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The Season 3 versions of the executable deadlock when threaded bone setup has been enabled on the client while the listen server has ran at least once during the process lifetime.
78 lines
4.9 KiB
INI
78 lines
4.9 KiB
INI
/////////////////// client_dev configuration file.
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// This file is executed automatically on startup.
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//////////////////////////
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//// CLIENT ////
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//////////////////////////
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cl_noTimeoutLocalHost "1" // Do not time-out on local connections.
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cl_quota_stringCmdsPerSecond "256" // Max string commands submissions on the client.
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//////////////////////////
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//// SIMULATION //// !!WARNING!!: CHANGING THESE CAN CAUSE SIMULATION ISSUES. DO NOT CHANGE FOR NON-DEBUG ACTIVITY!
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//////////////////////////
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cl_predict_cmdlimit "5000" // Num client frames since last valid snapshot before pauzing simulation.
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cl_updaterate_mp "20" // Sets the num delta ticks per second.
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base_tickinterval_mp "0.05" // Sets the num simulation frames per second.
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//////////////////////////
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//// PLATFORM ////
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//////////////////////////
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origin_disconnectWhenOffline "0" // Whether the client disconnect itself from the server if Origin is offline.
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//////////////////////////
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//// DEBUG TEXT ////
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//////////////////////////
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cl_showfps "1" // Shows detailed client/server data.
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cl_showpos "1" // Shows detailed position data.
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host_speeds "2" // Show general system running times.
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cl_showhoststats "1" // Shows detailed host stats.
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cl_hoststats_invert_x "0" // Inverts the X offset for host speeds debug overlay.
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cl_hoststats_invert_y "0" // Inverts the Y offset for host speeds debug overlay.
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cl_hoststats_offset_x "10" // Host stats 'X' offset.
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cl_hoststats_offset_y "10" // Host stats 'Y' offset.
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cl_showsimstats "1" // Shows detailed simulation stats.
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cl_simstats_invert_x "1" // Inverts the X offset for simulation debug overlay.
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cl_simstats_invert_y "1" // Inverts the Y offset for simulation debug overlay.
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cl_simstats_offset_x "650" // Simulation stats 'X' offset.
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cl_simstats_offset_y "130" // Simulation stats 'Y' offset.
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cl_showgpustats "1" // Shows detailed GPU memory stats.
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cl_gpustats_invert_x "1" // Inverts the X offset for texture streaming debug overlay.
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cl_gpustats_invert_y "1" // Inverts the Y offset for texture streaming debug overlay.
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cl_gpustats_offset_x "650" // GPU stats 'X' offset.
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cl_gpustats_offset_y "115" // GPU stats 'Y' offset.
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phys_showObjectCount "1" // Shows physics object count.
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rui_defaultDebugFontFace "ArameMono" // Sets the RUI debug font face.
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hitch_alert_color "255 000 000 255" // Sets the RUI hitch alert font color.
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//////////////////////////
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//// NOTIFY TEXT ////
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//////////////////////////
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con_drawnotify "1" // Shows DevMsg RUI console overlay.
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con_notifylines "5" // Num log lines for RUI console overlay.
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con_notify_invert_x "0" // Invert X offset for RUI console overlay.
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con_notify_invert_y "1" // Invert Y offset for RUI console overlay.
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con_notify_offset_x "10" // RUI console overlay 'X' offset.
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con_notify_offset_y "170" // RUI console overlay 'Y' offset.
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//////////////////////////
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//// DEBUG DRAW ////
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//////////////////////////
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r_drawrenderboxes "1" // Enable render boxes.
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r_visualizetraces_duration "25" // Duration before code overlays get decayed.
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r_debug_overlay_nodecay "0" // If set, don't decay any overlay.
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cl_ent_bbox "1" // Display entity bounding boxes.
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cl_ent_rbox "1" // Display entity render boxes.
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cl_ent_absbox "1" // Display entity abs boxes.
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//////////////////////////
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//// MATSYS ////
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//////////////////////////
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mat_showdxoutput "1" // Shows debug information from the DirectX hook system.
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gl_clear_color_buffer "1" // Enable or disable the clearing of the main color buffer.
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//mat_sync_rt "1" // Enable to debug render threads more easily ( !slower! ).
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//mat_sync_rt_flushes_gpu "1" // Enable to debug render threads more easily ( !slower! ).
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