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* Properly run fade in-out animations * Make common methods/members shared * Remove extraneous SDK thread
12 lines
286 B
C++
12 lines
286 B
C++
//=============================================================================//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "tier1/cvar.h"
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#include "engine/sdk_dll.h"
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CEngineSDK g_EngineSDK;
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