|
{
|
|
nStart = 0;
|
|
}
|
|
|
|
// User wants to remove everything.
|
|
if (nLines <= (nStart - nEnd))
|
|
{
|
|
ClearLog();
|
|
return;
|
|
}
|
|
|
|
m_Logger.RemoveLine(nStart, nEnd);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clears the entire log vector
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ClearLog(void)
|
|
{
|
|
std::lock_guard<std::mutex> l(m_Mutex);
|
|
m_Logger.RemoveLine(0, (m_Logger.GetTotalLines() - 1));
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: gets all console submissions
|
|
// Output : vector of strings
|
|
//-----------------------------------------------------------------------------
|
|
vector<string> CConsole::GetHistory(void) const
|
|
{
|
|
std::lock_guard<std::mutex> l(m_Mutex);
|
|
return m_vHistory;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clears the entire submission history vector
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::ClearHistory(void)
|
|
{
|
|
std::lock_guard<std::mutex> l(m_Mutex);
|
|
m_vHistory.clear();
|
|
BuildSummary();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the console front-end style
|
|
//-----------------------------------------------------------------------------
|
|
void CConsole::SetStyleVar(void)
|
|
{
|
|
m_Style = g_pImGuiConfig->InitStyle();
|
|
|
|
ImGui::SetNextWindowSize(ImVec2(1200, 524), ImGuiCond_FirstUseEver);
|
|
ImGui::SetWindowPos(ImVec2(-1000, 50), ImGuiCond_FirstUseEver);
|
|
}
|
|
|
|
CConsole* g_pConsole = new CConsole();
|