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27 lines
901 B
C++
27 lines
901 B
C++
//===========================================================================//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "core/stdafx.h"
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#include "windows/id3dx.h"
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#include "engine/sys_getmodes.h"
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#include "gameui/imgui_system.h"
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//-----------------------------------------------------------------------------
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// Purpose: creates the game window, obtains the rect and plays the startup movie.
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//-----------------------------------------------------------------------------
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bool HCVideoMode_Common__CreateGameWindow(int* pnRect)
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{
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g_nWindowRect[0] = pnRect[0];
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g_nWindowRect[1] = pnRect[1];
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const bool ret = CVideoMode_Common__CreateGameWindow(pnRect);
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return ret;
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}
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void HVideoMode_Common::Detour(const bool bAttach) const
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{
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DetourSetup(&CVideoMode_Common__CreateGameWindow, &HCVideoMode_Common__CreateGameWindow, bAttach);
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}
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